Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JetFuel757
Medusa
Level 119
God Stats
16W - 16L
1,533 SR
Queue Stats
219W - 186L
1,529 Elo+
Solo
Janus
Janus
boxxer2014
Janus
Level 79
God Stats
2W - 1L
1,556 SR
Queue Stats
49W - 51L
1,534 Elo+
Solo
Cabrakan
Cabrakan
distantsage
Cabrakan
Level 126
God Stats
37W - 21L
1,651 SR
Queue Stats
382W - 377L
1,499 Elo+
Solo
Team Averages
Level 111
1,548 SR
1,512 Elo+

VS

Team Averages
Level 94
1,426 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DTMNick
Poseidon
Level 58
God Stats
2W - 2L
1,476 SR
Queue Stats
98W - 76L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
DaltonTheBigDog
Ne Zha
Level 68
God Stats
2W - 4L
1,358 SR
Queue Stats
132W - 106L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
Zhorrid
Danzaburou
Level 68
God Stats
0W - 2L
1,296 SR
Queue Stats
8W - 13L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 0 / 4
5,490
610
3,026
4,554
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
 
Chronos
10
1 / 0 / 0
5,415
602
1,752
4,075
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
JetFuel757
Medusa
10
0 / 0 / 1
5,323
591
3,026
3,179
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
8
0 / 2 / 3
4,804
534
1,841
3,600
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
distantsage
Cabrakan
9
4 / 1 / 0
5,434
604
1,324
4,263
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 0
5,117
569
2,787
4,602
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
8
0 / 2 / 0
4,579
509
1,699
6,008
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
DTMNick
Poseidon
8
1 / 2 / 2
5,055
562
2,024
3,276
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
2 / 0 / 1
4,741
527
1,305
2,771
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Zhorrid
Danzaburou
8
0 / 0 / 0
4,753
528
1,970
2,987
800
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
3
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
0
4
2
W
Chronos
 
Chronos
1
0
0
1
L
Medusa
 
Medusa
0
1
0
0
L
Atlas
 
Atlas
0
2
0
0
L
Poseidon
DTMNick
Poseidon
1
2
2
1
L
2
0
1
2.5
W
Medusa
JetFuel757
Medusa
0
0
1
0.5
L
Danzaburou
Zhorrid
Danzaburou
0
0
0
0
W
Janus
0
2
3
0.75
W
Cabrakan
distantsage
Cabrakan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,969
Damage
9,785
19,671
Taken
19,644
8,979
Mitigated
6,743
9,766
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,026
234
0
2,860
4,554
1,410
0
294
4,260
0
35,326
W
Chronos
 
Chronos
1,752
221
0
1,440
4,075
3,544
70
0
4,075
26,115
3,208
L
Medusa
 
Medusa
2,787
1,085
0
2,265
4,602
1,490
0
1,686
2,916
0
28,114
L
Atlas
 
Atlas
1,699
728
119
1,806
6,008
2,812
0
1,547
4,339
13,100
0
L
Poseidon
DTMNick
Poseidon
2,024
621
0
525
3,276
998
0
820
2,410
20,111
1,699
L
1,305
263
0
1,746
2,771
643
0
521
2,178
0
12,611
W
Medusa
JetFuel757
Medusa
3,026
1,392
0
2,010
3,179
773
0
187
2,992
0
34,160
L
Danzaburou
Zhorrid
Danzaburou
1,970
906
0
1,229
2,987
800
0
37
2,950
0
22,130
W
Janus
1,841
126
0
1,269
3,600
821
0
1,046
2,554
26,819
0
W
Cabrakan
distantsage
Cabrakan
1,324
347
0
2,187
4,263
2,431
0
2,000
2,263
10,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
24,245
304
Minions Killed
219
0
Camps Cleared
0
934,620
Distance Traveled
780,893
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,490
610
86
10
0
208,631
1
W
Chronos
5,415
602
58
6
0
180,437
2
L
Medusa
5,117
569
56
6
0
162,056
4
L
Atlas
4,579
509
17
2
0
164,611
2
L
Poseidon
5,055
562
49
5
0
166,588
3
L
Ne Zha
4,741
527
35
4
0
114,585
2
W
Medusa
5,323
591
73
8
0
180,585
3
L
Danzaburou
4,753
528
62
7
0
173,053
2
W
Janus
4,804
534
62
7
0
187,703
4
W
Cabrakan
5,434
604
25
3
0
177,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role