Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
IlPsychoticIl
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 2L
2,003 Elo+
Party 1
Mulan
Mulan
Kreepykiller610
Mulan
Level 83
God Stats
9W - 1L
1,720 SR
Queue Stats
211W - 51L
1,947 Elo+
Party 1
Team Averages
Level 69
1,573 SR
1,817 Elo+

VS

Team Averages
Level 74
1,712 SR
1,649 Elo+
Baron Samedi
Baron Samedi
SivaCrisis
Baron Samedi
Level 29
God Stats
1W - 1L
1,672 SR
Queue Stats
25W - 10L
1,672 Elo+
Party 2
Izanami
Izanami
ZerglingJr
Izanami
Level 66
God Stats
0W - 1L
1,766 SR
Queue Stats
38W - 29L
1,613 Elo+
Party 2
Tyr
Tyr
crossoff
Tyr
Level 126
God Stats
7W - 4L
1,699 SR
Queue Stats
142W - 82L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 17
6,779
753
3,497
7,605
6,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
8 / 1 / 9
8,072
897
12,687
5,044
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 0 / 8
8,174
908
6,484
7,456
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SivaCrisis
Baron Samedi
8
0 / 5 / 1
5,708
634
2,583
7,077
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ZerglingJr
Izanami
9
0 / 6 / 0
5,591
621
3,180
8,690
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 0
6,257
695
3,774
9,495
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
18
Kills
1
1
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
17
8.5
W
8
1
9
12.5
W
10
0
8
14
L
Baron Samedi
SivaCrisis
Baron Samedi
0
5
1
0.1
L
Izanami
ZerglingJr
Izanami
0
6
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
9,537
20,105
Taken
25,262
14,742
Mitigated
8,923
2,147
Healing
2,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,497
325
0
18
7,605
6,794
499
252
7,295
10,741
0
W
12,687
1,233
0
0
5,044
1,641
869
736
4,114
40,042
0
W
6,484
1,396
479
1,650
7,456
6,307
1,343
1,522
5,790
0
19,929
L
Baron Samedi
SivaCrisis
Baron Samedi
2,583
106
148
1,102
7,077
2,193
0
5,012
1,817
8,181
0
L
Izanami
ZerglingJr
Izanami
3,180
1,508
0
358
8,690
2,829
441
5,717
2,688
0
17,472
L
3,774
456
0
709
9,495
3,901
0
5,248
4,125
0
12,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,025
Gold Earned
17,556
111
Minions Killed
84
6
Camps Cleared
3
544,845
Distance Traveled
355,145
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,779
753
2
0
0
182,957
2
W
Zeus
8,072
897
76
8
1
177,966
2
W
Mulan
8,174
908
33
4
5
183,922
4
L
Baron Samedi
5,708
634
13
1
0
94,200
1
L
Izanami
5,591
621
47
5
1
130,096
1
L
Tyr
6,257
695
24
3
2
130,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role