Player Matchup

Janus
Janus
IRevolve
Janus
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 27L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
Kriplin
Kuzenbo
Level 84
God Stats
1W - 1L
1,801 SR
Queue Stats
404W - 369L
1,481 Elo+
Party 2
Loki
Loki
Nyraak
Loki
Level 49
God Stats
4W - 20L
1,139 SR
Queue Stats
167W - 197L
1,296 Elo+
Solo
Bastet
Bastet
inykapo9
Bastet
Level 89
God Stats
2W - 1L
1,788 SR
Queue Stats
488W - 444L
1,472 Elo+
Party 2
Achilles
Achilles
loliken
Achilles
Level 18
God Stats
4W - 4L
1,441 SR
Queue Stats
51W - 37L
1,498 Elo+
Party 2
Team Averages
Level 55
1,534 SR
1,469 Elo+

VS

Team Averages
Level 103
1,510 SR
1,548 Elo+
Chaac
Chaac
CONN-X_7815
Chaac
Level 81
God Stats
11W - 13L
1,553 SR
Queue Stats
311W - 201L
1,660 Elo+
Party 1
Mercury
Mercury
KamiChrist
Mercury
Level 127
God Stats
71W - 55L
1,645 SR
Queue Stats
752W - 617L
1,565 Elo+
Party 1
Ares
Ares
NemesisWantsYou
Ares
Level 145
God Stats
11W - 18L
1,433 SR
Queue Stats
683W - 548L
1,659 Elo+
Party 1
Izanami
Izanami
kostas2516
Izanami
Level 15
God Stats
10W - 11L
1,460 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 1
Sol
Sol
xxRuki66xx
Sol
Level 148
God Stats
10W - 7L
1,461 SR
Queue Stats
383W - 527L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IRevolve
Janus
17
7 / 3 / 0
10,209
567
13,882
10,598
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Kriplin
Kuzenbo
11
2 / 4 / 6
7,904
439
7,082
15,894
18,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Nyraak
Loki
11
0 / 7 / 4
7,299
406
6,316
10,334
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
inykapo9
Bastet
16
3 / 2 / 4
9,281
516
9,828
12,286
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
loliken
Achilles
10
1 / 2 / 1
6,937
385
6,508
9,063
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,056
503
11,326
18,216
18,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
KamiChrist
Mercury
18
10 / 3 / 6
10,998
611
9,395
11,942
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 11
9,861
548
10,481
17,327
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
kostas2516
Izanami
13
1 / 2 / 0
8,251
458
2,433
7,322
1,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 10
8,298
461
8,800
10,922
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
13
Kills
18
18
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Janus
IRevolve
Janus
7
3
0
2.33
W
Mercury
KamiChrist
Mercury
10
3
6
4.33
L
Kuzenbo
Kriplin
Kuzenbo
2
4
6
1.25
W
4
3
11
3.17
L
Loki
Nyraak
Loki
0
7
4
0.29
L
Bastet
inykapo9
Bastet
3
2
4
2.5
W
Izanami
kostas2516
Izanami
1
2
0
0.5
L
Achilles
loliken
Achilles
1
2
1
0.75
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,616
Damage
42,435
58,175
Taken
65,729
40,427
Mitigated
50,596
15,305
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,326
1,444
467
7,693
18,216
18,460
0
5,473
11,921
0
50,761
L
Janus
IRevolve
Janus
13,882
443
0
555
10,598
6,525
0
4,626
5,694
84,957
0
W
Mercury
KamiChrist
Mercury
9,395
4,417
0
407
11,942
5,383
0
3,020
8,883
0
79,217
L
Kuzenbo
Kriplin
Kuzenbo
7,082
3,083
2,208
3,490
15,894
18,877
10
7,341
8,428
17,562
0
W
10,481
1,033
0
2,040
17,327
20,539
33
6,435
10,814
33,994
0
L
Loki
Nyraak
Loki
6,316
1,208
177
1,522
10,334
4,004
0
4,275
5,796
0
35,496
L
Bastet
inykapo9
Bastet
9,828
2,651
0
5,265
12,286
5,132
806
1,687
10,380
0
73,873
W
Izanami
kostas2516
Izanami
2,433
1,603
0
2,477
7,322
1,678
2,858
820
6,502
0
49,464
L
Achilles
loliken
Achilles
6,508
1,872
0
2,088
9,063
5,889
0
506
8,044
0
25,153
W
8,800
2,111
145
3,507
10,922
4,536
185
5,386
5,536
39,031
3,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
46,464
408
Minions Killed
476
0
Camps Cleared
0
1,598,280
Distance Traveled
1,729,576
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,056
503
116
6
0
346,986
1
L
Janus
10,209
567
151
8
0
338,957
0
W
Mercury
10,998
611
133
7
0
438,893
1
L
Kuzenbo
7,904
439
14
1
0
350,646
9
W
Ares
9,861
548
44
2
0
329,423
5
L
Loki
7,299
406
57
3
0
356,957
0
L
Bastet
9,281
516
140
8
0
326,884
5
W
Izanami
8,251
458
100
6
0
293,248
3
L
Achilles
6,937
385
46
3
0
224,836
3
W
Sol
8,298
461
83
5
0
321,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role