Player Matchup

Gilgamesh
Gilgamesh
Boomer BiII
Gilgamesh
Level 122
God Stats
5W - 2L
1,721 SR
Queue Stats
1,127W - 1,114L
1,596 Elo+
Solo
Achilles
Achilles
DrEmoBasturd
Achilles
Level 160
God Stats
12W - 12L
1,549 SR
Queue Stats
1,133W - 1,160L
1,532 Elo+
Solo
Chiron
Chiron
iGrizz
Chiron
Level 125
God Stats
3W - 1L
1,635 SR
Queue Stats
59W - 47L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
javifran21
Tsukuyomi
Level 147
God Stats
11W - 11L
1,443 SR
Queue Stats
678W - 713L
1,624 Elo+
Solo
Sol
Sol
xParisxo
Sol
Level 127
God Stats
1W - 2L
1,732 SR
Queue Stats
61W - 41L
1,624 Elo+
Solo
Team Averages
Level 136
1,616 SR
1,602 Elo+

VS

Team Averages
Level 132
1,495 SR
1,555 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ItzJTuc
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,576 Elo+
Party 1
Susano
Susano
ReyGB
Susano
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,602 Elo+
Solo
Sobek
Sobek
WakandasBest
Sobek
Level 145
God Stats
3W - 3L
1,474 SR
Queue Stats
293W - 284L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boomer BiII
Gilgamesh
16
2 / 3 / 17
11,110
794
10,352
22,598
24,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
DrEmoBasturd
Achilles
17
7 / 4 / 16
11,307
808
8,656
21,267
32,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
iGrizz
Chiron
19
5 / 2 / 21
11,313
808
16,459
12,887
5,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
javifran21
Tsukuyomi
19
8 / 5 / 17
12,045
860
21,651
17,802
10,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
14 / 3 / 14
11,804
843
22,590
16,433
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
6 / 6 / 8
10,916
780
21,448
15,579
6,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
 
Nike
16
3 / 6 / 10
9,663
690
11,551
20,049
18,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
ItzJTuc
Eset
15
1 / 9 / 7
8,780
627
11,319
12,899
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
ReyGB
Susano
18
6 / 8 / 5
10,888
778
15,607
12,958
10,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 7 / 8
9,595
685
7,962
26,125
29,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
55
36
Kills
17
17
Deaths
36
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
6
8
1.67
L
Nike
 
Nike
3
6
10
1.33
W
Gilgamesh
Boomer BiII
Gilgamesh
2
3
17
3.5
W
Achilles
DrEmoBasturd
Achilles
7
4
16
3.75
L
Eset
ItzJTuc
Eset
1
9
7
0.5
L
Susano
ReyGB
Susano
6
8
5
1.06
L
1
7
8
0.71
W
Chiron
iGrizz
Chiron
5
2
21
7.75
W
Tsukuyomi
javifran21
Tsukuyomi
8
5
17
3.3
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,708
Damage
67,887
90,987
Taken
87,610
79,860
Mitigated
70,719
40,809
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
21,448
9,837
921
3,242
15,579
6,504
0
4,011
10,921
0
38,125
L
Nike
 
Nike
11,551
984
1,487
5,009
20,049
18,746
68
6,365
13,251
0
17,848
W
Gilgamesh
Boomer BiII
Gilgamesh
10,352
1,969
4,047
5,905
22,598
24,170
212
5,637
16,594
0
19,493
W
Achilles
DrEmoBasturd
Achilles
8,656
1,949
2,393
3,721
21,267
32,752
811
4,392
16,656
0
16,050
L
Eset
ItzJTuc
Eset
11,319
888
1,215
563
12,899
5,187
0
2,726
9,999
27,948
0
L
Susano
ReyGB
Susano
15,607
1,884
0
222
12,958
10,888
0
3,934
8,648
0
28,644
L
7,962
585
249
7,406
26,125
29,394
0
4,582
20,678
15,492
0
W
Chiron
iGrizz
Chiron
16,459
5,736
3,050
5,425
12,887
5,514
2,128
2,499
10,070
0
30,379
W
Tsukuyomi
javifran21
Tsukuyomi
21,651
7,072
1,722
6,439
17,802
10,215
692
3,573
14,056
0
40,390
W
22,590
9,062
1,892
6,215
16,433
7,209
3,523
3,180
13,118
43,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,579
Gold Earned
49,842
144
Minions Killed
125
0
Camps Cleared
0
1,323,871
Distance Traveled
1,103,921
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,916
780
46
3
0
215,960
3
L
Nike
9,663
690
14
1
0
250,028
1
W
Gilgamesh
11,110
794
13
1
0
265,458
0
W
Achilles
11,307
808
5
0
0
248,366
2
L
Eset
8,780
627
32
2
0
203,434
0
L
Susano
10,888
778
24
2
0
201,039
0
L
Sobek
9,595
685
9
1
0
233,460
0
W
Chiron
11,313
808
31
2
0
270,132
1
W
Tsukuyomi
12,045
860
39
3
0
271,536
2
W
Sol
11,804
843
56
4
0
268,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role