Player Matchup

Baron Samedi
Baron Samedi
Alex_o_lotl
Baron Samedi
Level 32
God Stats
4W - 11L
1,299 SR
Queue Stats
36W - 51L
1,289 Elo+
Solo
Sobek
Sobek
Chilischiss
Sobek
Level 37
God Stats
1W - 7L
1,310 SR
Queue Stats
55W - 77L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
Simplisimus
Gilgamesh
Level 109
God Stats
4W - 8L
1,381 SR
Queue Stats
701W - 788L
1,374 Elo+
Solo
Artemis
Artemis
armand-wl
Artemis
Level 95
God Stats
0W - 3L
1,432 SR
Queue Stats
131W - 155L
1,339 Elo+
Solo
Thanatos
Thanatos
specialkid102938
Thanatos
Level 59
God Stats
17W - 25L
1,379 SR
Queue Stats
141W - 182L
1,319 Elo+
Solo
Team Averages
Level 66
1,360 SR
1,324 Elo+

VS

Team Averages
Level 68
1,465 SR
1,464 Elo+
Hercules
Hercules
DutchGuyCas
Hercules
Level 128
God Stats
2W - 2L
1,332 SR
Queue Stats
48W - 53L
1,503 Elo+
Party 1
Bacchus
Bacchus
eduard_103
Bacchus
Level 36
God Stats
1W - 4L
1,078 SR
Queue Stats
22W - 21L
1,449 Elo+
Party 1
Arachne
Arachne
jamoassassin
Arachne
Level 69
God Stats
4W - 0L
1,760 SR
Queue Stats
46W - 38L
1,420 Elo+
Solo
Kukulkan
Kukulkan
prolotic
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
wilfriedveerman
Skadi
Level 108
God Stats
2W - 3L
1,653 SR
Queue Stats
28W - 30L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_o_lotl
Baron Samedi
13
5 / 3 / 9
8,716
484
10,422
10,559
5,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
7,840
436
3,916
16,346
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Simplisimus
Gilgamesh
12
2 / 9 / 2
8,180
454
6,586
16,012
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
armand-wl
Artemis
12
1 / 7 / 3
7,227
402
8,272
12,872
3,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
12 / 5 / 0
10,312
573
11,716
13,357
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DutchGuyCas
Hercules
18
13 / 3 / 3
11,805
656
19,072
15,859
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
eduard_103
Bacchus
13
2 / 2 / 1
8,357
464
3,967
11,226
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
jamoassassin
Arachne
14
2 / 3 / 5
9,102
506
5,668
14,504
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
prolotic
Kukulkan
12
0 / 9 / 4
7,819
434
5,350
9,154
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 4 / 4
10,900
606
16,785
11,818
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
21
Kills
27
27
Deaths
21
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alex_o_lotl
Baron Samedi
5
3
9
3.17
L
1
3
3
0.83
W
Hercules
DutchGuyCas
Hercules
13
3
3
4.83
L
Gilgamesh
Simplisimus
Gilgamesh
2
9
2
0.33
L
Artemis
armand-wl
Artemis
1
7
3
0.36
W
Bacchus
eduard_103
Bacchus
2
2
1
1.25
W
Arachne
jamoassassin
Arachne
2
3
5
1.5
W
Kukulkan
prolotic
Kukulkan
0
9
4
0.22
L
12
5
0
2.4
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
50,842
69,146
Taken
62,561
35,806
Mitigated
36,709
23,315
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alex_o_lotl
Baron Samedi
10,422
585
1,321
3,365
10,559
5,213
410
3,239
7,232
39,056
0
L
3,916
440
404
4,783
16,346
14,840
353
3,983
12,158
16,313
0
W
Hercules
DutchGuyCas
Hercules
19,072
6,343
0
7,019
15,859
12,650
22
2,532
13,327
6,733
68,347
L
Gilgamesh
Simplisimus
Gilgamesh
6,586
1,462
0
2,113
16,012
7,221
0
1,435
13,889
0
41,230
L
Artemis
armand-wl
Artemis
8,272
4,319
0
2,587
12,872
3,446
522
1,160
11,589
0
43,167
W
Bacchus
eduard_103
Bacchus
3,967
397
489
1,846
11,226
11,204
0
4,168
7,058
16,722
0
W
Arachne
jamoassassin
Arachne
5,668
3,139
0
6,325
14,504
5,943
0
3,036
11,468
0
56,081
W
Kukulkan
prolotic
Kukulkan
5,350
546
0
9
9,154
2,935
0
2,619
6,535
32,586
0
L
11,716
1,989
0
8,742
13,357
5,086
0
1,478
11,584
0
49,495
W
16,785
7,300
0
2,076
11,818
3,977
2,903
2,055
9,763
0
88,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
47,983
311
Minions Killed
470
0
Camps Cleared
0
1,550,997
Distance Traveled
1,622,906
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,716
484
69
4
0
301,126
2
L
Sobek
7,840
436
19
1
0
341,383
3
W
Hercules
11,805
656
146
8
0
333,514
2
L
Gilgamesh
8,180
454
81
5
0
248,526
0
L
Artemis
7,227
402
64
4
0
292,030
3
W
Bacchus
8,357
464
34
2
0
333,289
0
W
Arachne
9,102
506
92
5
0
378,178
4
W
Kukulkan
7,819
434
60
3
0
241,161
0
L
Thanatos
10,312
573
78
4
0
367,932
3
W
Skadi
10,900
606
138
8
0
336,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role