Player Matchup

Skadi
Skadi
IRevolve
Skadi
Level 37
God Stats
0W - 2L
1,405 SR
Queue Stats
4W - 3L
1,411 Elo+
Solo
Loki
Loki
LavishSeven5
Loki
Level 34
God Stats
1W - 2L
1,609 SR
Queue Stats
24W - 30L
1,416 Elo+
Solo
Merlin
Merlin
NaSyEsMy
Merlin
Level 83
God Stats
0W - 2L
1,280 SR
Queue Stats
364W - 366L
1,491 Elo+
Solo
Artemis
Artemis
PRO100__4LeH
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
wysolini
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,254 Elo+
Solo
Team Averages
Level 62
1,459 SR
1,414 Elo+

VS

Team Averages
Level 76
1,519 SR
1,581 Elo+
Ravana
Ravana
EASE HARAMBE
Ravana
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
981W - 600L
1,746 Elo+
Party 2
Odin
Odin
EliteKurt
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 9L
1,816 Elo+
Party 2
Discordia
Discordia
OG Rizla RR
Discordia
Level 106
God Stats
5W - 0L
1,590 SR
Queue Stats
47W - 48L
1,446 Elo+
Party 1
Ganesha
Ganesha
OG Snooz
Ganesha
Level 140
God Stats
6W - 10L
1,504 SR
Queue Stats
20W - 22L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
OGFrankweedy
Kukulkan
Level 10
God Stats
8W - 17L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IRevolve
Skadi
16
3 / 7 / 0
10,845
986
14,352
16,672
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 8 / 1
9,162
833
5,272
12,664
3,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
NaSyEsMy
Merlin
16
0 / 5 / 1
10,118
920
11,218
15,144
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PRO100__4LeH
Artemis
16
0 / 7 / 1
9,405
855
7,211
10,592
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
wysolini
Ah Puch
16
0 / 2 / 1
10,200
927
7,564
6,075
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
17 / 0 / 5
12,826
1,166
15,808
8,306
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
19
9 / 0 / 14
12,378
1,125
20,141
13,944
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
OG Rizla RR
Discordia
18
2 / 1 / 15
11,588
1,053
13,005
9,183
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
OG Snooz
Ganesha
19
0 / 0 / 22
12,231
1,112
5,950
11,853
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
OGFrankweedy
Kukulkan
18
1 / 2 / 12
9,994
909
3,721
7,142
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
97
3
Kills
29
29
Deaths
3
4
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ravana
17
0
5
19.5
W
Odin
9
0
14
16
L
Skadi
IRevolve
Skadi
3
7
0
0.43
L
0
8
1
0.06
L
Merlin
NaSyEsMy
Merlin
0
5
1
0.1
W
Discordia
OG Rizla RR
Discordia
2
1
15
9.5
W
Ganesha
OG Snooz
Ganesha
0
0
22
11
W
Kukulkan
OGFrankweedy
Kukulkan
1
2
12
3.5
L
Artemis
PRO100__4LeH
Artemis
0
7
1
0.07
L
Ah Puch
wysolini
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,617
Damage
58,625
61,147
Taken
50,428
18,533
Mitigated
38,394
6,221
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
15,808
2,342
0
1,032
8,306
4,665
0
3,331
4,975
0
22,158
W
Odin
20,141
4,286
0
1,054
13,944
13,914
0
3,811
10,133
7,155
29,360
L
Skadi
IRevolve
Skadi
14,352
4,912
0
1,179
16,672
5,632
0
7,452
8,741
0
48,653
L
5,272
1,172
83
730
12,664
3,432
0
3,636
8,462
0
11,010
L
Merlin
NaSyEsMy
Merlin
11,218
286
0
1,978
15,144
4,310
0
6,859
7,853
47,555
0
W
Discordia
OG Rizla RR
Discordia
13,005
345
0
0
9,183
2,948
0
2,920
6,263
51,969
0
W
Ganesha
OG Snooz
Ganesha
5,950
102
738
2,112
11,853
14,375
0
6,244
5,609
23,231
0
W
Kukulkan
OGFrankweedy
Kukulkan
3,721
0
0
0
7,142
2,492
0
2,476
4,666
8,622
0
L
Artemis
PRO100__4LeH
Artemis
7,211
3,816
0
676
10,592
3,439
0
4,813
5,404
0
14,077
L
Ah Puch
wysolini
Ah Puch
7,564
151
901
674
6,075
1,720
0
3,106
2,875
27,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,730
Gold Earned
59,017
224
Minions Killed
232
11
Camps Cleared
7
1,002,218
Distance Traveled
1,112,564
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,826
1,166
30
3
1
253,702
0
W
Odin
12,378
1,125
51
5
5
241,979
2
L
Skadi
10,845
986
57
5
6
219,105
0
L
Loki
9,162
833
10
1
1
235,002
3
L
Merlin
10,118
920
85
8
0
209,043
1
W
Discordia
11,588
1,053
132
12
1
213,719
0
W
Ganesha
12,231
1,112
4
0
0
222,669
0
W
Kukulkan
9,994
909
15
1
0
180,495
0
L
Artemis
9,405
855
14
1
2
150,172
0
L
Ah Puch
10,200
927
58
5
2
188,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role