Player Matchup

Anhur
Anhur
Diamond IV
kiwi3q
Anhur
Diamond IV
Level 157
God Stats
6W - 1L
1,649 SR
Queue Stats
29W - 13L
2,277 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,649 SR
2,277 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,792 SR
2,113 MMR
Anhur
Anhur
Platinum IV
Vitz20002
Anhur
Platinum IV
Level 122
God Stats
26W - 7L
1,792 SR
Queue Stats
66W - 35L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
kiwi3q
Anhur
17
6 / 0 / 0
10,635
967
11,061
12,002
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaPeleSetBakasuraCamazotz

VS

Bans
OlorunBastetHe BoBellonaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Vitz20002
Anhur
13
0 / 6 / 0
8,076
734
7,709
12,612
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Vitz20002
Anhur
0
6
0
0
W
Anhur
kiwi3q
Anhur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,061
Damage
7,709
12,002
Taken
12,612
7,942
Mitigated
6,142
5,354
Healing
673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Vitz20002
Anhur
7,709
3,336
0
673
12,612
6,142
0
282
12,330
0
46,918
W
Anhur
kiwi3q
Anhur
11,061
4,835
0
5,354
12,002
7,942
2,581
214
11,788
0
67,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,635
Gold Earned
8,076
136
Minions Killed
102
6
Camps Cleared
4
205,786
Distance Traveled
207,698
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,076
734
102
9
4
207,698
1
W
Anhur
10,635
967
136
12
6
205,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role