Player Matchup

Baron Samedi
Baron Samedi
DirtyPanda427
Baron Samedi
Level 81
God Stats
14W - 13L
1,527 SR
Queue Stats
34W - 38L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ICantBeYourEgirl
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,451 Elo+
Party 1
Eset
Eset
Solracious
Eset
Level 160
God Stats
16W - 36L
1,495 SR
Queue Stats
20W - 40L
1,339 Elo+
Solo
Team Averages
Level 86
1,507 SR
1,423 Elo+

VS

Team Averages
Level 72
1,368 SR
1,419 Elo+
Amaterasu
Amaterasu
AzureZephyr97
Amaterasu
Level 123
God Stats
3W - 1L
1,526 SR
Queue Stats
136W - 165L
1,467 Elo+
Party 2
Charybdis
Charybdis
DarkViodKing42
Charybdis
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
35W - 53L
1,342 Elo+
Party 2
Sol
Sol
Rekvirezz
Sol
Level 66
God Stats
0W - 3L
1,265 SR
Queue Stats
33W - 41L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DirtyPanda427
Baron Samedi
14
4 / 1 / 6
10,526
752
8,921
9,199
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
13
4 / 2 / 6
10,343
739
14,826
17,710
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 5 / 6
9,484
677
10,592
9,513
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzureZephyr97
Amaterasu
13
4 / 1 / 4
9,687
692
8,769
19,086
18,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
DarkViodKing42
Charybdis
10
1 / 5 / 5
8,198
586
4,657
11,709
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 5
9,000
643
11,123
12,408
3,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
8
8
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AzureZephyr97
Amaterasu
4
1
4
6
L
Charybdis
DarkViodKing42
Charybdis
1
5
5
0.7
W
Baron Samedi
DirtyPanda427
Baron Samedi
4
1
6
7
W
Tsukuyomi
4
2
6
3.5
L
3
5
5
1.1
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,339
Damage
24,549
36,422
Taken
43,203
24,990
Mitigated
26,547
15,189
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AzureZephyr97
Amaterasu
8,769
2,872
809
4,865
19,086
18,056
0
7,527
10,803
0
23,469
L
Charybdis
DarkViodKing42
Charybdis
4,657
2,469
0
714
11,709
4,630
134
5,007
6,560
0
16,472
W
Baron Samedi
DirtyPanda427
Baron Samedi
8,921
964
2,700
4,313
9,199
12,276
964
3,488
5,711
32,783
0
W
Tsukuyomi
14,826
3,318
0
5,339
17,710
9,163
819
5,236
11,232
0
40,716
L
11,123
1,559
0
964
12,408
3,861
120
5,661
6,199
28,207
0
W
10,592
1,241
1,290
1,547
9,513
3,551
432
3,096
6,417
27,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
26,885
148
Minions Killed
100
8
Camps Cleared
2
808,854
Distance Traveled
742,835
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,687
692
28
2
1
279,612
2
L
Charybdis
8,198
586
30
2
1
204,863
0
W
Baron Samedi
10,526
752
53
4
4
244,873
7
W
Tsukuyomi
10,343
739
49
4
2
279,230
0
L
Sol
9,000
643
42
3
0
258,360
1
W
Eset
9,484
677
46
3
2
284,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role