Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Gui_MEMO
Bellona
Level 102
God Stats
3W - 1L
1,533 SR
Queue Stats
87W - 80L
1,462 Elo+
Solo
Medusa
Medusa
PankyGoya
Medusa
Level 122
God Stats
3W - 1L
1,563 SR
Queue Stats
320W - 325L
1,362 Elo+
Solo
Thor
Thor
SmokinLoud
Thor
Level 83
God Stats
4W - 2L
1,631 SR
Queue Stats
364W - 268L
1,528 Elo+
Party 2
Hera
Hera
TH3RDWAVE
Hera
Level 121
God Stats
2W - 2L
1,496 SR
Queue Stats
69W - 66L
1,464 Elo+
Party 2
Team Averages
Level 103
1,545 SR
1,463 Elo+

VS

Team Averages
Level 105
1,504 SR
1,483 Elo+
Odin
Odin
Corgi Rump
Odin
Level 128
God Stats
0W - 2L
1,413 SR
Queue Stats
44W - 41L
1,501 Elo+
Solo
Chernobog
Chernobog
DerZarg
Chernobog
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 168L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
Kackeldackel_13
Xing Tian
Level 88
God Stats
6W - 6L
1,526 SR
Queue Stats
209W - 223L
1,495 Elo+
Party 1
Olorun
Olorun
PrimaryFire905
Olorun
Level 159
God Stats
8W - 10L
1,581 SR
Queue Stats
273W - 280L
1,470 Elo+
Solo
Pele
Pele
XxChetAhXx
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 144L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 0 / 17
11,475
546
10,706
24,459
26,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Gui_MEMO
Bellona
20
6 / 0 / 5
14,041
669
8,044
12,949
15,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
PankyGoya
Medusa
19
6 / 3 / 7
12,995
619
18,901
18,885
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 0 / 6
13,942
664
9,799
15,367
7,096
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
20
10 / 0 / 4
13,586
647
17,073
10,429
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,663
413
3,028
8,416
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
DerZarg
Chernobog
14
1 / 7 / 0
8,480
404
6,182
15,016
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Kackeldackel_13
Xing Tian
11
0 / 8 / 2
6,951
331
8,019
23,527
18,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 7 / 2
8,795
419
6,977
16,953
5,044
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 10 / 0
8,597
409
10,235
17,773
5,798
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
7
33
Kills
3
3
Deaths
33
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
17
10.5
L
0
1
0
0
L
Chernobog
DerZarg
Chernobog
1
7
0
0.14
W
Bellona
Gui_MEMO
Bellona
6
0
5
8.5
L
Xing Tian
Kackeldackel_13
Xing Tian
0
8
2
0.13
W
Medusa
PankyGoya
Medusa
6
3
7
3.17
L
0
7
2
0.14
W
9
0
6
12
W
Hera
10
0
4
12
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,523
Damage
34,441
82,089
Taken
81,685
61,626
Mitigated
37,501
36,226
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,706
1,203
1,465
10,434
24,459
26,244
241
4,750
19,297
38,793
0
L
3,028
246
0
1,575
8,416
5,333
0
2,388
6,028
2,515
49,252
L
Chernobog
DerZarg
Chernobog
6,182
3,710
271
4,114
15,016
3,048
0
3,574
11,410
0
47,882
W
Bellona
Gui_MEMO
Bellona
8,044
1,090
0
2,953
12,949
15,985
2,420
1,848
10,656
14,956
79,646
L
Xing Tian
Kackeldackel_13
Xing Tian
8,019
605
0
3,562
23,527
18,278
0
9,551
13,744
25,910
0
W
Medusa
PankyGoya
Medusa
18,901
7,798
543
7,407
18,885
7,822
6,840
4,199
14,282
0
101,335
L
6,977
3,261
209
5,403
16,953
5,044
469
8,759
7,810
62,726
0
W
9,799
2,720
0
8,270
15,367
7,096
3,098
2,078
13,204
0
124,161
W
Hera
17,073
5,238
568
4,586
10,429
4,479
1,906
3,918
6,444
99,662
0
L
10,235
1,891
0
1,231
17,773
5,798
0
4,640
13,113
0
59,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,039
Gold Earned
41,486
748
Minions Killed
458
0
Camps Cleared
0
2,155,780
Distance Traveled
1,741,842
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,475
546
31
1
0
464,254
3
L
Odin
8,663
413
120
6
0
321,799
1
L
Chernobog
8,480
404
95
5
0
343,033
6
W
Bellona
14,041
669
214
10
0
461,405
5
L
Xing Tian
6,951
331
27
1
0
375,460
0
W
Medusa
12,995
619
151
7
0
351,626
2
L
Olorun
8,795
419
118
6
0
324,442
6
W
Thor
13,942
664
182
9
0
457,312
8
W
Hera
13,586
647
170
8
0
421,183
13
L
Pele
8,597
409
98
5
0
377,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role