Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RumbaRaduga
Nu Wa
Level 67
God Stats
2W - 3L
1,260 SR
Queue Stats
13W - 24L
1,294 Elo+
Solo
Guan Yu
Guan Yu
Weaknesta
Guan Yu
Level 35
God Stats
5W - 10L
1,320 SR
Queue Stats
47W - 90L
1,223 Elo+
Party 2
Team Averages
Level 69
1,416 SR
1,404 Elo+

VS

Team Averages
Level 87
1,486 SR
1,460 Elo+
Fenrir
Fenrir
BSGamingPT
Fenrir
Level 89
God Stats
21W - 23L
1,514 SR
Queue Stats
31W - 35L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Domin2TOR
Sylvanus
Level 84
God Stats
2W - 2L
1,533 SR
Queue Stats
41W - 24L
1,482 Elo+
Solo
Medusa
Medusa
Papalazz
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,392 Elo+
Solo
Anubis
Anubis
bolt3
Anubis
Level 106
God Stats
5W - 3L
1,609 SR
Queue Stats
129W - 130L
1,467 Elo+
Solo
Bellona
Bellona
sALPHAs4
Bellona
Level 89
God Stats
1W - 2L
1,276 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 2 / 0
9,353
492
5,598
13,490
7,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
 
Awilix
15
2 / 3 / 5
9,285
489
6,810
12,393
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
14
3 / 2 / 2
8,746
460
4,672
11,257
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 4
9,650
508
16,036
8,709
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Weaknesta
Guan Yu
13
2 / 4 / 6
8,958
471
6,492
16,996
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BSGamingPT
Fenrir
16
7 / 4 / 4
9,570
504
11,107
14,173
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Domin2TOR
Sylvanus
14
2 / 2 / 3
8,541
450
7,942
14,224
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Papalazz
Medusa
3
0 / 0 / 0
5,387
284
1,073
1,745
406
Anubis
bolt3
Anubis
15
5 / 5 / 2
9,208
485
8,732
12,706
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
sALPHAs4
Bellona
14
2 / 2 / 2
8,715
459
11,007
13,256
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
16
16
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
0
1
W
Awilix
 
Awilix
2
3
5
1.5
W
Izanami
 
Izanami
3
2
2
2
L
Fenrir
BSGamingPT
Fenrir
7
4
4
2.25
L
Sylvanus
Domin2TOR
Sylvanus
2
2
3
1.75
L
Medusa
Papalazz
Medusa
0
0
0
0
W
4
5
4
1.2
W
Guan Yu
Weaknesta
Guan Yu
2
4
6
1.25
L
Anubis
bolt3
Anubis
5
5
2
1.2
L
Bellona
sALPHAs4
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
39,861
62,845
Taken
56,104
27,614
Mitigated
30,203
24,170
Healing
19,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,598
1,086
0
6,932
13,490
7,951
0
1,436
12,054
54,813
0
W
Awilix
 
Awilix
6,810
2,446
0
4,206
12,393
4,157
0
2,577
9,816
0
64,805
W
Izanami
 
Izanami
4,672
2,518
361
4,015
11,257
3,173
1,402
3,253
8,004
0
53,096
L
Fenrir
BSGamingPT
Fenrir
11,107
2,455
0
5,106
14,173
4,901
652
3,880
10,049
0
54,222
L
Sylvanus
Domin2TOR
Sylvanus
7,942
2,720
1,082
4,267
14,224
10,560
156
3,363
10,571
38,543
13,852
L
Medusa
Papalazz
Medusa
1,073
815
0
195
1,745
406
0
1,151
428
0
3,020
W
16,036
5,173
207
1,800
8,709
2,414
1,174
3,232
5,477
51,421
0
W
Guan Yu
Weaknesta
Guan Yu
6,492
1,219
966
5,683
16,996
9,919
772
6,642
10,354
0
25,824
L
Anubis
bolt3
Anubis
8,732
518
0
4,627
12,706
4,519
450
5,242
6,962
60,307
3,251
L
Bellona
sALPHAs4
Bellona
11,007
1,836
0
4,675
13,256
9,817
419
7,129
5,949
8,441
39,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
41,421
423
Minions Killed
360
0
Camps Cleared
0
1,693,786
Distance Traveled
1,398,989
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,353
492
102
5
0
308,876
4
W
Awilix
9,285
489
97
5
0
371,408
5
W
Izanami
8,746
460
105
6
0
318,244
3
L
Fenrir
9,570
504
85
4
0
369,554
2
L
Sylvanus
8,541
450
84
4
0
312,917
6
L
Medusa
5,387
284
5
0
0
54,278
0
W
Nu Wa
9,650
508
82
4
0
303,692
2
W
Guan Yu
8,958
471
37
2
0
391,566
1
L
Anubis
9,208
485
101
5
0
309,980
6
L
Bellona
8,715
459
85
4
0
352,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role