Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Astileon
Baron Samedi
Level 160
God Stats
34W - 1L
2,106 SR
Queue Stats
3,723W - 208L
2,192 Elo+
Party 1
Hel
Hel
BroodyEmperor66
Hel
Level 44
God Stats
23W - 11L
1,642 SR
Queue Stats
472W - 85L
1,873 Elo+
Party 1
Skadi
Skadi
Mymikuu
Skadi
Level 160
God Stats
14W - 0L
2,181 SR
Queue Stats
2,320W - 138L
2,060 Elo+
Party 1
Serqet
Serqet
l God Spawn l
Serqet
Level 160
God Stats
20W - 2L
1,908 SR
Queue Stats
2,173W - 499L
2,040 Elo+
Party 1
Team Averages
Level 137
1,867 SR
1,933 Elo+

VS

Team Averages
Level 113
1,515 SR
1,505 Elo+
Nu Wa
Nu Wa
Custom06
Nu Wa
Level 148
God Stats
1W - 1L
1,459 SR
Queue Stats
97W - 107L
1,463 Elo+
Solo
Osiris
Osiris
HAWK1893
Osiris
Level 121
God Stats
3W - 4L
1,504 SR
Queue Stats
411W - 438L
1,466 Elo+
Solo
Poseidon
Poseidon
SkydivePrime84
Poseidon
Level 120
God Stats
1W - 3L
1,580 SR
Queue Stats
25W - 23L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
fluiddruiddemi
Tsukuyomi
Level 127
God Stats
11W - 10L
1,509 SR
Queue Stats
367W - 368L
1,515 Elo+
Solo
Bacchus
Bacchus
wounded-slow
Bacchus
Level 47
God Stats
8W - 6L
1,524 SR
Queue Stats
86W - 75L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 1 / 31
10,318
1,146
7,782
12,224
13,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Astileon
Baron Samedi
18
13 / 0 / 29
11,267
1,252
26,548
7,928
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 27
9,640
1,071
7,828
8,103
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Mymikuu
Skadi
18
20 / 0 / 21
12,177
1,353
32,137
8,479
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 34
10,548
1,172
16,708
16,940
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Custom06
Nu Wa
14
0 / 7 / 3
7,941
882
10,001
14,295
6,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
HAWK1893
Osiris
14
0 / 10 / 3
8,231
915
3,420
20,508
16,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
14
0 / 9 / 3
8,019
891
10,041
15,896
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
fluiddruiddemi
Tsukuyomi
14
4 / 16 / 0
9,469
1,052
17,071
23,652
8,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
wounded-slow
Bacchus
14
0 / 4 / 4
8,884
987
6,058
20,869
27,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
17
46
Kills
4
4
Deaths
46
142
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
31
19.5
W
Baron Samedi
Astileon
Baron Samedi
13
0
29
27.5
W
2
1
27
15.5
L
Nu Wa
Custom06
Nu Wa
0
7
3
0.21
L
Osiris
HAWK1893
Osiris
0
10
3
0.15
W
Skadi
Mymikuu
Skadi
20
0
21
30.5
L
Poseidon
0
9
3
0.17
L
Tsukuyomi
fluiddruiddemi
Tsukuyomi
4
16
0
0.25
W
7
2
34
12
L
Bacchus
wounded-slow
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,003
Damage
46,591
53,674
Taken
95,220
36,163
Mitigated
63,537
24,606
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,782
2,215
1,319
1,528
12,224
13,804
0
5,455
6,769
14,997
0
W
Baron Samedi
Astileon
Baron Samedi
26,548
2,689
6,609
2,509
7,928
3,711
0
4,106
3,822
42,093
0
W
7,828
528
7,188
3,256
8,103
4,061
0
4,429
3,674
41,268
0
L
Nu Wa
Custom06
Nu Wa
10,001
3,047
0
830
14,295
6,451
0
6,210
7,036
18,147
0
L
Osiris
HAWK1893
Osiris
3,420
918
887
973
20,508
16,826
0
8,511
11,389
0
8,978
W
Skadi
Mymikuu
Skadi
32,137
18,351
0
840
8,479
3,426
0
4,100
4,379
0
49,816
L
Poseidon
10,041
830
0
0
15,896
4,784
0
6,652
8,917
30,774
0
L
Tsukuyomi
fluiddruiddemi
Tsukuyomi
17,071
3,205
0
336
23,652
8,456
0
10,548
12,319
0
39,730
W
16,708
6,198
204
1,153
16,940
11,161
0
8,010
7,283
0
19,442
L
Bacchus
wounded-slow
Bacchus
6,058
204
0
851
20,869
27,020
0
9,078
10,757
16,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
42,544
182
Minions Killed
140
7
Camps Cleared
4
904,177
Distance Traveled
790,480
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,318
1,146
1
0
0
181,574
0
W
Baron Samedi
11,267
1,252
46
5
1
171,869
0
W
Hel
9,640
1,071
89
10
0
180,378
0
L
Nu Wa
7,941
882
11
1
2
148,881
1
L
Osiris
8,231
915
9
1
0
145,130
1
W
Skadi
12,177
1,353
36
4
4
177,565
1
L
Poseidon
8,019
891
50
6
1
153,746
0
L
Tsukuyomi
9,469
1,052
47
5
1
164,631
0
W
Serqet
10,548
1,172
10
1
2
192,791
0
L
Bacchus
8,884
987
23
3
0
178,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role