Player Matchup

Persephone
Persephone
HeyxChris
Persephone
Level 100
God Stats
24W - 19L
1,514 SR
Queue Stats
710W - 747L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Matafantasmaz
Jormungandr
Level 150
God Stats
24W - 15L
1,506 SR
Queue Stats
779W - 813L
1,411 Elo+
Party 1
Chang'e
Chang'e
mousyatina
Chang'e
Level 159
God Stats
24W - 15L
1,584 SR
Queue Stats
751W - 791L
1,447 Elo+
Party 1
Achilles
Achilles
qnom189
Achilles
Level 73
God Stats
20W - 17L
1,528 SR
Queue Stats
562W - 591L
1,453 Elo+
Party 1
Artio
Artio
z4LP
Artio
Level 109
God Stats
9W - 9L
1,434 SR
Queue Stats
518W - 554L
1,410 Elo+
Party 1
Team Averages
Level 118
1,513 SR
1,439 Elo+

VS

Team Averages
Level 96
1,562 SR
1,450 Elo+
Ao Kuang
Ao Kuang
Krystalys
Ao Kuang
Level 69
God Stats
0W - 3L
1,072 SR
Queue Stats
65W - 59L
1,486 Elo+
Solo
Tiamat
Tiamat
Logicai
Tiamat
Level 127
God Stats
3W - 1L
1,828 SR
Queue Stats
272W - 303L
1,468 Elo+
Solo
Chang'e
Chang'e
Mionnfola
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,389 Elo+
Party 2
Fenrir
Fenrir
miweel2
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,467 Elo+
Solo
Cerberus
Cerberus
siramex
Cerberus
Level 105
God Stats
3W - 1L
1,911 SR
Queue Stats
40W - 54L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HeyxChris
Persephone
20
6 / 3 / 15
12,753
750
32,455
14,617
8,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Matafantasmaz
Jormungandr
20
7 / 5 / 12
12,582
740
23,264
25,150
30,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
mousyatina
Chang'e
20
5 / 6 / 21
12,731
749
26,867
22,438
16,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
qnom189
Achilles
20
11 / 5 / 14
13,391
788
27,798
28,848
20,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
z4LP
Artio
17
1 / 5 / 22
11,036
649
10,525
22,368
28,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Krystalys
Ao Kuang
18
5 / 7 / 12
11,319
666
19,051
29,614
13,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Logicai
Tiamat
17
3 / 7 / 10
10,474
616
22,840
26,261
16,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Mionnfola
Chang'e
19
5 / 3 / 11
11,344
667
8,912
20,438
10,032
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
miweel2
Fenrir
19
7 / 7 / 12
11,808
695
16,974
26,679
19,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
siramex
Cerberus
19
4 / 6 / 19
12,122
713
20,937
33,726
43,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
88
30
Kills
24
24
Deaths
30
84
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Persephone
HeyxChris
Persephone
6
3
15
4.5
L
Ao Kuang
Krystalys
Ao Kuang
5
7
12
1.57
L
Tiamat
Logicai
Tiamat
3
7
10
1.14
W
Jormungandr
Matafantasmaz
Jormungandr
7
5
12
2.6
L
Chang'e
Mionnfola
Chang'e
5
3
11
3.5
L
Fenrir
miweel2
Fenrir
7
7
12
1.86
W
Chang'e
mousyatina
Chang'e
5
6
21
2.58
W
Achilles
qnom189
Achilles
11
5
14
3.6
L
Cerberus
siramex
Cerberus
4
6
19
2.25
W
Artio
z4LP
Artio
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,909
Damage
88,714
113,421
Taken
136,718
104,377
Mitigated
103,635
46,238
Healing
70,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
HeyxChris
Persephone
32,455
3,308
715
2,912
14,617
8,319
1,611
7,447
7,167
49,938
0
L
Ao Kuang
Krystalys
Ao Kuang
19,051
4,314
443
13,025
29,614
13,779
671
18,971
9,902
33,286
0
L
Tiamat
Logicai
Tiamat
22,840
1,412
2,316
6,899
26,261
16,918
0
19,796
5,893
42,065
0
W
Jormungandr
Matafantasmaz
Jormungandr
23,264
4,006
907
3,817
25,150
30,276
408
16,188
8,962
45,750
0
L
Chang'e
Mionnfola
Chang'e
8,912
1,105
16,593
10,174
20,438
10,032
54
15,788
4,273
23,905
0
L
Fenrir
miweel2
Fenrir
16,974
3,131
2,690
4,222
26,679
19,895
925
18,080
7,854
0
27,191
W
Chang'e
mousyatina
Chang'e
26,867
723
12,833
9,561
22,438
16,037
407
15,028
7,410
50,977
0
W
Achilles
qnom189
Achilles
27,798
7,374
1,024
8,785
28,848
20,967
1,848
20,498
8,350
0
39,957
L
Cerberus
siramex
Cerberus
20,937
892
1,998
12,341
33,726
43,011
42
18,823
13,632
38,180
0
W
Artio
z4LP
Artio
10,525
1,155
1,342
4,342
22,368
28,778
248
12,578
9,790
17,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,493
Gold Earned
57,067
157
Minions Killed
149
0
Camps Cleared
0
1,542,653
Distance Traveled
1,454,516
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,753
750
37
2
0
289,580
2
L
Ao Kuang
11,319
666
30
2
0
286,886
0
L
Tiamat
10,474
616
24
1
0
278,411
0
W
Jormungandr
12,582
740
35
2
0
291,045
5
L
Chang'e
11,344
667
24
1
0
329,826
0
L
Fenrir
11,808
695
20
1
0
283,614
0
W
Chang'e
12,731
749
49
3
0
322,190
4
W
Achilles
13,391
788
29
2
0
339,486
0
L
Cerberus
12,122
713
51
3
0
275,779
0
W
Artio
11,036
649
7
0
0
300,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role