Player Matchup

Bacchus
Bacchus
Carottex420
Bacchus
Level 46
God Stats
0W - 3L
1,170 SR
Queue Stats
112W - 148L
1,281 Elo+
Party 3
Pele
Pele
MarcoPolo420lll
Pele
Level 38
God Stats
5W - 5L
1,472 SR
Queue Stats
97W - 138L
1,293 Elo+
Party 2
Bellona
Bellona
MaximHigh
Bellona
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 2
Hachiman
Hachiman
SouR x BuDz
Hachiman
Level 60
God Stats
3W - 8L
1,234 SR
Queue Stats
146W - 176L
1,307 Elo+
Party 3
Anubis
Anubis
xXbatfall1Xx
Anubis
Level 21
God Stats
0W - 2L
1,211 SR
Queue Stats
19W - 43L
1,195 Elo+
Party 3
Team Averages
Level 34
1,274 SR
1,234 Elo+

VS

Team Averages
Level 52
1,466 SR
1,364 Elo+
Merlin
Merlin
DarkArrow_95
Merlin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,352 Elo+
Party 4
Medusa
Medusa
Xx_HaMoN_xX
Medusa
Level 68
God Stats
1W - 1L
1,298 SR
Queue Stats
127W - 161L
1,352 Elo+
Party 4
Ymir
Ymir
fenixthesilver
Ymir
Level 29
God Stats
10W - 10L
1,398 SR
Queue Stats
77W - 131L
1,272 Elo+
Party 1
Mulan
Mulan
sergioloru2002
Mulan
Level 50
God Stats
16W - 14L
1,489 SR
Queue Stats
149W - 167L
1,429 Elo+
Solo
Cliodhna
Cliodhna
vanitas_white
Cliodhna
Level 81
God Stats
32W - 14L
1,644 SR
Queue Stats
393W - 461L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carottex420
Bacchus
16
4 / 6 / 8
10,480
499
12,138
17,441
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 6 / 1
8,871
422
4,975
17,631
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
MaximHigh
Bellona
14
0 / 7 / 1
8,157
388
6,742
13,833
12,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
SouR x BuDz
Hachiman
16
8 / 9 / 4
10,122
482
17,573
19,246
7,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
1 / 6 / 2
9,015
429
3,863
17,327
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 1
10,031
478
4,400
7,275
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
8 / 4 / 7
12,393
590
17,071
17,234
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 6 / 7
11,600
552
7,235
17,621
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 0 / 3
13,544
645
16,560
17,126
16,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
vanitas_white
Cliodhna
20
11 / 3 / 4
13,552
645
15,634
16,904
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
34
34
Deaths
15
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Carottex420
Bacchus
4
6
8
1.33
W
Merlin
0
2
1
0.25
L
0
6
1
0.08
L
Bellona
MaximHigh
Bellona
0
7
1
0.07
L
Hachiman
SouR x BuDz
Hachiman
8
9
4
1.11
W
Medusa
8
4
7
2.88
W
6
6
7
1.58
W
9
0
3
10.5
W
Cliodhna
vanitas_white
Cliodhna
11
3
4
4.33
L
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,291
Damage
60,900
85,478
Taken
76,160
51,706
Mitigated
42,808
22,653
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Carottex420
Bacchus
12,138
1,003
854
2,134
17,441
20,176
297
3,837
13,604
45,272
0
W
Merlin
4,400
648
0
1,329
7,275
1,831
420
3,367
3,908
48,988
0
L
4,975
819
0
6,217
17,631
5,546
0
345
17,035
0
61,896
L
Bellona
MaximHigh
Bellona
6,742
1,127
0
1,569
13,833
12,788
165
1,019
11,995
9,183
28,169
L
Hachiman
SouR x BuDz
Hachiman
17,573
10,576
223
4,192
19,246
7,255
975
3,398
15,848
0
63,093
W
Medusa
17,071
9,994
0
3,878
17,234
5,889
407
4,918
12,316
0
100,682
W
7,235
1,883
240
1,726
17,621
12,341
120
5,784
11,837
27,735
0
W
16,560
1,721
0
6,348
17,126
16,082
802
1,323
15,803
9,308
77,266
W
Cliodhna
vanitas_white
Cliodhna
15,634
548
0
5,094
16,904
6,665
4,398
1,844
15,060
0
106,822
L
Anubis
3,863
490
0
7,464
17,327
5,941
724
4,244
12,671
50,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,645
Gold Earned
61,120
449
Minions Killed
643
0
Camps Cleared
0
1,828,314
Distance Traveled
1,820,379
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,480
499
52
2
0
425,087
0
W
Merlin
10,031
478
115
5
0
248,153
0
L
Pele
8,871
422
128
6
0
370,247
0
L
Bellona
8,157
388
67
3
0
365,226
3
L
Hachiman
10,122
482
106
5
0
357,387
1
W
Medusa
12,393
590
142
7
0
367,927
4
W
Ymir
11,600
552
33
2
0
412,359
0
W
Mulan
13,544
645
188
9
0
354,393
5
W
Cliodhna
13,552
645
165
8
0
437,547
0
L
Anubis
9,015
429
96
5
0
310,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role