Player Matchup

Bastet
Bastet
Dayrhyme
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,482 Elo+
Solo
Xing Tian
Xing Tian
KingzV2
Xing Tian
Level 126
God Stats
1W - 2L
1,705 SR
Queue Stats
62W - 51L
1,577 Elo+
Party 1
Hercules
Hercules
LukeToogood
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,573 Elo+
Party 1
Hel
Hel
Naihmar
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,679 Elo+
Solo
Janus
Janus
ProvHunteerz
Janus
Level 119
God Stats
0W - 1L
1,269 SR
Queue Stats
23W - 23L
1,551 Elo+
Party 1
Team Averages
Level 108
1,495 SR
1,572 Elo+

VS

Team Averages
Level 58
1,584 SR
1,536 Elo+
Hades
Hades
Co1uTz
Hades
Level 103
God Stats
3W - 1L
1,518 SR
Queue Stats
85W - 70L
1,580 Elo+
Solo
Odin
Odin
ItZback2LobbyUgo
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 81L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
TrueSifon
Baba Yaga
Level 120
God Stats
3W - 2L
1,756 SR
Queue Stats
86W - 90L
1,506 Elo+
Solo
Hel
Hel
VinDiesel2005
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,563 Elo+
Party 2
Artemis
Artemis
МрЖопосранчик
Artemis
Level 17
God Stats
2W - 0L
1,647 SR
Queue Stats
23W - 14L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dayrhyme
Bastet
18
4 / 6 / 12
11,127
655
21,937
22,744
10,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
KingzV2
Xing Tian
20
6 / 3 / 9
12,449
732
20,327
25,345
28,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
LukeToogood
Hercules
17
3 / 6 / 9
10,632
625
15,922
27,186
20,600
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
15
1 / 10 / 5
9,445
556
9,826
18,686
7,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 6 / 8
12,074
710
24,308
19,190
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Co1uTz
Hades
20
10 / 5 / 18
13,368
786
32,716
23,475
13,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 20
12,327
725
13,928
32,108
31,347
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
TrueSifon
Baba Yaga
19
6 / 5 / 17
12,441
732
27,874
18,886
9,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
5 / 3 / 14
12,228
719
6,603
16,033
15,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 2 / 23
11,508
677
19,063
27,789
22,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
123
21
Kills
31
31
Deaths
21
43
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hades
Co1uTz
Hades
10
5
18
3.8
L
Bastet
Dayrhyme
Bastet
4
6
12
1.67
W
6
6
20
2.67
L
Xing Tian
KingzV2
Xing Tian
6
3
9
3.5
L
Hercules
LukeToogood
Hercules
3
6
9
1.25
L
Hel
1
10
5
0.35
L
7
6
8
1.83
W
Baba Yaga
TrueSifon
Baba Yaga
6
5
17
2.9
W
5
3
14
4
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,320
Damage
100,184
113,151
Taken
118,291
74,369
Mitigated
91,816
50,401
Healing
65,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Co1uTz
Hades
32,716
1,470
3,691
9,256
23,475
13,410
1,286
13,534
9,941
52,588
0
L
Bastet
Dayrhyme
Bastet
21,937
3,050
2,356
6,582
22,744
10,013
277
14,433
8,311
0
33,195
W
13,928
1,590
2,313
8,246
32,108
31,347
613
13,055
19,053
3,707
24,167
L
Xing Tian
KingzV2
Xing Tian
20,327
1,059
692
6,108
25,345
28,979
69
12,690
12,655
39,375
0
L
Hercules
LukeToogood
Hercules
15,922
3,159
432
8,154
27,186
20,600
116
14,541
12,645
954
19,978
L
Hel
9,826
227
16,144
4,509
18,686
7,650
286
12,849
5,837
19,366
0
L
24,308
990
2,228
3,196
19,190
7,127
562
13,976
5,214
50,414
0
W
Baba Yaga
TrueSifon
Baba Yaga
27,874
1,758
858
4,055
18,886
9,062
1,754
7,807
11,079
57,848
0
W
6,603
340
16,977
8,813
16,033
15,757
255
7,733
8,300
20,831
0
W
19,063
4,124
1,209
9,646
27,789
22,240
646
12,980
14,809
0
29,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,727
Gold Earned
61,872
145
Minions Killed
189
0
Camps Cleared
0
1,578,922
Distance Traveled
1,639,387
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,368
786
52
3
0
315,840
5
L
Bastet
11,127
655
25
1
0
342,388
0
W
Odin
12,327
725
28
2
0
326,134
2
L
Xing Tian
12,449
732
23
1
0
339,747
0
L
Hercules
10,632
625
5
0
0
314,202
1
L
Hel
9,445
556
27
2
0
297,813
0
L
Janus
12,074
710
65
4
0
284,772
0
W
Baba Yaga
12,441
732
58
3
0
324,060
0
W
Hel
12,228
719
27
2
0
348,258
0
W
Artemis
11,508
677
24
1
0
325,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role