Player Matchup

Gilgamesh
Gilgamesh
Doviak22
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,447 Elo+
Party 1
Khepri
Khepri
I-HATE_YOU101
Khepri
Level 48
God Stats
5W - 6L
1,565 SR
Queue Stats
60W - 81L
1,392 Elo+
Solo
Merlin
Merlin
McCarthy78601
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,447 Elo+
Party 1
Loki
Loki
Orome23
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,385 Elo+
Solo
Sol
Sol
RAGE The Pro
Sol
Level 33
God Stats
2W - 1L
1,714 SR
Queue Stats
28W - 35L
1,476 Elo+
Solo
Team Averages
Level 42
1,556 SR
1,429 Elo+

VS

Team Averages
Level 96
1,488 SR
1,461 Elo+
Gilgamesh
Gilgamesh
Kill Fuzzy1310
Gilgamesh
Level 49
God Stats
4W - 10L
1,242 SR
Queue Stats
99W - 134L
1,249 Elo+
Solo
Yemoja
Yemoja
Kiwi_Cheroso_
Yemoja
Level 40
God Stats
5W - 3L
1,551 SR
Queue Stats
90W - 74L
1,515 Elo+
Party 2
Serqet
Serqet
thornikat
Serqet
Level 129
God Stats
12W - 12L
1,536 SR
Queue Stats
260W - 286L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
victor_bury
Heimdallr
Level 129
God Stats
33W - 28L
1,627 SR
Queue Stats
598W - 592L
1,546 Elo+
Party 2
Persephone
Persephone
webbyparrott49
Persephone
Level 135
God Stats
20W - 24L
1,483 SR
Queue Stats
460W - 474L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doviak22
Gilgamesh
7
1 / 3 / 0
4,883
488
4,254
6,507
3,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 7 / 1
4,447
445
1,988
8,163
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,329
533
1,737
4,643
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Orome23
Loki
7
1 / 2 / 1
4,913
491
977
4,309
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,351
435
3,101
5,460
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kill Fuzzy1310
Gilgamesh
9
3 / 2 / 1
5,738
574
3,064
8,218
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 8
6,044
604
2,708
6,259
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
thornikat
Serqet
10
2 / 0 / 4
5,695
570
2,890
5,543
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
victor_bury
Heimdallr
11
7 / 0 / 4
6,805
681
6,875
6,909
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
webbyparrott49
Persephone
12
4 / 0 / 3
6,905
691
3,810
2,268
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
19
19
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Doviak22
Gilgamesh
1
3
0
0.33
L
0
7
1
0.07
W
Gilgamesh
Kill Fuzzy1310
Gilgamesh
3
2
1
1.75
W
3
1
8
7
L
1
3
0
0.33
L
Loki
Orome23
Loki
1
2
1
0.75
L
0
4
0
0
W
Serqet
thornikat
Serqet
2
0
4
4
W
Heimdallr
victor_bury
Heimdallr
7
0
4
9
W
Persephone
webbyparrott49
Persephone
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
19,347
29,082
Taken
29,197
11,090
Mitigated
10,765
4,766
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Doviak22
Gilgamesh
4,254
1,362
0
801
6,507
3,246
0
258
6,123
0
19,792
L
1,988
240
114
729
8,163
4,721
0
2,156
5,911
9,204
0
W
Gilgamesh
Kill Fuzzy1310
Gilgamesh
3,064
803
0
3,199
8,218
2,940
0
0
8,218
0
23,448
W
2,708
771
1,788
1,920
6,259
3,136
559
2,753
3,412
12,498
0
L
1,737
88
0
931
4,643
1,057
0
2,038
2,605
21,244
0
L
Loki
Orome23
Loki
977
122
0
1,318
4,309
898
169
427
3,863
0
15,167
L
3,101
1,120
0
873
5,460
1,168
0
1,639
3,821
14,407
1,739
W
Serqet
thornikat
Serqet
2,890
539
0
2,192
5,543
1,624
0
853
4,588
0
25,763
W
Heimdallr
victor_bury
Heimdallr
6,875
4,928
0
1,562
6,909
2,454
1,015
2,189
4,668
0
40,753
W
Persephone
webbyparrott49
Persephone
3,810
258
0
846
2,268
611
0
306
1,888
41,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
31,187
181
Minions Killed
286
0
Camps Cleared
0
894,656
Distance Traveled
957,968
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,883
488
42
4
0
202,999
0
L
Khepri
4,447
445
10
1
0
192,731
1
W
Gilgamesh
5,738
574
50
5
0
197,741
2
W
Yemoja
6,044
604
19
2
0
165,411
2
L
Merlin
5,329
533
50
5
0
173,793
0
L
Loki
4,913
491
43
4
0
134,778
2
L
Sol
4,351
435
36
4
0
190,355
0
W
Serqet
5,695
570
56
6
0
219,143
1
W
Heimdallr
6,805
681
69
7
0
177,567
1
W
Persephone
6,905
691
92
9
0
198,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role