Player Matchup

Achilles
Achilles
JESUSF33TZ
Achilles
Level 104
God Stats
0W - 3L
1,337 SR
Queue Stats
38W - 40L
1,430 Elo+
Party 2
Discordia
Discordia
JakefromStateFrm
Discordia
Level 27
God Stats
0W - 1L
1,281 SR
Queue Stats
26W - 28L
1,506 Elo+
Solo
King Arthur
King Arthur
Sam Dragonborn1
King Arthur
Level 85
God Stats
0W - 4L
1,054 SR
Queue Stats
191W - 186L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
SiIver9029
Ne Zha
Level 155
God Stats
9W - 6L
1,570 SR
Queue Stats
555W - 486L
1,547 Elo+
Party 2
Chaac
Chaac
xSketch
Chaac
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,586 Elo+
Solo
Team Averages
Level 88
1,348 SR
1,521 Elo+

VS

Team Averages
Level 70
1,547 SR
1,465 Elo+
Apollo
Apollo
Beater613
Apollo
Level 89
God Stats
10W - 10L
1,487 SR
Queue Stats
637W - 624L
1,493 Elo+
Solo
Amaterasu
Amaterasu
PhantomLord891
Amaterasu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
Polzik
Ah Puch
Level 26
God Stats
1W - 0L
1,360 SR
Queue Stats
36W - 68L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ralimu
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,922 SR
Queue Stats
34W - 41L
1,471 Elo+
Party 1
Ares
Ares
USOILLMATIK
Ares
Level 149
God Stats
5W - 5L
1,468 SR
Queue Stats
492W - 489L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JESUSF33TZ
Achilles
18
6 / 6 / 11
11,972
665
23,256
28,224
37,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
19
7 / 7 / 9
12,213
679
30,398
17,040
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Sam Dragonborn1
King Arthur
19
3 / 5 / 14
11,742
652
13,641
32,828
40,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
SiIver9029
Ne Zha
20
4 / 4 / 13
12,241
680
19,486
20,598
18,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xSketch
Chaac
17
0 / 5 / 9
10,459
581
16,182
30,250
31,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beater613
Apollo
20
9 / 6 / 9
13,066
726
27,677
22,515
12,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
PhantomLord891
Amaterasu
19
5 / 5 / 10
12,125
674
11,463
32,839
29,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Polzik
Ah Puch
20
4 / 4 / 17
12,452
692
23,255
17,045
9,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Ralimu
Morgan Le Fay
20
7 / 2 / 13
13,025
724
30,262
19,057
11,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 3 / 22
13,600
756
16,732
30,333
42,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
20
Kills
27
27
Deaths
20
56
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Apollo
Beater613
Apollo
9
6
9
2.25
L
Achilles
JESUSF33TZ
Achilles
6
6
11
1.92
L
Discordia
7
7
9
1.64
W
Amaterasu
PhantomLord891
Amaterasu
5
5
10
2
W
Ah Puch
Polzik
Ah Puch
4
4
17
3.13
W
Morgan Le Fay
Ralimu
Morgan Le Fay
7
2
13
6.75
L
King Arthur
Sam Dragonborn1
King Arthur
3
5
14
2
L
Ne Zha
SiIver9029
Ne Zha
4
4
13
2.63
W
2
3
22
4.33
L
Chaac
xSketch
Chaac
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,963
Damage
109,389
128,940
Taken
121,789
136,656
Mitigated
105,969
39,250
Healing
47,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Beater613
Apollo
27,677
18,349
4,853
5,559
22,515
12,953
3,456
7,982
14,033
0
54,465
L
Achilles
JESUSF33TZ
Achilles
23,256
4,195
149
3,914
28,224
37,929
1,020
16,134
11,646
8,221
27,460
L
Discordia
30,398
1,477
2,751
2,340
17,040
7,782
1,700
8,952
7,891
44,736
0
W
Amaterasu
PhantomLord891
Amaterasu
11,463
3,123
1,445
11,799
32,839
29,613
1,004
9,077
23,215
5,395
21,855
W
Ah Puch
Polzik
Ah Puch
23,255
1,321
2,227
3,664
17,045
9,935
1,027
5,940
11,003
42,386
0
W
Morgan Le Fay
Ralimu
Morgan Le Fay
30,262
3,038
2,969
5,779
19,057
11,332
668
6,865
11,874
51,436
0
L
King Arthur
Sam Dragonborn1
King Arthur
13,641
134
3,142
8,675
32,828
40,665
243
15,519
16,605
0
32,723
L
Ne Zha
SiIver9029
Ne Zha
19,486
1,667
1,347
1,909
20,598
18,756
935
12,037
8,160
0
39,192
W
16,732
713
3,054
5,654
30,333
42,136
614
4,865
24,808
25,670
0
L
Chaac
xSketch
Chaac
16,182
1,999
3,138
11,885
30,250
31,524
1,336
17,711
11,739
0
31,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,627
Gold Earned
64,268
170
Minions Killed
191
0
Camps Cleared
0
1,584,672
Distance Traveled
1,552,308
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,066
726
54
3
0
301,627
0
L
Achilles
11,972
665
27
2
0
327,009
0
L
Discordia
12,213
679
33
2
0
287,531
0
W
Amaterasu
12,125
674
25
1
0
314,548
0
W
Ah Puch
12,452
692
60
3
0
244,652
0
W
Morgan Le Fay
13,025
724
32
2
0
365,742
1
L
King Arthur
11,742
652
44
2
0
298,523
4
L
Ne Zha
12,241
680
41
2
0
320,717
0
W
Ares
13,600
756
20
1
0
325,739
0
L
Chaac
10,459
581
25
1
0
350,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role