Player Matchup

Fenrir
Fenrir
KYLEBEASTYBOY13
Fenrir
Level 49
God Stats
2W - 1L
1,328 SR
Queue Stats
12W - 11L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
That1Slayer
Baron Samedi
Level 63
God Stats
10W - 6L
1,531 SR
Queue Stats
36W - 46L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
smissy grey
Gilgamesh
Level 85
God Stats
1W - 1L
1,409 SR
Queue Stats
65W - 74L
1,282 Elo+
Solo
Team Averages
Level 66
1,423 SR
1,327 Elo+

VS

Team Averages
Level 81
1,358 SR
1,285 Elo+
Neith
Neith
Frankyatt21
Neith
Level 63
God Stats
17W - 25L
1,437 SR
Queue Stats
20W - 29L
1,292 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kiltropher
Kumbhakarna
Level 117
God Stats
3W - 4L
1,474 SR
Queue Stats
51W - 62L
1,353 Elo+
Solo
Janus
Janus
Omega flowey356
Janus
Level 64
God Stats
1W - 6L
1,162 SR
Queue Stats
31W - 50L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,734
703
8,753
10,612
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
That1Slayer
Baron Samedi
11
1 / 2 / 4
6,842
622
8,073
8,827
2,907
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
smissy grey
Gilgamesh
11
0 / 0 / 4
6,510
592
5,000
12,267
3,846
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,671
606
10,436
6,216
1,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Kiltropher
Kumbhakarna
11
1 / 0 / 2
7,637
694
3,553
13,484
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 4 / 2
6,675
607
6,611
6,852
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
3
3
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
6
1
0
6
L
Kumbhakarna
Kiltropher
Kumbhakarna
1
0
2
2
L
1
4
2
0.5
W
Baron Samedi
That1Slayer
Baron Samedi
1
2
4
1.5
W
Gilgamesh
smissy grey
Gilgamesh
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
20,600
31,706
Taken
26,552
10,332
Mitigated
12,411
14,707
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,436
4,999
815
2,150
6,216
1,789
378
2,034
4,182
0
25,154
W
8,753
2,499
410
4,755
10,612
3,579
0
5,208
5,404
0
28,178
L
Kumbhakarna
Kiltropher
Kumbhakarna
3,553
103
332
6,508
13,484
8,893
0
4,364
9,120
11,905
0
L
6,611
83
614
467
6,852
1,729
75
1,843
5,009
23,005
0
W
Baron Samedi
That1Slayer
Baron Samedi
8,073
404
1,703
3,239
8,827
2,907
90
2,967
5,860
23,696
0
W
Gilgamesh
smissy grey
Gilgamesh
5,000
837
723
3,877
12,267
3,846
0
2,913
9,354
0
14,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,086
Gold Earned
20,983
103
Minions Killed
102
6
Camps Cleared
2
554,835
Distance Traveled
551,298
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,671
606
47
4
0
158,769
0
W
Fenrir
7,734
703
43
4
5
184,067
1
L
Kumbhakarna
7,637
694
9
1
1
204,557
3
L
Janus
6,675
607
46
4
1
187,972
2
W
Baron Samedi
6,842
622
37
3
1
167,285
1
W
Gilgamesh
6,510
592
23
2
0
203,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role