Player Matchup

Artio
Artio
EasyApostle
Artio
Level 66
God Stats
2W - 1L
1,560 SR
Queue Stats
163W - 184L
1,544 Elo+
Party 3
Agni
Agni
Falcon_0119
Agni
Level 108
God Stats
17W - 11L
1,594 SR
Queue Stats
355W - 359L
1,514 Elo+
Party 3
Bastet
Bastet
Renegxdezz
Bastet
Level 29
God Stats
3W - 2L
1,338 SR
Queue Stats
90W - 84L
1,530 Elo+
Party 3
Sol
Sol
TOXIC ZGILL
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
agilliam49
Erlang Shen
Level 87
God Stats
5W - 1L
1,922 SR
Queue Stats
232W - 226L
1,519 Elo+
Party 2
Team Averages
Level 60
1,583 SR
1,511 Elo+

VS

Team Averages
Level 75
1,643 SR
1,510 Elo+
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Asellus-13
Persephone
Level 87
God Stats
63W - 78L
1,527 SR
Queue Stats
281W - 316L
1,486 Elo+
Party 1
Mercury
Mercury
Burningoni
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 74L
1,376 Elo+
Party 1
Anhur
Anhur
FlatGebSociety
Anhur
Level 37
God Stats
3W - 3L
1,726 SR
Queue Stats
162W - 87L
1,681 Elo+
Party 1
Hel
Hel
Riizzin
Hel
Level 62
God Stats
9W - 3L
1,961 SR
Queue Stats
280W - 279L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,402
525
8,653
14,660
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 11
8,905
557
18,238
7,787
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Renegxdezz
Bastet
16
16 / 2 / 9
10,068
629
14,980
11,383
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 2
7,659
479
2,743
7,058
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
agilliam49
Erlang Shen
13
1 / 1 / 11
8,273
517
5,139
12,919
10,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 4 / 6
7,793
487
4,037
16,055
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Asellus-13
Persephone
11
1 / 7 / 4
7,161
448
8,564
10,267
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Burningoni
Mercury
11
1 / 10 / 3
6,715
420
4,939
14,841
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 2
8,490
531
6,280
10,637
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
13
3 / 8 / 1
8,965
560
10,092
14,114
8,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
32
Kills
10
10
Deaths
32
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
6
1
L
Persephone
Asellus-13
Persephone
1
7
4
0.43
L
Mercury
Burningoni
Mercury
1
10
3
0.25
W
6
2
8
5
W
8
3
11
4.5
L
4
3
2
1.67
W
Bastet
Renegxdezz
Bastet
16
2
9
10.25
L
Hel
3
8
1
0.44
W
1
2
2
1
W
Erlang Shen
agilliam49
Erlang Shen
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,753
Damage
33,912
53,807
Taken
65,914
32,048
Mitigated
36,073
22,362
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,037
1,016
302
1,515
16,055
16,077
87
6,354
9,656
20,174
0
L
Persephone
Asellus-13
Persephone
8,564
916
0
695
10,267
3,252
17
5,726
4,446
36,421
0
L
Mercury
Burningoni
Mercury
4,939
2,588
0
3,208
14,841
4,545
14
4,749
9,840
0
35,100
W
8,653
726
150
6,621
14,660
13,934
450
7,140
6,922
32,787
0
W
18,238
2,287
0
1,498
7,787
2,439
778
3,690
4,053
58,572
0
L
6,280
2,877
0
4,211
10,637
3,956
147
4,334
6,258
0
61,748
W
Bastet
Renegxdezz
Bastet
14,980
5,470
0
5,184
11,383
4,058
0
4,668
6,635
0
53,296
L
Hel
10,092
909
1,166
5,000
14,114
8,243
0
7,353
6,129
39,902
0
W
2,743
516
0
2,464
7,058
1,532
586
262
6,796
46,920
5,317
W
Erlang Shen
agilliam49
Erlang Shen
5,139
2,594
2,511
3,934
12,919
10,085
0
6,161
6,708
0
27,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
39,124
352
Minions Killed
362
0
Camps Cleared
0
1,529,540
Distance Traveled
1,361,253
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,793
487
28
2
0
301,765
3
L
Persephone
7,161
448
67
4
0
276,435
3
L
Mercury
6,715
420
63
4
0
272,453
4
W
Artio
8,402
525
50
3
0
284,011
3
W
Agni
8,905
557
92
6
0
295,857
0
L
Anhur
8,490
531
108
7
0
254,427
0
W
Bastet
10,068
629
73
5
0
334,809
1
L
Hel
8,965
560
96
6
0
256,173
2
W
Sol
7,659
479
97
6
0
275,514
4
W
Erlang Shen
8,273
517
40
3
0
339,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role