Player Matchup

Kuzenbo
Kuzenbo
Demon King4483
Kuzenbo
Level 146
God Stats
4W - 2L
1,561 SR
Queue Stats
168W - 161L
1,545 Elo+
Solo
Tyr
Tyr
DropTopBus
Tyr
Level 146
God Stats
2W - 1L
1,598 SR
Queue Stats
170W - 189L
1,453 Elo+
Solo
Hou Yi
Hou Yi
FosterMusic4501
Hou Yi
Level 81
God Stats
5W - 2L
1,731 SR
Queue Stats
431W - 421L
1,528 Elo+
Solo
Anhur
Anhur
Vizzion Ts
Anhur
Level 129
God Stats
32W - 20L
1,548 SR
Queue Stats
451W - 448L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
djroll2000
Baron Samedi
Level 47
God Stats
4W - 2L
1,470 SR
Queue Stats
101W - 125L
1,322 Elo+
Solo
Team Averages
Level 110
1,581 SR
1,464 Elo+

VS

Team Averages
Level 113
1,536 SR
1,408 Elo+
Izanami
Izanami
CivilianBread
Izanami
Level 85
God Stats
7W - 7L
1,522 SR
Queue Stats
485W - 445L
1,548 Elo+
Solo
Vulcan
Vulcan
DarthSeigi
Vulcan
Level 99
God Stats
8W - 3L
1,657 SR
Queue Stats
34W - 24L
1,497 Elo+
Solo
Cliodhna
Cliodhna
FynHB
Cliodhna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,195 Elo+
Solo
Guan Yu
Guan Yu
Milner0000
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
joe1212
Baron Samedi
Level 141
God Stats
8W - 15L
1,504 SR
Queue Stats
458W - 461L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,580
573
2,191
7,194
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 0
5,508
689
2,934
4,733
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 0
5,860
733
2,619
3,703
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
9
1 / 3 / 1
5,263
658
2,917
5,748
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
djroll2000
Baron Samedi
7
0 / 5 / 0
4,219
527
614
7,127
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
2 / 2 / 1
4,843
605
4,216
4,466
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
DarthSeigi
Vulcan
9
2 / 1 / 3
5,013
627
4,764
2,735
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
FynHB
Cliodhna
7
2 / 0 / 0
4,399
550
1,426
4,959
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Milner0000
Guan Yu
4
0 / 1 / 0
3,583
448
448
2,218
1,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
joe1212
Baron Samedi
7
2 / 0 / 4
4,329
541
5,595
3,282
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
2
1
1.25
L
Vulcan
DarthSeigi
Vulcan
2
1
3
3.5
W
0
0
1
0.5
W
2
0
0
2
W
1
0
0
1
L
Cliodhna
FynHB
Cliodhna
2
0
0
2
L
Guan Yu
Milner0000
Guan Yu
0
1
0
0
W
Anhur
1
3
1
0.5
W
Baron Samedi
djroll2000
Baron Samedi
0
5
0
0
L
Baron Samedi
joe1212
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,275
Damage
16,449
28,505
Taken
17,660
9,713
Mitigated
5,270
12,443
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,216
3,237
0
1,813
4,466
437
0
321
4,145
0
25,064
L
Vulcan
DarthSeigi
Vulcan
4,764
1,461
0
467
2,735
806
224
361
2,374
25,140
0
W
2,191
929
209
2,755
7,194
4,072
0
2,678
4,221
11,147
0
W
2,934
59
0
2,665
4,733
1,512
0
1,775
2,746
0
27,432
W
2,619
1,437
0
2,493
3,703
1,051
1,111
458
3,169
0
31,934
L
Cliodhna
FynHB
Cliodhna
1,426
155
0
2,036
4,959
1,297
0
759
4,200
0
15,598
L
Guan Yu
Milner0000
Guan Yu
448
144
0
972
2,218
1,059
0
0
2,218
0
5,763
W
Anhur
2,917
1,705
0
1,593
5,748
990
712
428
5,259
0
29,013
W
Baron Samedi
djroll2000
Baron Samedi
614
38
0
2,728
7,127
2,088
0
3,916
2,751
15,348
0
L
Baron Samedi
joe1212
Baron Samedi
5,595
485
374
1,797
3,282
1,671
0
1,364
1,918
9,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
22,167
250
Minions Killed
158
0
Camps Cleared
0
826,368
Distance Traveled
710,921
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,843
605
52
7
0
135,815
1
L
Vulcan
5,013
627
41
5
0
177,683
1
W
Kuzenbo
4,580
573
16
2
0
179,942
2
W
Tyr
5,508
689
68
9
0
210,296
4
W
Hou Yi
5,860
733
73
9
0
139,850
3
L
Cliodhna
4,399
550
35
4
0
175,868
4
L
Guan Yu
3,583
448
12
2
0
57,858
0
W
Anhur
5,263
658
61
8
0
146,183
1
W
Baron Samedi
4,219
527
32
4
0
150,097
0
L
Baron Samedi
4,329
541
18
2
0
163,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role