Player Matchup

Eset
Eset
ExT Aerotex
Eset
Level 54
God Stats
4W - 2L
1,736 SR
Queue Stats
43W - 56L
1,413 Elo+
Party 2
Hercules
Hercules
SilaTex
Hercules
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,399 Elo+
Party 2
Fenrir
Fenrir
creationGB
Fenrir
Level 28
God Stats
4W - 8L
1,343 SR
Queue Stats
8W - 14L
1,249 Elo+
Party 2
Team Averages
Level 58
1,526 SR
1,354 Elo+

VS

Team Averages
Level 109
1,465 SR
1,239 Elo+
Bastet
Bastet
jokerfeller_91
Bastet
Level 67
God Stats
33W - 42L
1,401 SR
Queue Stats
290W - 467L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
luletdesigns
Baron Samedi
Level 145
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 1
Chiron
Chiron
xabittoo
Chiron
Level 116
God Stats
1W - 0L
1,454 SR
Queue Stats
67W - 164L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
11,231
661
16,009
15,933
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SilaTex
Hercules
14
3 / 6 / 8
11,966
704
13,945
26,269
27,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
creationGB
Fenrir
14
4 / 5 / 4
11,308
665
7,739
18,706
12,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
11,086
652
10,619
12,904
4,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
luletdesigns
Baron Samedi
17
7 / 4 / 8
12,678
746
17,848
15,774
8,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
xabittoo
Chiron
17
10 / 4 / 8
13,050
768
20,365
18,659
7,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
11
Kills
18
18
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
Hercules
SilaTex
Hercules
3
6
8
1.17
L
Fenrir
creationGB
Fenrir
4
5
4
1.2
W
1
4
11
1.63
W
Baron Samedi
luletdesigns
Baron Samedi
7
4
8
2.75
W
Chiron
xabittoo
Chiron
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,693
Damage
48,832
60,908
Taken
47,337
44,110
Mitigated
21,268
12,428
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,009
263
1,100
2,874
15,933
4,274
1,164
4,458
11,475
54,497
0
L
Hercules
SilaTex
Hercules
13,945
1,793
0
5,252
26,269
27,251
196
7,285
18,984
9,182
17,100
L
Fenrir
creationGB
Fenrir
7,739
764
270
2,932
18,706
12,585
90
6,403
12,303
0
25,891
W
10,619
3,666
0
3,995
12,904
4,871
43
4,830
7,812
0
26,853
W
Baron Samedi
luletdesigns
Baron Samedi
17,848
1,895
2,594
6,632
15,774
8,476
481
6,938
8,498
64,316
0
W
Chiron
xabittoo
Chiron
20,365
11,235
768
8,031
18,659
7,921
2,231
7,952
10,412
0
46,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
36,814
171
Minions Killed
192
4
Camps Cleared
9
879,568
Distance Traveled
950,816
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,231
661
91
5
1
296,295
1
L
Hercules
11,966
704
40
2
0
286,673
0
L
Fenrir
11,308
665
40
2
3
296,600
1
W
Bastet
11,086
652
27
2
2
353,497
2
W
Baron Samedi
12,678
746
106
6
3
291,449
3
W
Chiron
13,050
768
59
3
4
305,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role