Player Matchup

Athena
Athena
DTerminator04
Athena
Level 49
God Stats
7W - 1L
2,005 SR
Queue Stats
112W - 110L
1,570 Elo+
Party 1
Medusa
Medusa
Dladarll
Medusa
Level 129
God Stats
3W - 4L
1,580 SR
Queue Stats
180W - 174L
1,541 Elo+
Party 1
Tiamat
Tiamat
ONI Demonic
Tiamat
Level 125
God Stats
9W - 19L
1,359 SR
Queue Stats
653W - 761L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
YRNJah-_-
Kuzenbo
Level 109
God Stats
1W - 1L
1,575 SR
Queue Stats
325W - 301L
1,561 Elo+
Party 1
Ymir
Ymir
its_PointgodTae
Ymir
Level 87
God Stats
11W - 12L
1,631 SR
Queue Stats
131W - 130L
1,599 Elo+
Party 1
Team Averages
Level 100
1,630 SR
1,537 Elo+

VS

Team Averages
Level 107
1,557 SR
1,533 Elo+
Ne Zha
Ne Zha
ProfOsiris
Ne Zha
Level 158
God Stats
1W - 0L
1,517 SR
Queue Stats
60W - 41L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
Shaou Piou
Erlang Shen
Level 147
God Stats
1W - 0L
1,684 SR
Queue Stats
44W - 38L
1,577 Elo+
Party 2
Hachiman
Hachiman
YuhYozqi
Hachiman
Level 48
God Stats
1W - 0L
1,378 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
kamisamajpg
Atlas
Level 121
God Stats
3W - 0L
1,589 SR
Queue Stats
21W - 15L
1,556 Elo+
Party 2
Sol
Sol
speed fire 1411
Sol
Level 63
God Stats
11W - 2L
1,617 SR
Queue Stats
64W - 70L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,516
426
5,042
20,087
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Dladarll
Medusa
17
6 / 4 / 2
10,465
523
15,075
14,061
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
3 / 8 / 1
8,532
427
10,960
15,729
7,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
YRNJah-_-
Kuzenbo
13
1 / 4 / 5
8,423
421
6,815
14,738
17,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 2
10,007
500
11,242
17,606
15,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ProfOsiris
Ne Zha
20
13 / 0 / 4
12,733
637
18,867
18,770
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Shaou Piou
Erlang Shen
18
10 / 3 / 2
11,570
579
20,203
16,645
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
YuhYozqi
Hachiman
14
0 / 4 / 3
8,828
441
2,176
8,253
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 6
8,746
437
3,002
16,694
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 3 / 5
10,624
531
15,696
18,446
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
26
26
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Medusa
Dladarll
Medusa
6
4
2
1.75
L
Tiamat
3
8
1
0.44
W
Ne Zha
ProfOsiris
Ne Zha
13
0
4
15
W
Erlang Shen
Shaou Piou
Erlang Shen
10
3
2
3.67
L
Kuzenbo
YRNJah-_-
Kuzenbo
1
4
5
0.88
W
Hachiman
YuhYozqi
Hachiman
0
4
3
0.38
L
2
3
2
1
W
0
4
6
0.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
59,944
82,221
Taken
78,808
54,061
Mitigated
47,288
24,711
Healing
30,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,042
1,066
0
4,681
20,087
8,392
0
4,294
15,421
48,386
0
L
Medusa
Dladarll
Medusa
15,075
8,016
0
4,976
14,061
4,834
247
2,170
11,891
0
94,633
L
Tiamat
10,960
1,037
0
4,438
15,729
7,172
0
5,281
10,369
40,860
0
W
Ne Zha
ProfOsiris
Ne Zha
18,867
6,761
0
11,505
18,770
7,151
1,706
5,378
13,070
0
98,951
W
Erlang Shen
Shaou Piou
Erlang Shen
20,203
9,039
0
4,999
16,645
17,703
474
8,660
7,307
1,498
77,250
L
Kuzenbo
YRNJah-_-
Kuzenbo
6,815
2,345
875
3,794
14,738
17,695
0
2,702
11,747
42,936
0
W
Hachiman
YuhYozqi
Hachiman
2,176
1,133
0
2,134
8,253
1,760
1,226
875
7,378
0
50,167
L
11,242
1,650
249
5,698
17,606
15,968
0
4,650
12,207
64,370
0
W
3,002
1,413
1,076
2,611
16,694
14,103
172
3,508
13,053
30,971
0
W
15,696
7,152
0
8,511
18,446
6,571
4,767
14,085
3,659
71,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
52,501
487
Minions Killed
566
0
Camps Cleared
0
1,802,374
Distance Traveled
1,843,497
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,516
426
78
4
0
400,253
0
L
Medusa
10,465
523
157
8
0
358,440
8
L
Tiamat
8,532
427
65
3
0
314,251
0
W
Ne Zha
12,733
637
147
7
0
438,647
1
W
Erlang Shen
11,570
579
135
7
0
382,085
5
L
Kuzenbo
8,423
421
57
3
0
389,147
0
W
Hachiman
8,828
441
108
5
0
345,360
0
L
Ymir
10,007
500
130
7
0
340,283
0
W
Atlas
8,746
437
44
2
0
385,137
4
W
Sol
10,624
531
132
7
0
292,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role