Player Matchup

Janus
Janus
Bradstockz
Janus
Level 103
God Stats
2W - 0L
1,330 SR
Queue Stats
15W - 15L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
CubchooClifty
Hou Yi
Level 102
God Stats
4W - 1L
1,702 SR
Queue Stats
16W - 16L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Eversun
Gilgamesh
Level 59
God Stats
1W - 2L
1,392 SR
Queue Stats
14W - 24L
1,356 Elo+
Party 2
Fenrir
Fenrir
ItsWhiNe
Fenrir
Level 53
God Stats
2W - 2L
1,394 SR
Queue Stats
23W - 34L
1,396 Elo+
Party 2
Chaac
Chaac
TheGoddas
Chaac
Level 107
God Stats
3W - 4L
1,331 SR
Queue Stats
191W - 176L
1,504 Elo+
Solo
Team Averages
Level 85
1,430 SR
1,430 Elo+

VS

Team Averages
Level 33
1,468 SR
1,387 Elo+
Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Hasbullakills
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,187 Elo+
Party 3
Merlin
Merlin
SleepXDealer
Merlin
Level 25
God Stats
0W - 1L
1,340 SR
Queue Stats
7W - 18L
1,250 Elo+
Party 3
Ymir
Ymir
emociuri
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
5 / 3 / 6
5,965
597
6,013
3,983
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 0 / 6
5,981
598
6,329
4,281
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Eversun
Gilgamesh
9
2 / 0 / 5
5,888
589
2,499
3,858
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
ItsWhiNe
Fenrir
11
4 / 0 / 4
6,366
637
3,536
5,758
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
TheGoddas
Chaac
10
4 / 1 / 3
6,145
615
6,964
6,495
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 5 / 1
4,676
468
1,618
6,955
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
 
Skadi
8
1 / 3 / 1
4,629
463
2,144
5,662
898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
8
1 / 4 / 0
4,876
488
2,652
9,143
4,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
6
1 / 6 / 1
4,336
434
1,798
4,968
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
6
0 / 3 / 1
3,860
386
806
5,391
1,426
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
3
4
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
1
0.1
L
Skadi
 
Skadi
1
3
1
0.5
W
Janus
5
3
6
2.67
W
6
0
6
9
W
Gilgamesh
Eversun
Gilgamesh
2
0
5
4.5
L
Guan Yu
1
4
0
0.25
W
Fenrir
ItsWhiNe
Fenrir
4
0
4
6
L
Merlin
1
6
1
0.25
W
Chaac
TheGoddas
Chaac
4
1
3
5.5
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,341
Damage
9,018
24,375
Taken
32,119
9,882
Mitigated
10,036
10,405
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,618
421
0
3,280
6,955
1,997
0
606
6,166
0
13,734
L
Skadi
 
Skadi
2,144
981
0
1,163
5,662
898
0
1,315
4,299
0
21,359
W
Janus
6,013
90
0
501
3,983
990
812
852
2,883
24,723
0
W
6,329
2,487
0
1,722
4,281
1,280
1,452
945
3,218
0
25,268
W
Gilgamesh
Eversun
Gilgamesh
2,499
384
0
1,476
3,858
2,383
553
321
3,537
2,035
12,887
L
Guan Yu
2,652
386
100
3,262
9,143
4,552
165
687
7,917
0
16,237
W
Fenrir
ItsWhiNe
Fenrir
3,536
1,350
0
3,439
5,758
1,709
378
23
5,658
0
32,310
L
Merlin
1,798
268
0
10
4,968
1,163
64
2,135
2,677
9,489
0
W
Chaac
TheGoddas
Chaac
6,964
1,665
0
3,267
6,495
3,520
212
54
6,168
0
27,322
L
Ymir
806
121
0
250
5,391
1,426
0
990
4,319
5,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
22,377
247
Minions Killed
148
0
Camps Cleared
0
952,657
Distance Traveled
836,077
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,676
468
47
5
0
157,192
1
L
Skadi
4,629
463
35
4
0
168,359
1
W
Janus
5,965
597
42
4
0
168,935
2
W
Hou Yi
5,981
598
56
6
0
181,624
2
W
Gilgamesh
5,888
589
22
2
0
194,004
6
L
Guan Yu
4,876
488
40
4
0
176,562
4
W
Fenrir
6,366
637
72
7
0
208,283
4
L
Merlin
4,336
434
16
2
0
157,608
2
W
Chaac
6,145
615
55
6
0
199,811
3
L
Ymir
3,860
386
10
1
0
176,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role