Player Matchup

Neith
Neith
Ithiil76
Neith
Level 120
God Stats
7W - 1L
1,673 SR
Queue Stats
208W - 240L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
JME50
Baron Samedi
Level 49
God Stats
2W - 1L
1,328 SR
Queue Stats
33W - 29L
1,465 Elo+
Solo
Artio
Artio
Qharaphis
Artio
Level 78
God Stats
16W - 10L
1,649 SR
Queue Stats
94W - 105L
1,480 Elo+
Party 1
Team Averages
Level 82
1,550 SR
1,467 Elo+

VS

Team Averages
Level 122
1,505 SR
1,486 Elo+
Ra
Ra
DaKoitz
Ra
Level 134
God Stats
1W - 2L
1,514 SR
Queue Stats
116W - 111L
1,476 Elo+
Solo
Geb
Geb
OAG Kyo
Geb
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 25L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
x Pumpera
Erlang Shen
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ithiil76
Neith
16
3 / 1 / 3
11,435
602
20,499
11,348
4,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JME50
Baron Samedi
15
3 / 1 / 4
11,721
617
18,468
16,857
7,992
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
Qharaphis
Artio
14
1 / 3 / 5
11,593
610
7,589
17,257
24,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
10,903
574
12,320
16,032
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
15
0 / 2 / 5
11,442
602
15,659
22,159
25,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
x Pumpera
Erlang Shen
14
4 / 2 / 1
11,037
581
6,985
15,433
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
5
5
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Neith
Ithiil76
Neith
3
1
3
4.5
W
Baron Samedi
JME50
Baron Samedi
3
1
4
5
L
Geb
0
2
5
1.25
W
Artio
Qharaphis
Artio
1
3
5
1.17
L
Erlang Shen
x Pumpera
Erlang Shen
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
34,964
45,462
Taken
53,624
36,946
Mitigated
37,980
16,927
Healing
20,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,320
652
5,006
6,670
16,032
5,932
844
9,533
6,499
57,411
0
W
Neith
Ithiil76
Neith
20,499
7,416
0
1,571
11,348
4,875
843
7,163
4,185
0
63,112
W
Baron Samedi
JME50
Baron Samedi
18,468
1,306
2,658
6,011
16,857
7,992
0
11,680
5,177
64,352
0
L
Geb
15,659
881
0
4,894
22,159
25,861
348
10,016
12,143
35,425
0
W
Artio
Qharaphis
Artio
7,589
817
1,466
5,221
17,257
24,079
463
9,905
7,352
17,376
0
L
Erlang Shen
x Pumpera
Erlang Shen
6,985
1,878
0
4,350
15,433
6,187
0
6,723
8,710
0
36,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
33,382
210
Minions Killed
213
10
Camps Cleared
6
918,212
Distance Traveled
1,065,038
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,903
574
129
7
1
362,669
3
W
Neith
11,435
602
100
5
4
313,910
2
W
Baron Samedi
11,721
617
95
5
5
288,016
3
L
Geb
11,442
602
29
2
1
338,594
4
W
Artio
11,593
610
15
1
1
316,286
7
L
Erlang Shen
11,037
581
55
3
4
363,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role