Player Matchup

Ymir
Ymir
Iate fate
Ymir
Level 3
God Stats
0W - 4L
1,283 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 3
Bakasura
Bakasura
LUNANASION
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 120L
1,330 Elo+
Party 2
Izanami
Izanami
MoistArabian
Izanami
Level 60
God Stats
17W - 18L
1,466 SR
Queue Stats
180W - 236L
1,368 Elo+
Solo
Danzaburou
Danzaburou
StraightCrackin
Danzaburou
Level 43
God Stats
1W - 10L
1,429 SR
Queue Stats
88W - 113L
1,415 Elo+
Party 3
Sol
Sol
TakeMyvCardd
Sol
Level 29
God Stats
12W - 12L
1,444 SR
Queue Stats
35W - 57L
1,292 Elo+
Party 2
Team Averages
Level 37
1,424 SR
1,311 Elo+

VS

Team Averages
Level 90
1,503 SR
1,418 Elo+
Erlang Shen
Erlang Shen
CryptidGib
Erlang Shen
Level 126
God Stats
6W - 3L
1,363 SR
Queue Stats
340W - 332L
1,458 Elo+
Party 4
Pele
Pele
DestinoXD
Pele
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 195L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Itz Arbyy
Nu Wa
Level 76
God Stats
2W - 0L
1,736 SR
Queue Stats
131W - 123L
1,500 Elo+
Party 1
Khepri
Khepri
Itz Goldshot
Khepri
Level 40
God Stats
3W - 7L
1,330 SR
Queue Stats
19W - 31L
1,366 Elo+
Party 1
Hachiman
Hachiman
NeonShark45
Hachiman
Level 100
God Stats
1W - 1L
1,587 SR
Queue Stats
172W - 194L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 0
5,277
440
549
7,463
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
LUNANASION
Bakasura
9
1 / 6 / 0
5,708
476
3,863
9,822
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MoistArabian
Izanami
12
1 / 5 / 0
6,939
578
2,354
8,812
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
StraightCrackin
Danzaburou
8
0 / 3 / 0
5,244
437
3,729
5,244
1,295
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,418
535
4,934
5,774
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CryptidGib
Erlang Shen
13
6 / 2 / 4
7,776
648
7,205
6,535
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
6 / 0 / 4
8,247
687
6,931
7,749
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Itz Arbyy
Nu Wa
13
1 / 0 / 1
7,436
620
1,848
5,469
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
11
2 / 0 / 2
6,646
554
3,567
6,524
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
NeonShark45
Hachiman
12
3 / 0 / 2
6,795
566
4,994
4,802
1,388
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
18
18
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CryptidGib
Erlang Shen
6
2
4
4
W
Pele
6
0
4
8
L
Ymir
0
2
0
0
W
Nu Wa
Itz Arbyy
Nu Wa
1
0
1
1.5
W
Khepri
2
0
2
3
L
Bakasura
LUNANASION
Bakasura
1
6
0
0.17
L
Izanami
MoistArabian
Izanami
1
5
0
0.2
W
Hachiman
NeonShark45
Hachiman
3
0
2
4
L
Danzaburou
StraightCrackin
Danzaburou
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,429
Damage
24,545
37,115
Taken
31,079
11,658
Mitigated
15,519
7,849
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CryptidGib
Erlang Shen
7,205
3,460
52
2,213
6,535
4,778
114
380
6,155
361
41,098
W
Pele
6,931
2,281
0
4,225
7,749
2,213
250
821
6,688
0
49,850
L
Ymir
549
374
0
1,277
7,463
2,815
0
1,328
6,135
7,769
0
W
Nu Wa
Itz Arbyy
Nu Wa
1,848
479
0
242
5,469
2,015
185
2,703
2,713
47,770
0
W
Khepri
3,567
176
474
3,487
6,524
5,125
210
1,531
4,993
18,723
0
L
Bakasura
LUNANASION
Bakasura
3,863
2,459
0
1,781
9,822
3,254
0
1,200
8,554
0
25,642
L
Izanami
MoistArabian
Izanami
2,354
1,674
0
1,886
8,812
2,460
740
30
8,782
0
50,289
W
Hachiman
NeonShark45
Hachiman
4,994
2,013
0
1,254
4,802
1,388
636
48
4,754
0
38,305
L
Danzaburou
StraightCrackin
Danzaburou
3,729
1,088
0
1,235
5,244
1,295
0
1,131
4,113
0
28,681
L
4,934
1,425
0
1,670
5,774
1,834
172
1,618
4,086
39,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
36,900
328
Minions Killed
409
0
Camps Cleared
0
1,109,545
Distance Traveled
1,191,139
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,776
648
77
6
0
266,663
5
W
Pele
8,247
687
101
8
0
258,687
5
L
Ymir
5,277
440
13
1
0
208,466
2
W
Nu Wa
7,436
620
123
10
0
226,383
3
W
Khepri
6,646
554
25
2
0
237,630
2
L
Bakasura
5,708
476
57
5
0
230,742
5
L
Izanami
6,939
578
117
10
0
218,607
8
W
Hachiman
6,795
566
83
7
0
201,776
2
L
Danzaburou
5,244
437
59
5
0
231,405
0
L
Sol
6,418
535
82
7
0
220,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role