Player Matchup

Susano
Susano
Dslop
Susano
Level 121
God Stats
7W - 7L
1,584 SR
Queue Stats
375W - 364L
1,525 Elo+
Party 3
Anhur
Anhur
HashTagBestEver
Anhur
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
69W - 48L
1,616 Elo+
Solo
Amaterasu
Amaterasu
Juandissimos
Amaterasu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 330L
1,579 Elo+
Party 3
Yemoja
Yemoja
TheHappyFry
Yemoja
Level 124
God Stats
0W - 2L
1,300 SR
Queue Stats
425W - 387L
1,557 Elo+
Party 2
Anubis
Anubis
thehappyRoma
Anubis
Level 108
God Stats
3W - 4L
1,556 SR
Queue Stats
203W - 189L
1,566 Elo+
Party 2
Team Averages
Level 124
1,445 SR
1,569 Elo+

VS

Team Averages
Level 122
1,640 SR
1,525 Elo+
Loki
Loki
CantNurfMeCT
Loki
Level 125
God Stats
7W - 7L
1,558 SR
Queue Stats
587W - 512L
1,646 Elo+
Party 1
Zhong Kui
Zhong Kui
General Wolf WP
Zhong Kui
Level 102
God Stats
20W - 1L
1,879 SR
Queue Stats
61W - 57L
1,486 Elo+
Party 1
Vamana
Vamana
HuskyBonsai4547
Vamana
Level 118
God Stats
16W - 9L
1,616 SR
Queue Stats
42W - 40L
1,492 Elo+
Solo
Bacchus
Bacchus
Kacholfus
Bacchus
Level 106
God Stats
3W - 2L
1,511 SR
Queue Stats
275W - 267L
1,468 Elo+
Solo
Anhur
Anhur
ZergiNate
Anhur
Level 157
God Stats
14W - 12L
1,634 SR
Queue Stats
923W - 863L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dslop
Susano
17
3 / 6 / 3
10,594
482
11,353
17,310
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 4 / 5
10,572
481
11,942
17,215
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Juandissimos
Amaterasu
16
0 / 3 / 1
10,152
461
13,309
19,619
20,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
14
2 / 4 / 4
9,744
443
6,930
18,655
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
16
6 / 7 / 1
11,619
528
11,402
16,103
8,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 5
13,725
624
16,642
17,472
8,274
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
General Wolf WP
Zhong Kui
18
4 / 5 / 5
11,250
511
13,140
16,786
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 1 / 4
12,691
577
14,809
20,659
23,377
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Kacholfus
Bacchus
16
4 / 2 / 13
11,281
513
10,814
16,664
19,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
ZergiNate
Anhur
18
1 / 3 / 4
11,343
516
7,162
12,749
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
24
24
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
13
1
5
15.5
L
Susano
Dslop
Susano
3
6
3
0.75
W
Zhong Kui
General Wolf WP
Zhong Kui
4
5
5
1.3
L
1
4
5
0.88
W
2
1
4
4
L
Amaterasu
Juandissimos
Amaterasu
0
3
1
0.17
W
Bacchus
Kacholfus
Bacchus
4
2
13
5.25
L
Yemoja
2
4
4
1
W
Anhur
ZergiNate
Anhur
1
3
4
1
L
Anubis
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,936
Damage
62,567
88,902
Taken
84,330
64,269
Mitigated
63,438
25,680
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,642
4,897
0
5,079
17,472
8,274
27
3,836
13,514
0
118,978
L
Susano
Dslop
Susano
11,353
2,197
0
4,175
17,310
7,054
864
3,070
14,240
0
85,184
W
Zhong Kui
General Wolf WP
Zhong Kui
13,140
1,358
321
5,974
16,786
8,936
881
8,506
8,280
65,569
5,481
L
11,942
6,318
0
5,881
17,215
5,974
531
4,951
12,264
0
85,630
W
14,809
6,439
512
10,837
20,659
23,377
570
5,551
13,693
0
112,292
L
Amaterasu
Juandissimos
Amaterasu
13,309
3,213
564
4,915
19,619
20,799
0
1,691
17,928
14,981
52,548
W
Bacchus
Kacholfus
Bacchus
10,814
1,317
0
2,571
16,664
19,347
66
4,467
12,162
25,640
0
L
Yemoja
6,930
1,779
2,403
2,522
18,655
22,151
0
6,322
12,333
38,495
0
W
Anhur
ZergiNate
Anhur
7,162
4,036
0
4,216
12,749
3,504
3,349
2,625
10,124
0
95,587
L
Anubis
11,402
632
230
4,990
16,103
8,291
686
7,634
8,469
65,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
60,290
585
Minions Killed
699
0
Camps Cleared
0
1,916,190
Distance Traveled
2,181,281
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,725
624
173
8
0
511,506
4
L
Susano
10,594
482
122
6
0
440,391
3
W
Zhong Kui
11,250
511
125
6
0
378,169
0
L
Anhur
10,572
481
145
7
0
361,003
3
W
Vamana
12,691
577
208
9
0
424,917
3
L
Amaterasu
10,152
461
131
6
0
426,318
0
W
Bacchus
11,281
513
21
1
0
465,378
6
L
Yemoja
9,744
443
49
2
0
358,512
2
W
Anhur
11,343
516
172
8
0
401,311
4
L
Anubis
11,619
528
138
6
0
329,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role