Player Matchup

Bacchus
Bacchus
Diamond II
AMARU92NL
Bacchus
Diamond II
Level 159
God Stats
3W - 14L
1,337 SR
Queue Stats
933W - 910L
2,343 MMR
Solo
Izanami
Izanami
Diamond II
maragiANDsombe
Izanami
Diamond II
Level 153
God Stats
138W - 92L
1,738 SR
Queue Stats
415W - 408L
2,485 MMR
Solo
Mulan
Mulan
Diamond III
schn1cOLinO
Mulan
Diamond III
Level 136
God Stats
8W - 7L
1,833 SR
Queue Stats
109W - 92L
2,465 MMR
Party 1
Vulcan
Vulcan
Masters
superleo123058
Vulcan
Masters
Level 116
God Stats
2W - 5L
1,606 SR
Queue Stats
264W - 254L
2,494 MMR
Solo
Ravana
Ravana
Masters
xNiceIcebaby
Ravana
Masters
Level 112
God Stats
2W - 1L
1,563 SR
Queue Stats
180W - 163L
2,472 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,616 SR
2,452 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,683 SR
2,310 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond V
BSc_Bavarius
Zhong Kui
Diamond V
Level 155
God Stats
2W - 0L
1,972 SR
Queue Stats
36W - 19L
2,298 MMR
Party 2
Da Ji
Da Ji
Masters
DivineJoker07
Da Ji
Masters
Level 128
God Stats
17W - 11L
1,725 SR
Queue Stats
549W - 524L
2,823 MMR
Solo
Achilles
Achilles
Masters
EightLight20771
Achilles
Masters
Level 85
God Stats
63W - 79L
1,546 SR
Queue Stats
353W - 333L
2,473 MMR
Solo
Ares
Ares
Masters
eSp_orts1200
Ares
Masters
Level 62
God Stats
5W - 5L
1,671 SR
Queue Stats
99W - 89L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMARU92NL
Bacchus
8
1 / 3 / 2
5,434
543
2,680
9,308
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,046
505
1,687
4,429
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,265
527
2,399
10,148
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 0
5,956
596
5,649
3,743
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
10
1 / 2 / 2
5,597
560
4,084
4,818
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FenrirOdinZeus

VS

Bans
CliodhnaBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 3
6,364
636
5,123
4,539
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
BSc_Bavarius
Zhong Kui
11
5 / 1 / 1
6,521
652
5,429
7,234
5,303
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 1 / 2
6,082
608
3,927
5,963
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
2 / 1 / 2
6,963
696
6,376
7,051
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 7
6,013
601
3,182
7,579
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
L
Bacchus
AMARU92NL
Bacchus
1
3
2
0.67
W
Zhong Kui
BSc_Bavarius
Zhong Kui
5
1
1
5.5
W
5
1
2
6
W
Achilles
2
1
2
3
W
1
0
7
4.5
L
0
4
0
0
L
0
4
0
0
L
2
2
0
1
L
Ravana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
24,037
32,446
Taken
32,366
12,894
Mitigated
17,534
9,568
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,123
2,630
0
2,000
4,539
1,361
0
389
4,150
0
48,045
L
Bacchus
AMARU92NL
Bacchus
2,680
265
69
2,898
9,308
5,068
0
3,828
5,480
11,578
0
W
Zhong Kui
BSc_Bavarius
Zhong Kui
5,429
822
0
2,845
7,234
5,303
0
4,629
2,605
42,524
0
W
3,927
1,363
0
3,096
5,963
1,975
0
407
5,556
0
31,774
W
Achilles
6,376
1,612
0
2,714
7,051
3,428
0
0
6,701
1,023
39,292
W
3,182
361
0
2,610
7,579
5,467
0
2,904
4,675
12,932
0
L
1,687
1,625
0
0
4,429
755
0
778
3,651
0
31,652
L
2,399
230
67
4,728
10,148
4,139
0
0
9,608
0
24,618
L
5,649
1,434
0
500
3,743
1,235
0
2,449
1,294
43,271
0
L
Ravana
4,084
1,006
0
1,306
4,818
1,697
0
1,556
3,229
0
30,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,298
Gold Earned
31,943
308
Minions Killed
373
0
Camps Cleared
0
973,919
Distance Traveled
1,022,421
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,364
636
102
10
0
193,185
3
L
Bacchus
5,434
543
21
2
0
186,636
3
W
Zhong Kui
6,521
652
91
9
0
194,221
4
W
Da Ji
6,082
608
66
7
0
218,471
3
W
Achilles
6,963
696
98
10
0
215,145
1
W
Ares
6,013
601
16
2
0
201,399
4
L
Izanami
5,046
505
68
7
0
173,192
5
L
Mulan
5,265
527
67
7
0
192,109
2
L
Vulcan
5,956
596
78
8
0
202,454
3
L
Ravana
5,597
560
74
7
0
219,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role