Player Matchup

Bakasura
Bakasura
M16Mihai
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
Okama02
Zhong Kui
Level 117
God Stats
1W - 2L
1,562 SR
Queue Stats
57W - 56L
1,481 Elo+
Solo
Amaterasu
Amaterasu
RS_Dukydeath
Amaterasu
Level 103
God Stats
10W - 3L
1,787 SR
Queue Stats
138W - 120L
1,480 Elo+
Party 2
Medusa
Medusa
kerschke187
Medusa
Level 157
God Stats
4W - 3L
1,619 SR
Queue Stats
657W - 646L
1,466 Elo+
Solo
Hercules
Hercules
llKAMiiKAzll
Hercules
Level 129
God Stats
2W - 3L
1,536 SR
Queue Stats
422W - 422L
1,490 Elo+
Party 2
Team Averages
Level 114
1,601 SR
1,497 Elo+

VS

Team Averages
Level 102
1,544 SR
1,468 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
IchigoNiclas
Raijin
Level 100
God Stats
2W - 0L
1,719 SR
Queue Stats
43W - 43L
1,467 Elo+
Party 1
Achilles
Achilles
JGJavi
Achilles
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo
Ne Zha
Ne Zha
ShyroFang
Ne Zha
Level 125
God Stats
3W - 4L
1,498 SR
Queue Stats
137W - 139L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
Soegy
Cabrakan
Level 114
God Stats
4W - 4L
1,506 SR
Queue Stats
145W - 153L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
M16Mihai
Bakasura
12
1 / 9 / 4
8,361
597
8,212
14,156
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Okama02
Zhong Kui
17
3 / 4 / 6
9,945
710
17,901
17,782
13,925
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RS_Dukydeath
Amaterasu
18
2 / 3 / 7
10,090
721
4,370
18,708
15,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
4 / 6 / 2
9,565
683
10,019
15,118
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
llKAMiiKAzll
Hercules
16
1 / 5 / 9
10,240
731
14,097
21,528
26,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 2 / 12
11,986
856
26,999
9,456
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
16
4 / 1 / 11
10,397
743
14,470
10,107
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
JGJavi
Achilles
19
3 / 1 / 19
10,850
775
13,370
17,660
23,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
ShyroFang
Ne Zha
18
8 / 3 / 10
10,926
780
17,141
10,793
6,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
Soegy
Cabrakan
15
2 / 4 / 14
10,428
745
7,083
21,154
33,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
11
Kills
27
27
Deaths
11
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
2
12
8
W
Raijin
4
1
11
9.5
W
Achilles
JGJavi
Achilles
3
1
19
12.5
L
Bakasura
M16Mihai
Bakasura
1
9
4
0.33
L
Zhong Kui
Okama02
Zhong Kui
3
4
6
1.5
L
Amaterasu
RS_Dukydeath
Amaterasu
2
3
7
1.83
W
Ne Zha
ShyroFang
Ne Zha
8
3
10
4.33
W
Cabrakan
Soegy
Cabrakan
2
4
14
2.25
L
Medusa
4
6
2
0.83
L
Hercules
llKAMiiKAzll
Hercules
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,599
Damage
79,063
87,292
Taken
69,170
68,895
Mitigated
72,192
32,895
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,999
1,647
1,664
863
9,456
4,671
1,296
1,315
8,047
43,614
0
W
Raijin
14,470
1,647
6,094
3,932
10,107
4,293
1,226
2,273
7,485
26,658
0
W
Achilles
JGJavi
Achilles
13,370
4,450
1,854
4,799
17,660
23,868
689
4,886
12,528
0
22,542
L
Bakasura
M16Mihai
Bakasura
8,212
5,423
1,670
1,675
14,156
5,636
0
9,111
4,666
0
10,526
L
Zhong Kui
Okama02
Zhong Kui
17,901
1,537
1,231
8,400
17,782
13,925
462
10,416
6,820
30,979
0
L
Amaterasu
RS_Dukydeath
Amaterasu
4,370
1,264
872
7,501
18,708
15,321
409
8,404
9,331
0
14,590
W
Ne Zha
ShyroFang
Ne Zha
17,141
2,345
1,289
3,260
10,793
6,199
1,632
3,843
6,910
0
34,974
W
Cabrakan
Soegy
Cabrakan
7,083
911
3,476
4,037
21,154
33,161
424
7,604
13,162
13,796
0
L
Medusa
10,019
4,679
1,312
3,305
15,118
7,189
926
7,226
7,608
0
28,643
L
Hercules
llKAMiiKAzll
Hercules
14,097
3,104
1,542
5,387
21,528
26,824
106
11,829
8,849
6,180
20,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,201
Gold Earned
54,587
135
Minions Killed
145
0
Camps Cleared
0
1,128,065
Distance Traveled
1,299,313
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,986
856
37
3
0
257,131
0
W
Raijin
10,397
743
34
2
0
232,828
3
W
Achilles
10,850
775
25
2
0
280,678
0
L
Bakasura
8,361
597
13
1
0
178,301
0
L
Zhong Kui
9,945
710
36
3
0
225,809
3
L
Amaterasu
10,090
721
37
3
0
267,366
0
W
Ne Zha
10,926
780
42
3
0
272,967
1
W
Cabrakan
10,428
745
7
1
0
255,709
2
L
Medusa
9,565
683
30
2
0
240,440
0
L
Hercules
10,240
731
19
1
0
216,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role