Player Matchup

Hachiman
Hachiman
AaronWileman
Hachiman
Level 26
God Stats
2W - 2L
1,675 SR
Queue Stats
31W - 39L
1,381 Elo+
Party 3
Geb
Geb
CannonLad
Geb
Level 39
God Stats
11W - 9L
1,512 SR
Queue Stats
80W - 92L
1,339 Elo+
Party 3
Janus
Janus
MrGoose28
Janus
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
48W - 45L
1,421 Elo+
Party 3
Neith
Neith
r3dl4bel
Neith
Level 38
God Stats
49W - 54L
1,543 SR
Queue Stats
71W - 82L
1,477 Elo+
Solo
Cliodhna
Cliodhna
xBalakayy
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,355 Elo+
Party 3
Team Averages
Level 30
1,503 SR
1,395 Elo+

VS

Team Averages
Level 52
1,567 SR
1,505 Elo+
Ymir
Ymir
Joepl
Ymir
Level 67
God Stats
5W - 1L
1,582 SR
Queue Stats
52W - 43L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
Kapselex
Hou Yi
Level 45
God Stats
2W - 2L
1,665 SR
Queue Stats
57W - 57L
1,522 Elo+
Party 2
Osiris
Osiris
KeyAdri
Osiris
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 58L
1,466 Elo+
Party 1
Camazotz
Camazotz
Mariuzs
Camazotz
Level 50
God Stats
6W - 3L
1,588 SR
Queue Stats
75W - 71L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
ghost1707rider
Nu Wa
Level 72
God Stats
5W - 1L
1,499 SR
Queue Stats
81W - 95L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AaronWileman
Hachiman
9
0 / 3 / 2
5,008
455
4,611
5,093
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 4
5,512
501
3,584
10,670
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
MrGoose28
Janus
7
1 / 3 / 1
5,087
462
1,673
2,910
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
r3dl4bel
Neith
9
0 / 3 / 0
5,305
482
4,644
5,805
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
xBalakayy
Cliodhna
11
4 / 2 / 0
6,729
612
4,923
7,890
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Joepl
Ymir
11
2 / 1 / 6
6,671
606
2,875
6,911
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
Kapselex
Hou Yi
11
3 / 0 / 4
6,503
591
5,796
6,167
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
KeyAdri
Osiris
12
3 / 1 / 2
7,283
662
4,839
8,279
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Mariuzs
Camazotz
12
5 / 0 / 6
7,492
681
7,480
9,752
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 5
6,963
633
1,654
5,058
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AaronWileman
Hachiman
0
3
2
0.33
L
0
4
4
0.5
W
Ymir
Joepl
Ymir
2
1
6
5
W
Hou Yi
Kapselex
Hou Yi
3
0
4
5
W
Osiris
KeyAdri
Osiris
3
1
2
4
W
Camazotz
Mariuzs
Camazotz
5
0
6
8
L
Janus
MrGoose28
Janus
1
3
1
0.5
W
2
4
5
1.13
L
Neith
r3dl4bel
Neith
0
3
0
0
L
Cliodhna
xBalakayy
Cliodhna
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,435
Damage
22,644
32,368
Taken
36,167
12,770
Mitigated
15,845
8,887
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AaronWileman
Hachiman
4,611
2,886
0
667
5,093
1,074
0
958
4,069
0
25,492
L
3,584
803
194
2,561
10,670
6,601
0
2,000
8,608
12,756
0
W
Ymir
Joepl
Ymir
2,875
1,040
526
2,309
6,911
4,207
655
1,080
5,831
17,234
0
W
Hou Yi
Kapselex
Hou Yi
5,796
2,791
0
2,816
6,167
1,576
2,306
1,054
5,071
0
40,213
W
Osiris
KeyAdri
Osiris
4,839
2,136
0
2,764
8,279
6,057
754
790
7,489
0
36,211
W
Camazotz
Mariuzs
Camazotz
7,480
1,834
0
6,527
9,752
2,616
0
709
9,043
0
42,852
L
Janus
MrGoose28
Janus
1,673
183
0
364
2,910
478
0
281
2,587
17,745
0
W
1,654
701
0
368
5,058
1,389
13
1,440
3,476
30,023
0
L
Neith
r3dl4bel
Neith
4,644
2,086
0
1,726
5,805
2,312
912
284
5,481
0
29,454
L
Cliodhna
xBalakayy
Cliodhna
4,923
503
0
3,375
7,890
2,305
0
730
7,094
0
36,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
34,912
234
Minions Killed
339
0
Camps Cleared
0
968,698
Distance Traveled
1,095,609
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,008
455
50
5
0
195,987
0
L
Geb
5,512
501
17
2
0
221,146
1
W
Ymir
6,671
606
37
3
0
215,450
3
W
Hou Yi
6,503
591
74
7
0
207,270
2
W
Osiris
7,283
662
79
7
0
227,696
3
W
Camazotz
7,492
681
83
8
0
243,502
3
L
Janus
5,087
462
29
3
0
114,436
1
W
Nu Wa
6,963
633
66
6
0
201,691
6
L
Neith
5,305
482
60
5
0
208,702
5
L
Cliodhna
6,729
612
78
7
0
228,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role