Player Matchup

Terra
Terra
 
Terra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Captn Boggs
Mulan
Level 116
God Stats
1W - 1L
1,688 SR
Queue Stats
116W - 124L
1,409 Elo+
Solo
Ah Puch
Ah Puch
GodsMainAccount
Ah Puch
Level 149
God Stats
0W - 1L
1,632 SR
Queue Stats
133W - 114L
1,555 Elo+
Solo
Hercules
Hercules
biglind
Hercules
Level 91
God Stats
3W - 2L
1,488 SR
Queue Stats
195W - 241L
1,358 Elo+
Solo
Kukulkan
Kukulkan
jozefimeri
Kukulkan
Level 103
God Stats
6W - 4L
1,595 SR
Queue Stats
391W - 399L
1,394 Elo+
Solo
Team Averages
Level 120
1,581 SR
1,443 Elo+

VS

Team Averages
Level 84
1,628 SR
1,443 Elo+
Da Ji
Da Ji
FaZe_Bicho69
Da Ji
Level 69
God Stats
1W - 2L
1,532 SR
Queue Stats
114W - 159L
1,421 Elo+
Solo
Ganesha
Ganesha
HC33-CGN5-C3CQ
Ganesha
Level 108
God Stats
3W - 1L
1,663 SR
Queue Stats
142W - 147L
1,395 Elo+
Solo
Guan Yu
Guan Yu
Heavy02
Guan Yu
Level 97
God Stats
2W - 0L
1,724 SR
Queue Stats
102W - 88L
1,456 Elo+
Solo
Cernunnos
Cernunnos
HorsemeaTaco
Cernunnos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,348 Elo+
Solo
Hades
Hades
Kunjix
Hades
Level 89
God Stats
2W - 0L
1,723 SR
Queue Stats
11W - 6L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 0 / 7
8,006
616
1,222
1,827
722
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 8 / 8
8,967
690
7,278
15,089
12,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 5 / 9
9,208
708
23,000
13,740
4,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
biglind
Hercules
14
0 / 6 / 9
8,141
626
4,946
19,321
10,870
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
jozefimeri
Kukulkan
19
8 / 5 / 4
11,090
853
15,731
9,666
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 8
11,912
916
15,381
8,257
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 20
10,355
797
9,901
17,215
24,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Heavy02
Guan Yu
16
2 / 4 / 10
9,531
733
5,250
15,399
9,916
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
HorsemeaTaco
Cernunnos
17
5 / 3 / 13
10,294
792
11,077
10,817
5,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Kunjix
Hades
15
3 / 4 / 10
9,595
738
7,708
12,531
15,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
15
Kills
24
24
Deaths
15
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
7
4.5
L
3
8
8
0.88
W
14
2
8
9
L
3
5
9
1.5
W
0
2
20
5
W
Guan Yu
Heavy02
Guan Yu
2
4
10
1.75
W
Cernunnos
HorsemeaTaco
Cernunnos
5
3
13
3.83
W
Hades
Kunjix
Hades
3
4
10
2
L
Hercules
biglind
Hercules
0
6
9
0.75
L
Kukulkan
jozefimeri
Kukulkan
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,177
Damage
49,317
59,643
Taken
64,219
32,473
Mitigated
60,025
16,156
Healing
30,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,222
114
759
840
1,827
722
0
906
921
3,939
0
L
7,278
1,713
1,410
1,285
15,089
12,338
670
3,588
11,299
0
9,890
W
15,381
4,708
2,723
1,740
8,257
4,454
657
4,915
3,342
0
29,942
L
23,000
685
283
4,285
13,740
4,862
489
4,576
9,051
35,986
0
W
9,901
466
883
3,557
17,215
24,863
778
10,911
6,304
22,113
0
W
Guan Yu
Heavy02
Guan Yu
5,250
309
8,398
5,861
15,399
9,916
927
9,696
5,703
0
16,672
W
Cernunnos
HorsemeaTaco
Cernunnos
11,077
4,306
1,434
2,038
10,817
5,187
1,735
7,871
2,946
0
26,696
W
Hades
Kunjix
Hades
7,708
449
1,221
2,960
12,531
15,605
644
6,560
5,971
19,046
0
L
Hercules
biglind
Hercules
4,946
599
948
4,348
19,321
10,870
166
4,075
15,004
0
12,513
L
Kukulkan
jozefimeri
Kukulkan
15,731
509
991
1,007
9,666
3,681
610
3,703
5,759
42,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
51,687
101
Minions Killed
136
0
Camps Cleared
0
1,013,215
Distance Traveled
1,188,892
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,006
616
8
1
0
208,129
1
L
Mulan
8,967
690
3
0
0
193,824
0
W
Da Ji
11,912
916
28
2
0
255,968
0
L
Ah Puch
9,208
708
25
2
0
192,911
1
W
Ganesha
10,355
797
0
0
0
243,528
0
W
Guan Yu
9,531
733
32
2
0
237,423
6
W
Cernunnos
10,294
792
47
4
0
224,479
2
W
Hades
9,595
738
29
2
0
227,494
3
L
Hercules
8,141
626
9
1
0
211,884
0
L
Kukulkan
11,090
853
56
4
0
206,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role