Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
grizzwoldd
Bellona
Level 106
God Stats
13W - 4L
1,298 SR
Queue Stats
184W - 187L
1,402 Elo+
Solo
Athena
Athena
hufismissing
Athena
Level 124
God Stats
5W - 6L
1,615 SR
Queue Stats
242W - 224L
1,550 Elo+
Party 2
Bakasura
Bakasura
logiano89
Bakasura
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 64L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
xLost spirit
Baron Samedi
Level 27
God Stats
1W - 3L
1,391 SR
Queue Stats
18W - 31L
1,354 Elo+
Party 2
Team Averages
Level 97
1,461 SR
1,456 Elo+

VS

Team Averages
Level 88
1,608 SR
1,498 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AcesCute
Sol
Level 38
God Stats
4W - 1L
1,653 SR
Queue Stats
20W - 19L
1,461 Elo+
Party 1
Bacchus
Bacchus
DobsonLeo
Bacchus
Level 120
God Stats
10W - 9L
1,537 SR
Queue Stats
442W - 450L
1,444 Elo+
Solo
Mulan
Mulan
jj_boba
Mulan
Level 28
God Stats
3W - 3L
1,592 SR
Queue Stats
54W - 44L
1,507 Elo+
Party 1
Medusa
Medusa
miraclemikegamer
Medusa
Level 149
God Stats
1W - 2L
1,757 SR
Queue Stats
99W - 89L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 5 / 0
4,734
430
2,632
7,415
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
grizzwoldd
Bellona
9
1 / 1 / 0
5,602
509
3,141
4,994
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
7
0 / 1 / 1
4,881
444
2,897
8,710
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
logiano89
Bakasura
8
1 / 3 / 0
5,341
486
2,159
6,726
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
xLost spirit
Baron Samedi
9
1 / 3 / 0
5,313
483
2,001
7,122
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 1 / 0
6,538
594
3,829
6,344
2,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 1
6,890
626
7,267
4,316
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
DobsonLeo
Bacchus
9
1 / 1 / 5
5,749
523
5,071
8,544
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
jj_boba
Mulan
10
3 / 1 / 4
6,521
593
3,520
6,261
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 2
7,162
651
5,244
5,171
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
13
13
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
0
0.2
W
Arachne
 
Arachne
1
1
0
1
W
4
1
1
4.5
W
Bacchus
DobsonLeo
Bacchus
1
1
5
3.5
L
Bellona
grizzwoldd
Bellona
1
1
0
1
L
Athena
0
1
1
0.5
W
Mulan
jj_boba
Mulan
3
1
4
5
L
Bakasura
logiano89
Bakasura
1
3
0
0.33
W
4
0
2
5
L
Baron Samedi
xLost spirit
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,830
Damage
24,931
34,967
Taken
30,636
14,058
Mitigated
12,333
7,100
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,632
978
0
994
7,415
1,955
0
5,447
1,968
0
19,778
W
Arachne
 
Arachne
3,829
1,995
0
4,197
6,344
2,058
235
337
5,952
0
28,895
W
7,267
3,160
0
1,852
4,316
1,545
86
798
3,518
45,171
7,430
W
Bacchus
DobsonLeo
Bacchus
5,071
618
298
2,895
8,544
4,495
66
1,592
6,852
17,868
0
L
Bellona
grizzwoldd
Bellona
3,141
888
0
1,747
4,994
4,116
0
144
4,850
0
29,145
L
Athena
2,897
911
0
1,725
8,710
4,104
0
3,999
4,711
12,948
0
W
Mulan
jj_boba
Mulan
3,520
638
0
2,019
6,261
2,595
0
1,009
5,176
0
29,325
L
Bakasura
logiano89
Bakasura
2,159
1,797
0
1,322
6,726
1,990
0
1,805
4,921
0
23,108
W
5,244
2,082
0
2,029
5,171
1,640
226
912
4,057
0
46,057
L
Baron Samedi
xLost spirit
Baron Samedi
2,001
54
0
1,312
7,122
1,893
0
0
7,122
18,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
32,860
227
Minions Killed
320
0
Camps Cleared
0
1,085,128
Distance Traveled
1,099,454
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,734
430
31
3
0
198,103
0
W
Arachne
6,538
594
72
7
0
221,783
1
W
Sol
6,890
626
96
9
0
201,714
1
W
Bacchus
5,749
523
23
2
0
229,215
3
L
Bellona
5,602
509
73
7
0
206,837
4
L
Athena
4,881
444
27
2
0
233,949
1
W
Mulan
6,521
593
49
4
0
221,267
4
L
Bakasura
5,341
486
58
5
0
243,639
2
W
Medusa
7,162
651
80
7
0
225,475
3
L
Baron Samedi
5,313
483
38
3
0
202,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role