Player Matchup

Nu Wa
Nu Wa
CloserCow
Nu Wa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,390 Elo+
Party 1
Bacchus
Bacchus
DESIROO
Bacchus
Level 119
God Stats
9W - 7L
1,493 SR
Queue Stats
213W - 197L
1,447 Elo+
Solo
Ullr
Ullr
Shzzap
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
Stanef
Hades
Level 64
God Stats
1W - 4L
1,236 SR
Queue Stats
182W - 189L
1,440 Elo+
Solo
Osiris
Osiris
argerik
Osiris
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,438 Elo+
Solo
Team Averages
Level 81
1,446 SR
1,443 Elo+

VS

Team Averages
Level 104
1,537 SR
1,422 Elo+
Ganesha
Ganesha
JUBA552
Ganesha
Level 104
God Stats
10W - 1L
1,732 SR
Queue Stats
586W - 610L
1,424 Elo+
Party 2
Athena
Athena
Periv
Athena
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
SaiGar7777
Gilgamesh
Level 66
God Stats
2W - 0L
1,408 SR
Queue Stats
76W - 58L
1,480 Elo+
Solo
Ares
Ares
dArctRoi
Ares
Level 84
God Stats
15W - 6L
1,486 SR
Queue Stats
304W - 322L
1,427 Elo+
Party 2
Rama
Rama
windgat911
Rama
Level 149
God Stats
3W - 3L
1,558 SR
Queue Stats
75W - 66L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CloserCow
Nu Wa
15
1 / 7 / 6
8,414
647
15,246
10,776
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
DESIROO
Bacchus
14
1 / 7 / 8
8,656
666
12,783
26,515
26,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Shzzap
Ullr
14
1 / 7 / 7
8,171
629
9,480
11,390
4,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Stanef
Hades
17
6 / 6 / 5
9,904
762
23,319
18,478
14,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
argerik
Osiris
17
6 / 6 / 5
10,191
784
16,121
17,417
19,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JUBA552
Ganesha
16
0 / 4 / 27
10,739
826
6,931
18,507
21,299
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Periv
Athena
18
7 / 3 / 16
11,249
865
13,549
21,878
27,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
SaiGar7777
Gilgamesh
18
7 / 3 / 18
10,824
833
18,495
24,593
20,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
18
6 / 3 / 18
10,720
825
10,115
17,793
23,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 3 / 16
11,950
919
27,166
16,309
10,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
128
15
Kills
33
33
Deaths
16
31
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CloserCow
Nu Wa
1
7
6
0.57
L
Bacchus
DESIROO
Bacchus
1
7
8
0.71
W
Ganesha
JUBA552
Ganesha
0
4
27
3.38
W
Athena
Periv
Athena
7
3
16
5
W
Gilgamesh
SaiGar7777
Gilgamesh
7
3
18
5.33
L
Ullr
Shzzap
Ullr
1
7
7
0.64
L
Hades
Stanef
Hades
6
6
5
1.42
L
Osiris
argerik
Osiris
6
6
5
1.42
W
Ares
6
3
18
5
W
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,949
Damage
76,256
84,576
Taken
99,080
68,037
Mitigated
102,495
22,393
Healing
42,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CloserCow
Nu Wa
15,246
4,016
739
653
10,776
3,790
0
3,464
7,312
30,043
0
L
Bacchus
DESIROO
Bacchus
12,783
1,643
620
6,706
26,515
26,309
0
9,641
16,874
18,758
0
W
Ganesha
JUBA552
Ganesha
6,931
631
5,613
5,427
18,507
21,299
675
10,310
8,034
27,202
0
W
Athena
Periv
Athena
13,549
3,315
2,274
4,193
21,878
27,043
820
9,909
11,651
26,875
0
W
Gilgamesh
SaiGar7777
Gilgamesh
18,495
3,761
3,096
7,888
24,593
20,620
323
10,178
14,104
1,867
33,299
L
Ullr
Shzzap
Ullr
9,480
5,015
0
352
11,390
4,679
0
2,687
8,703
0
15,956
L
Hades
Stanef
Hades
23,319
2,447
2,821
6,894
18,478
14,111
0
7,530
10,948
37,458
0
L
Osiris
argerik
Osiris
16,121
4,199
1,141
2,467
17,417
19,148
0
7,705
9,712
0
21,081
W
Ares
10,115
1,145
2,074
2,423
17,793
23,045
489
9,642
7,963
17,905
0
W
27,166
20,109
2,602
6,587
16,309
10,488
3,826
10,258
5,980
0
56,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
55,482
100
Minions Killed
165
0
Camps Cleared
0
1,029,786
Distance Traveled
1,187,811
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,414
647
21
2
0
189,303
0
L
Bacchus
8,656
666
11
1
0
232,895
1
W
Ganesha
10,739
826
0
0
0
244,621
1
W
Athena
11,249
865
34
3
0
249,941
0
W
Gilgamesh
10,824
833
41
3
0
263,932
1
L
Ullr
8,171
629
18
1
0
191,382
2
L
Hades
9,904
762
39
3
0
205,232
0
L
Osiris
10,191
784
11
1
0
210,974
0
W
Ares
10,720
825
20
2
0
218,487
0
W
Rama
11,950
919
70
5
0
210,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role