Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
OnePunchBaboon
Guan Yu
Level 160
God Stats
10W - 1L
1,956 SR
Queue Stats
775W - 167L
2,023 Elo+
Party 1
Ne Zha
Ne Zha
bobopinguin
Ne Zha
Level 152
God Stats
37W - 12L
1,935 SR
Queue Stats
1,137W - 511L
1,896 Elo+
Party 1
Team Averages
Level 157
1,797 SR
1,806 Elo+

VS

Team Averages
Level 131
1,658 SR
1,566 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LemonWeng
Chaac
Level 120
God Stats
1W - 1L
1,720 SR
Queue Stats
14W - 17L
1,564 Elo+
Party 2
Anubis
Anubis
academicos
Anubis
Level 133
God Stats
0W - 1L
1,755 SR
Queue Stats
10W - 8L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 1 / 10
11,172
798
19,265
10,255
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 6 / 13
10,789
771
12,526
17,844
17,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
15
6 / 6 / 12
11,289
806
17,539
19,991
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 6 / 7
10,148
725
8,336
15,189
5,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
LemonWeng
Chaac
14
4 / 6 / 9
10,127
723
14,554
23,104
18,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
academicos
Anubis
14
5 / 8 / 6
10,239
731
11,455
14,748
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
20
Kills
13
13
Deaths
20
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
10
13
L
Bastet
 
Bastet
4
6
7
1.25
L
Chaac
LemonWeng
Chaac
4
6
9
1.42
W
6
6
13
2.08
L
Anubis
academicos
Anubis
5
8
6
1
W
Ne Zha
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,330
Damage
34,345
48,090
Taken
53,041
28,596
Mitigated
29,567
21,505
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,265
1,932
0
4,355
10,255
3,520
907
2,888
7,026
50,279
0
L
Bastet
 
Bastet
8,336
2,699
0
1,418
15,189
5,870
0
4,592
10,074
0
27,010
L
Chaac
LemonWeng
Chaac
14,554
2,291
0
5,164
23,104
18,295
0
9,300
12,451
329
29,452
W
12,526
1,606
2,126
7,054
17,844
17,428
116
3,321
13,029
0
28,361
L
Anubis
academicos
Anubis
11,455
914
0
3,085
14,748
5,402
0
4,444
9,698
37,921
0
W
Ne Zha
17,539
6,063
494
7,476
19,991
7,648
1,537
5,830
13,664
0
47,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
30,514
167
Minions Killed
142
8
Camps Cleared
5
782,286
Distance Traveled
712,347
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,172
798
86
6
3
264,313
4
L
Bastet
10,148
725
43
3
3
256,186
3
L
Chaac
10,127
723
33
2
0
249,969
8
W
Guan Yu
10,789
771
39
3
2
268,819
4
L
Anubis
10,239
731
66
5
2
206,192
4
W
Ne Zha
11,289
806
42
3
3
249,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role