Player Matchup

Cliodhna
Cliodhna
MatsuRin
Cliodhna
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 21L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
SunShotBeaver
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,620 Elo+
Party 2
Ra
Ra
iObli5ion
Ra
Level 126
God Stats
6W - 4L
1,790 SR
Queue Stats
120W - 66L
1,597 Elo+
Party 2
Team Averages
Level 52
1,597 SR
1,612 Elo+

VS

Team Averages
Level 121
1,528 SR
1,414 Elo+
Loki
Loki
Fanaatika
Loki
Level 125
God Stats
6W - 4L
1,599 SR
Queue Stats
164W - 182L
1,418 Elo+
Party 1
Tyr
Tyr
MonkeySpanker69
Tyr
Level 114
God Stats
7W - 9L
1,480 SR
Queue Stats
112W - 147L
1,404 Elo+
Party 1
Zeus
Zeus
Snowhounds
Zeus
Level 123
God Stats
7W - 4L
1,506 SR
Queue Stats
38W - 44L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MatsuRin
Cliodhna
13
2 / 10 / 6
9,211
709
5,532
10,869
4,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
12
0 / 7 / 7
8,421
648
4,476
14,370
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
7 / 7 / 0
11,227
864
9,309
13,430
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 3 / 13
9,980
768
7,199
8,030
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 4 / 13
10,287
791
11,108
15,148
12,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
11 / 2 / 10
11,513
886
14,450
9,056
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
24
24
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
5
3
13
3.83
L
Cliodhna
MatsuRin
Cliodhna
2
10
6
0.5
W
8
4
13
3.63
W
11
2
10
8
L
Cthulhu
0
7
7
0.5
L
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
32,757
38,669
Taken
32,234
17,338
Mitigated
18,576
4,702
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,199
2,637
0
533
8,030
2,796
956
3,988
3,729
0
30,913
L
Cliodhna
MatsuRin
Cliodhna
5,532
426
0
357
10,869
4,391
0
3,101
7,768
0
19,670
W
11,108
1,928
0
1,927
15,148
12,915
1,117
4,957
8,841
0
18,714
W
14,450
2,137
0
1,972
9,056
2,865
611
4,070
4,773
52,956
0
L
Cthulhu
4,476
331
167
678
14,370
7,753
0
5,466
8,904
11,099
0
L
9,309
1,007
893
2,607
13,430
5,194
0
6,183
7,247
37,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
31,780
104
Minions Killed
140
2
Camps Cleared
10
623,210
Distance Traveled
751,867
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,980
768
51
4
7
268,581
1
L
Cliodhna
9,211
709
36
3
1
208,477
1
W
Tyr
10,287
791
19
1
0
248,249
5
W
Zeus
11,513
886
70
5
3
235,037
0
L
Cthulhu
8,421
648
12
1
0
223,798
0
L
Ra
11,227
864
56
4
1
190,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role