Player Matchup

Achilles
Achilles
Kavuki
Achilles
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 184L
1,426 Elo+
Solo
Zeus
Zeus
Strarec16
Zeus
Level 42
God Stats
23W - 16L
1,500 SR
Queue Stats
73W - 78L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
martisalaprat
Sun Wukong
Level 42
God Stats
2W - 0L
1,254 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 48
1,418 SR
1,428 Elo+

VS

Team Averages
Level 87
1,480 SR
1,362 Elo+
Geb
Geb
Demeterus
Geb
Level 127
God Stats
7W - 8L
1,452 SR
Queue Stats
293W - 350L
1,372 Elo+
Party 2
Nemesis
Nemesis
ValelMVG
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 92L
1,332 Elo+
Party 2
Medusa
Medusa
WyZaaARd
Medusa
Level 106
God Stats
1W - 1L
1,487 SR
Queue Stats
107W - 124L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kavuki
Achilles
12
2 / 2 / 11
9,302
775
7,325
12,876
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
11
0 / 4 / 10
7,974
665
11,672
5,375
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
martisalaprat
Sun Wukong
14
11 / 0 / 2
10,017
835
10,681
9,458
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,778
648
9,449
16,250
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ValelMVG
Nemesis
10
2 / 3 / 3
7,585
632
3,424
10,451
8,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
WyZaaARd
Medusa
9
1 / 3 / 3
7,058
588
4,484
9,401
6,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
6
6
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Achilles
Kavuki
Achilles
2
2
11
3.75
W
Zeus
0
4
10
1.25
L
Nemesis
ValelMVG
Nemesis
2
3
3
1.17
L
Medusa
WyZaaARd
Medusa
1
3
3
0.83
W
Sun Wukong
martisalaprat
Sun Wukong
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,678
Damage
17,357
27,709
Taken
36,102
20,898
Mitigated
22,129
7,827
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,449
1,564
0
1,680
16,250
6,949
0
5,675
9,865
23,676
0
W
Achilles
Kavuki
Achilles
7,325
2,481
0
3,606
12,876
12,041
216
3,229
9,385
0
16,160
W
Zeus
11,672
975
0
71
5,375
1,617
783
2,688
2,435
27,071
0
L
Nemesis
ValelMVG
Nemesis
3,424
858
0
900
10,451
8,204
0
1,777
8,151
0
10,115
L
Medusa
WyZaaARd
Medusa
4,484
1,564
573
375
9,401
6,976
0
3,801
5,186
0
16,690
W
Sun Wukong
martisalaprat
Sun Wukong
10,681
1,955
785
3,365
9,458
7,240
1,283
2,985
6,171
0
32,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
22,421
109
Minions Killed
73
5
Camps Cleared
2
658,852
Distance Traveled
586,916
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,778
648
35
3
0
217,579
2
W
Achilles
9,302
775
19
2
0
232,913
5
W
Zeus
7,974
665
50
4
4
180,645
0
L
Nemesis
7,585
632
21
2
0
220,103
0
L
Medusa
7,058
588
17
1
2
149,234
2
W
Sun Wukong
10,017
835
40
3
1
245,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role