Player Matchup

Nox
Nox
BrettAztec
Nox
Level 128
God Stats
4W - 0L
1,702 SR
Queue Stats
51W - 28L
1,663 Elo+
Solo
Bastet
Bastet
FumikoHel
Bastet
Level 119
God Stats
5W - 5L
1,395 SR
Queue Stats
26W - 34L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Tathaur
Baron Samedi
Level 115
God Stats
8W - 3L
1,726 SR
Queue Stats
58W - 44L
1,535 Elo+
Solo
Anhur
Anhur
Xucul3nt0
Anhur
Level 126
God Stats
9W - 11L
1,548 SR
Queue Stats
183W - 195L
1,521 Elo+
Solo
Mulan
Mulan
joshuagay2
Mulan
Level 106
God Stats
5W - 4L
1,541 SR
Queue Stats
201W - 201L
1,547 Elo+
Solo
Team Averages
Level 119
1,582 SR
1,541 Elo+

VS

Team Averages
Level 98
1,470 SR
1,544 Elo+
Janus
Janus
GhostForest
Janus
Level 90
God Stats
0W - 2L
1,154 SR
Queue Stats
41W - 46L
1,522 Elo+
Solo
Discordia
Discordia
M1ngo
Discordia
Level 98
God Stats
1W - 3L
1,410 SR
Queue Stats
133W - 120L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
PSNtookMyNAME
Gilgamesh
Level 57
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 7L
1,428 Elo+
Solo
Yemoja
Yemoja
Vanzelsky
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,616 Elo+
Solo
Neith
Neith
brusleepy
Neith
Level 160
God Stats
13W - 12L
1,610 SR
Queue Stats
381W - 373L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
11,472
1,043
23,223
11,775
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
FumikoHel
Bastet
18
1 / 2 / 13
10,427
948
20,301
9,916
3,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Tathaur
Baron Samedi
18
5 / 3 / 8
10,844
986
12,688
9,947
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Xucul3nt0
Anhur
18
4 / 2 / 9
11,530
1,048
14,466
9,209
3,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
18
7 / 0 / 9
11,857
1,078
13,485
11,471
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

223

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
9,923
902
13,585
18,946
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
M1ngo
Discordia
17
4 / 2 / 2
11,289
1,026
11,948
14,701
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
PSNtookMyNAME
Gilgamesh
17
0 / 4 / 5
10,435
949
10,295
27,839
22,391
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Vanzelsky
Yemoja
16
0 / 5 / 5
9,571
870
5,315
14,224
16,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
brusleepy
Neith
16
3 / 1 / 4
10,377
943
5,842
12,360
4,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
21
Kills
8
8
Deaths
21
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Bastet
FumikoHel
Bastet
1
2
13
3.75
L
1
9
2
0.22
L
Discordia
M1ngo
Discordia
4
2
2
2.5
L
Gilgamesh
PSNtookMyNAME
Gilgamesh
0
4
5
0.63
W
Baron Samedi
Tathaur
Baron Samedi
5
3
8
3
L
Yemoja
Vanzelsky
Yemoja
0
5
5
0.5
W
Anhur
Xucul3nt0
Anhur
4
2
9
4.25
L
Neith
brusleepy
Neith
3
1
4
5
W
Mulan
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,163
Damage
46,985
52,318
Taken
88,070
26,828
Mitigated
52,933
16,993
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,223
1,165
0
2,807
11,775
4,394
0
7,333
4,184
45,620
0
W
Bastet
FumikoHel
Bastet
20,301
2,437
0
1,471
9,916
3,363
0
7,275
2,515
0
28,586
L
13,585
478
148
830
18,946
5,475
0
7,735
10,944
34,820
0
L
Discordia
M1ngo
Discordia
11,948
622
0
266
14,701
4,426
0
5,528
9,081
50,449
0
L
Gilgamesh
PSNtookMyNAME
Gilgamesh
10,295
2,994
2,101
2,282
27,839
22,391
0
12,617
14,737
0
22,876
W
Baron Samedi
Tathaur
Baron Samedi
12,688
964
2,796
2,262
9,947
4,397
0
4,496
5,385
40,075
0
L
Yemoja
Vanzelsky
Yemoja
5,315
731
1,763
456
14,224
16,358
0
7,030
7,008
12,184
0
W
Anhur
Xucul3nt0
Anhur
14,466
8,977
0
3,160
9,209
3,317
0
4,257
4,838
0
38,202
L
Neith
brusleepy
Neith
5,842
1,993
0
1,190
12,360
4,283
0
3,001
9,171
0
19,324
W
Mulan
13,485
850
0
4,497
11,471
11,357
0
6,757
4,548
0
23,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,130
Gold Earned
51,595
229
Minions Killed
247
11
Camps Cleared
7
1,173,695
Distance Traveled
1,140,502
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,472
1,043
55
5
0
241,549
0
W
Bastet
10,427
948
25
2
0
271,818
4
L
Janus
9,923
902
67
6
1
217,555
1
L
Discordia
11,289
1,026
95
9
3
232,857
1
L
Gilgamesh
10,435
949
36
3
1
248,530
3
W
Baron Samedi
10,844
986
81
7
0
200,544
1
L
Yemoja
9,571
870
18
2
1
225,673
3
W
Anhur
11,530
1,048
46
4
10
208,250
1
L
Neith
10,377
943
31
3
1
215,887
1
W
Mulan
11,857
1,078
22
2
1
251,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role