Player Matchup

Cliodhna
Cliodhna
allgamerweezy
Cliodhna
Level 159
God Stats
17W - 11L
1,658 SR
Queue Stats
318W - 388L
1,409 Elo+
Solo
Horus
Horus
klixers281982
Horus
Level 141
God Stats
2W - 2L
1,571 SR
Queue Stats
54W - 65L
1,463 Elo+
Solo
Kukulkan
Kukulkan
mrfuturisticbbwb
Kukulkan
Level 64
God Stats
1W - 4L
1,483 SR
Queue Stats
226W - 364L
1,312 Elo+
Solo
Team Averages
Level 121
1,571 SR
1,395 Elo+

VS

Team Averages
Level 90
1,433 SR
1,404 Elo+
Guan Yu
Guan Yu
ANIMEmanXP
Guan Yu
Level 127
God Stats
19W - 10L
1,416 SR
Queue Stats
474W - 471L
1,443 Elo+
Solo
Neith
Neith
Aloofabread
Neith
Level 65
God Stats
1W - 0L
1,702 SR
Queue Stats
9W - 10L
1,484 Elo+
Solo
Agni
Agni
WeAreAbxolute
Agni
Level 79
God Stats
3W - 8L
1,181 SR
Queue Stats
319W - 410L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
allgamerweezy
Cliodhna
10
0 / 4 / 2
6,699
609
5,254
8,492
2,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 5 / 0
7,302
664
6,978
13,238
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 1
6,814
619
5,569
6,217
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ANIMEmanXP
Guan Yu
12
5 / 0 / 7
8,830
803
8,114
13,182
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 10
7,966
724
8,178
6,084
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 1 / 6
8,283
753
8,675
5,835
1,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
13
13
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ANIMEmanXP
Guan Yu
5
0
7
8.5
W
3
3
10
2.67
W
5
1
6
8
L
Cliodhna
allgamerweezy
Cliodhna
0
4
2
0.25
L
3
5
0
0.6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
24,967
27,947
Taken
25,101
13,333
Mitigated
17,420
5,639
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ANIMEmanXP
Guan Yu
8,114
251
1,886
6,793
13,182
13,705
0
2,927
9,556
3,590
13,332
W
8,178
3,509
0
981
6,084
1,976
871
1,795
3,956
0
23,951
W
8,675
909
0
0
5,835
1,739
456
1,784
3,828
26,712
0
L
Cliodhna
allgamerweezy
Cliodhna
5,254
658
0
1,600
8,492
2,497
0
3,732
4,594
0
22,793
L
6,978
2,488
844
3,195
13,238
9,072
0
3,988
8,966
1,448
14,277
L
5,569
481
0
0
6,217
1,764
0
2,517
3,596
14,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,815
Gold Earned
25,079
91
Minions Killed
113
4
Camps Cleared
5
507,285
Distance Traveled
592,591
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,830
803
17
2
1
232,120
5
W
Neith
7,966
724
44
4
1
162,433
1
W
Agni
8,283
753
52
5
3
198,038
4
L
Cliodhna
6,699
609
34
3
0
172,829
0
L
Horus
7,302
664
24
2
0
191,464
2
L
Kukulkan
6,814
619
33
3
4
142,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role