Player Matchup

Bastet
Bastet
Captn Boggs
Bastet
Level 116
God Stats
1W - 3L
1,713 SR
Queue Stats
43W - 53L
1,369 Elo+
Solo
Ah Puch
Ah Puch
DownsyUchiha
Ah Puch
Level 85
God Stats
3W - 3L
1,589 SR
Queue Stats
117W - 149L
1,486 Elo+
Solo
Cthulhu
Cthulhu
HippieHobbit
Cthulhu
Level 79
God Stats
1W - 2L
1,400 SR
Queue Stats
16W - 34L
1,347 Elo+
Solo
Team Averages
Level 93
1,567 SR
1,401 Elo+

VS

Team Averages
Level 98
1,630 SR
1,588 Elo+
Kukulkan
Kukulkan
Dooshmeister5000
Kukulkan
Level 44
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ProfesSIR Panda
Atlas
Level 148
God Stats
17W - 16L
1,628 SR
Queue Stats
137W - 139L
1,621 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGreatFour
Ah Muzen Cab
Level 102
God Stats
2W - 1L
1,573 SR
Queue Stats
24W - 17L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 6 / 2
9,739
649
8,692
14,388
4,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DownsyUchiha
Ah Puch
14
3 / 7 / 4
9,724
648
12,433
13,175
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
HippieHobbit
Cthulhu
14
2 / 6 / 4
9,654
644
8,053
28,376
13,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 16
10,071
671
9,147
10,753
3,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 18
10,744
716
9,382
12,680
16,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
TheGreatFour
Ah Muzen Cab
17
17 / 3 / 2
12,842
856
25,916
11,326
4,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
19
19
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
6
2
0.67
W
1
4
16
2.25
L
Ah Puch
DownsyUchiha
Ah Puch
3
7
4
0.71
L
Cthulhu
HippieHobbit
Cthulhu
2
6
4
0.67
W
1
1
18
10
W
Ah Muzen Cab
TheGreatFour
Ah Muzen Cab
17
3
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
44,445
55,939
Taken
34,759
22,712
Mitigated
24,719
13,969
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,692
2,242
504
1,957
14,388
4,538
639
6,373
8,015
0
32,514
W
9,147
715
475
1,688
10,753
3,838
372
6,346
4,319
29,128
0
L
Ah Puch
DownsyUchiha
Ah Puch
12,433
80
882
1,668
13,175
4,957
0
4,694
8,481
35,317
0
L
Cthulhu
HippieHobbit
Cthulhu
8,053
0
284
8,674
28,376
13,217
308
8,260
20,116
32,604
0
W
9,382
4,035
1,407
2,034
12,680
16,141
319
6,549
6,017
24,965
0
W
Ah Muzen Cab
TheGreatFour
Ah Muzen Cab
25,916
13,440
114
2,343
11,326
4,740
2,385
7,451
3,803
0
61,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
33,657
174
Minions Killed
176
7
Camps Cleared
6
777,210
Distance Traveled
837,579
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,739
649
54
4
5
282,999
1
W
Kukulkan
10,071
671
45
3
1
237,980
0
L
Ah Puch
9,724
648
61
4
0
243,336
4
L
Cthulhu
9,654
644
59
4
2
250,875
3
W
Atlas
10,744
716
39
3
2
315,422
4
W
Ah Muzen Cab
12,842
856
92
6
3
284,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role