Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Scarydanyy
Tyr
Level 46
God Stats
20W - 11L
1,660 SR
Queue Stats
110W - 86L
1,536 Elo+
Solo
Aphrodite
Aphrodite
aoiasahina9
Aphrodite
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,663 Elo+
Solo
Nemesis
Nemesis
hunters2328
Nemesis
Level 122
God Stats
17W - 12L
1,563 SR
Queue Stats
86W - 73L
1,534 Elo+
Solo
Ra
Ra
wolfslaya1213
Ra
Level 104
God Stats
6W - 4L
1,581 SR
Queue Stats
375W - 355L
1,508 Elo+
Solo
Team Averages
Level 70
1,561 SR
1,548 Elo+

VS

Team Averages
Level 38
1,529 SR
1,544 Elo+
Yemoja
Yemoja
Agarpowwer
Yemoja
Level 32
God Stats
1W - 2L
1,516 SR
Queue Stats
8W - 12L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
DirectRhombus85
Erlang Shen
Level 66
God Stats
2W - 3L
1,542 SR
Queue Stats
177W - 114L
1,620 Elo+
Party 2
Ra
Ra
Jeszilla
Ra
Level 62
God Stats
4W - 8L
1,363 SR
Queue Stats
202W - 179L
1,500 Elo+
Party 1
Osiris
Osiris
LimitBurner
Osiris
Level 25
God Stats
1W - 1L
1,726 SR
Queue Stats
60W - 37L
1,615 Elo+
Party 2
Hou Yi
Hou Yi
LostStorm7036
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 3 / 2
7,061
471
10,359
9,980
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 1
8,758
584
7,653
11,040
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
aoiasahina9
Aphrodite
11
0 / 0 / 2
6,530
435
3,922
9,239
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
hunters2328
Nemesis
15
4 / 1 / 4
8,517
568
8,076
10,296
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 1 / 3
8,576
572
6,952
5,740
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Agarpowwer
Yemoja
8
0 / 2 / 1
6,077
405
2,224
9,413
4,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
DirectRhombus85
Erlang Shen
13
4 / 1 / 2
8,250
550
8,391
10,057
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 5 / 1
7,316
488
5,401
10,335
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
1 / 5 / 0
6,956
464
4,440
11,382
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 1
7,115
474
7,874
11,565
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
7
7
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
2
1
L
Yemoja
Agarpowwer
Yemoja
0
2
1
0.25
L
Erlang Shen
DirectRhombus85
Erlang Shen
4
1
2
5
L
1
5
1
0.3
L
Osiris
1
5
0
0.2
L
1
1
1
1.5
W
4
2
1
2.25
W
Aphrodite
aoiasahina9
Aphrodite
0
0
2
1
W
Nemesis
hunters2328
Nemesis
4
1
4
6
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,962
Damage
28,330
46,295
Taken
52,752
23,510
Mitigated
22,892
22,448
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,359
5,900
0
2,529
9,980
3,014
452
1,009
8,951
0
51,421
L
Yemoja
Agarpowwer
Yemoja
2,224
507
2,754
1,252
9,413
4,077
42
2,397
6,928
11,733
0
L
Erlang Shen
DirectRhombus85
Erlang Shen
8,391
3,836
0
3,472
10,057
6,077
0
1,896
7,851
0
51,895
L
5,401
1,044
296
3,161
10,335
3,291
1,144
3,262
6,891
42,862
0
L
Osiris
4,440
1,023
0
2,879
11,382
6,496
0
1,359
9,494
2,265
32,784
L
7,874
4,279
0
3,366
11,565
2,951
956
2,215
9,310
0
60,500
W
7,653
870
0
5,665
11,040
6,559
0
26
10,378
5,970
50,999
W
Aphrodite
aoiasahina9
Aphrodite
3,922
627
2,018
4,048
9,239
7,954
476
3,016
6,053
16,689
0
W
Nemesis
hunters2328
Nemesis
8,076
2,164
0
4,365
10,296
4,094
0
1,558
8,577
0
60,161
W
6,952
1,153
443
3,380
5,740
1,889
395
1,547
4,038
51,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
35,714
449
Minions Killed
381
0
Camps Cleared
0
1,423,529
Distance Traveled
1,306,289
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,061
471
89
6
0
243,064
3
L
Yemoja
6,077
405
17
1
0
219,167
1
L
Erlang Shen
8,250
550
99
7
0
298,395
1
L
Ra
7,316
488
88
6
0
259,362
4
L
Osiris
6,956
464
69
5
0
281,164
1
L
Hou Yi
7,115
474
108
7
0
248,201
1
W
Tyr
8,758
584
125
8
0
279,620
2
W
Aphrodite
6,530
435
30
2
0
285,121
5
W
Nemesis
8,517
568
101
7
0
317,833
0
W
Ra
8,576
572
104
7
0
297,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role