Player Matchup

Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
B0dhi
Thanatos
Bronze III
Level 109
God Stats
8W - 9L
1,446 SR
Queue Stats
64W - 102L
-45 MMR
Solo
Sol
Sol
Silver V
Kotoboukitsa
Sol
Silver V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
509 MMR
Solo
Xing Tian
Xing Tian
Bronze I
NTW1215
Xing Tian
Bronze I
Level 109
God Stats
25W - 14L
1,653 SR
Queue Stats
252W - 277L
415 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver V
cyjlorenzo
Morgan Le Fay
Silver V
Level 113
God Stats
4W - 11L
1,346 SR
Queue Stats
188W - 200L
652 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,489 SR
606 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,474 SR
401 MMR
Tsukuyomi
Tsukuyomi
Bronze II
GunniKebab
Tsukuyomi
Bronze II
Level 66
God Stats
4W - 10L
1,320 SR
Queue Stats
167W - 206L
290 MMR
Solo
Charybdis
Charybdis
Bronze II
OG-Hisoka
Charybdis
Bronze II
Level 92
God Stats
0W - 1L
1,507 SR
Queue Stats
150W - 172L
204 MMR
Solo
Hercules
Hercules
Bronze III
Raycurren
Hercules
Bronze III
Level 82
God Stats
6W - 12L
1,385 SR
Queue Stats
81W - 110L
87 MMR
Solo
Discordia
Discordia
Silver III
SnOowKatt
Discordia
Silver III
Level 106
God Stats
5W - 9L
1,516 SR
Queue Stats
32W - 51L
793 MMR
Solo
Bakasura
Bakasura
Silver V
Werden98
Bakasura
Silver V
Level 101
God Stats
31W - 22L
1,643 SR
Queue Stats
464W - 483L
629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 2 / 6
9,137
609
10,454
11,105
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
B0dhi
Thanatos
14
6 / 3 / 3
8,575
572
8,913
10,625
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 1 / 6
8,228
549
6,636
7,971
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
NTW1215
Xing Tian
12
2 / 0 / 12
8,207
547
4,377
8,944
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
cyjlorenzo
Morgan Le Fay
14
4 / 4 / 4
8,338
556
8,854
9,523
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
OlorunZeusYmir

VS

Bans
BastetAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GunniKebab
Tsukuyomi
13
1 / 3 / 0
7,461
497
5,899
10,942
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
OG-Hisoka
Charybdis
11
0 / 9 / 1
6,700
447
4,482
12,412
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Raycurren
Hercules
10
1 / 1 / 3
6,746
450
4,518
12,559
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
SnOowKatt
Discordia
12
2 / 3 / 4
7,228
482
6,821
6,149
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Werden98
Bakasura
14
6 / 4 / 2
8,959
597
7,103
13,775
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
10
10
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
6
4.5
W
Thanatos
B0dhi
Thanatos
6
3
3
2.5
L
Tsukuyomi
GunniKebab
Tsukuyomi
1
3
0
0.33
W
2
1
6
5
W
Xing Tian
NTW1215
Xing Tian
2
0
12
8
L
Charybdis
OG-Hisoka
Charybdis
0
9
1
0.06
L
Hercules
Raycurren
Hercules
1
1
3
2.5
L
Discordia
SnOowKatt
Discordia
2
3
4
1.33
L
Bakasura
Werden98
Bakasura
6
4
2
1.75
W
Morgan Le Fay
cyjlorenzo
Morgan Le Fay
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,234
Damage
28,823
48,168
Taken
55,837
23,349
Mitigated
24,242
18,384
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,454
4,605
0
1,125
11,105
3,940
738
769
9,675
0
65,843
W
Thanatos
B0dhi
Thanatos
8,913
1,603
0
9,482
10,625
3,419
0
1,274
8,567
0
46,556
L
Tsukuyomi
GunniKebab
Tsukuyomi
5,899
918
656
3,616
10,942
5,337
0
5,255
5,621
0
48,039
W
6,636
2,091
0
3,557
7,971
3,103
1,112
597
6,799
48,013
5,705
W
Xing Tian
NTW1215
Xing Tian
4,377
411
1,143
2,323
8,944
9,185
0
914
7,589
14,630
0
L
Charybdis
OG-Hisoka
Charybdis
4,482
1,413
0
1,974
12,412
3,335
1,040
1,513
10,885
0
45,664
L
Hercules
Raycurren
Hercules
4,518
519
0
3,324
12,559
8,956
0
5,532
6,871
0
17,139
L
Discordia
SnOowKatt
Discordia
6,821
369
0
1,330
6,149
1,882
0
3,029
2,882
35,018
0
L
Bakasura
Werden98
Bakasura
7,103
4,337
0
3,726
13,775
4,732
26
3,687
9,942
0
49,857
W
Morgan Le Fay
cyjlorenzo
Morgan Le Fay
8,854
552
0
754
9,523
3,702
0
2,395
6,442
51,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
37,094
416
Minions Killed
399
0
Camps Cleared
0
1,470,696
Distance Traveled
1,471,191
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,137
609
130
9
0
285,565
7
W
Thanatos
8,575
572
62
4
0
295,806
5
L
Tsukuyomi
7,461
497
109
7
0
274,393
3
W
Sol
8,228
549
112
7
0
266,115
1
W
Xing Tian
8,207
547
21
1
0
327,939
7
L
Charybdis
6,700
447
83
6
0
256,572
2
L
Hercules
6,746
450
25
2
0
318,171
7
L
Discordia
7,228
482
73
5
0
294,948
3
L
Bakasura
8,959
597
109
7
0
327,107
6
W
Morgan Le Fay
8,338
556
91
6
0
295,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role