Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DazerSkyesSixx
Camazotz
Level 160
God Stats
4W - 8L
1,386 SR
Queue Stats
487W - 489L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
GamesDoug
Baron Samedi
Level 160
God Stats
4W - 0L
1,642 SR
Queue Stats
197W - 144L
1,712 Elo+
Party 1
Artemis
Artemis
Vyairo
Artemis
Level 159
God Stats
4W - 1L
1,550 SR
Queue Stats
206W - 178L
1,610 Elo+
Solo
Amaterasu
Amaterasu
nickistired
Amaterasu
Level 144
God Stats
4W - 2L
1,615 SR
Queue Stats
95W - 69L
1,675 Elo+
Party 1
Team Averages
Level 156
1,538 SR
1,623 Elo+

VS

Team Averages
Level 134
1,583 SR
1,579 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JaypeaceOnPC
Olorun
Level 68
God Stats
0W - 1L
1,841 SR
Queue Stats
458W - 257L
1,632 Elo+
Solo
Rama
Rama
PapaRooster
Rama
Level 154
God Stats
2W - 2L
1,495 SR
Queue Stats
249W - 262L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
SN Symbols
Kuzenbo
Level 134
God Stats
4W - 6L
1,500 SR
Queue Stats
565W - 579L
1,560 Elo+
Solo
Scylla
Scylla
jorgemcs40k
Scylla
Level 157
God Stats
6W - 9L
1,578 SR
Queue Stats
174W - 174L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 10
10,158
781
9,942
8,949
4,151
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
17
6 / 2 / 9
10,202
785
11,694
20,272
18,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Baron Samedi
GamesDoug
Baron Samedi
17
3 / 3 / 10
9,973
767
18,019
12,574
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vyairo
Artemis
17
3 / 3 / 10
9,974
767
16,393
12,982
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
nickistired
Amaterasu
16
2 / 2 / 15
10,147
781
4,179
15,421
17,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 4 / 6
9,936
764
13,030
12,234
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Olorun
16
1 / 3 / 8
9,322
717
8,489
11,994
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
1 / 3 / 7
9,004
693
14,735
13,158
5,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SN Symbols
Kuzenbo
13
1 / 4 / 6
8,969
690
7,151
16,969
26,393
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
16
5 / 4 / 3
9,842
757
13,016
12,110
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
18
Kills
12
12
Deaths
18
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
10
4.5
L
Nu Wa
 
Nu Wa
4
4
6
1.75
W
Camazotz
6
2
9
5.25
W
Baron Samedi
GamesDoug
Baron Samedi
3
3
10
2.67
L
Olorun
1
3
8
1.67
L
1
3
7
1.5
L
Kuzenbo
SN Symbols
Kuzenbo
1
4
6
1
W
Artemis
Vyairo
Artemis
3
3
10
2.67
L
Scylla
5
4
3
1.63
W
Amaterasu
nickistired
Amaterasu
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,227
Damage
56,421
70,198
Taken
66,465
53,229
Mitigated
49,117
41,532
Healing
22,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,942
1,087
1,151
2,199
8,949
4,151
1,354
5,986
2,881
29,951
0
L
Nu Wa
 
Nu Wa
13,030
3,520
838
1,165
12,234
5,525
636
5,946
5,803
27,143
0
W
Camazotz
11,694
3,010
1,513
8,829
20,272
18,928
361
9,634
10,318
0
25,199
W
Baron Samedi
GamesDoug
Baron Samedi
18,019
1,151
8,173
5,338
12,574
6,496
1,123
8,781
3,684
42,028
0
L
Olorun
8,489
3,398
5,738
3,719
11,994
6,248
1,487
5,417
6,433
18,569
0
L
14,735
7,872
925
1,374
13,158
5,704
1,239
4,907
8,007
0
26,753
L
Kuzenbo
SN Symbols
Kuzenbo
7,151
3,264
2,340
3,062
16,969
26,393
402
6,660
9,909
10,358
0
W
Artemis
Vyairo
Artemis
16,393
4,237
1,691
3,442
12,982
5,851
1,459
9,175
3,593
0
49,041
L
Scylla
13,016
748
1,653
2,099
12,110
5,247
500
4,654
7,186
28,414
0
W
Amaterasu
nickistired
Amaterasu
4,179
1,842
2,917
6,279
15,421
17,803
802
7,305
8,036
0
9,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
47,073
183
Minions Killed
131
0
Camps Cleared
0
1,313,728
Distance Traveled
1,160,009
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,158
781
42
3
0
259,913
1
L
Nu Wa
9,936
764
28
2
0
216,972
2
W
Camazotz
10,202
785
15
1
0
262,554
1
W
Baron Samedi
9,973
767
40
3
0
246,101
0
L
Olorun
9,322
717
27
2
0
245,663
0
L
Rama
9,004
693
33
3
0
219,330
3
L
Kuzenbo
8,969
690
9
1
0
243,867
0
W
Artemis
9,974
767
74
6
0
245,173
2
L
Scylla
9,842
757
34
3
0
234,177
4
W
Amaterasu
10,147
781
12
1
0
299,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role