Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Manyja
Anubis
Level 122
God Stats
2W - 1L
1,592 SR
Queue Stats
170W - 170L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
Rodrigo157game
Ao Kuang
Level 148
God Stats
17W - 18L
1,487 SR
Queue Stats
492W - 548L
1,349 Elo+
Solo
Medusa
Medusa
SnakeS1
Medusa
Level 58
God Stats
2W - 1L
1,694 SR
Queue Stats
23W - 11L
1,527 Elo+
Solo
Atlas
Atlas
thiagohunter
Atlas
Level 100
God Stats
19W - 19L
1,526 SR
Queue Stats
222W - 245L
1,413 Elo+
Solo
Team Averages
Level 95
1,560 SR
1,438 Elo+

VS

Team Averages
Level 112
1,511 SR
1,458 Elo+
Agni
Agni
DustinDesgloud
Agni
Level 144
God Stats
17W - 14L
1,599 SR
Queue Stats
1,281W - 1,145L
1,496 Elo+
Party 1
Sol
Sol
Gaiczin
Sol
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,499 Elo+
Party 1
Artio
Artio
aplauso-barroco
Artio
Level 129
God Stats
21W - 18L
1,579 SR
Queue Stats
860W - 799L
1,432 Elo+
Party 1
Vamana
Vamana
will19035
Vamana
Level 155
God Stats
48W - 46L
1,364 SR
Queue Stats
665W - 728L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
zThegodlynoobz
Sun Wukong
Level 118
God Stats
4W - 3L
1,513 SR
Queue Stats
635W - 552L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
2
0 / 1 / 0
3,908
326
331
655
129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Manyja
Anubis
11
3 / 3 / 0
6,022
502
2,874
7,527
2,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
0 / 5 / 0
5,458
455
2,167
9,565
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
SnakeS1
Medusa
13
3 / 3 / 1
6,996
583
7,741
8,569
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 2
5,521
460
2,871
9,178
4,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,850
654
7,010
5,030
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
11
2 / 2 / 1
6,260
522
3,648
7,021
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 6
6,221
518
3,327
13,056
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
will19035
Vamana
12
2 / 0 / 4
6,897
575
2,990
5,713
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
zThegodlynoobz
Sun Wukong
13
7 / 0 / 4
8,018
668
6,653
7,562
5,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
14
14
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
3
2
3
2.25
W
Sol
2
2
1
1.25
L
Anubis
Manyja
Anubis
3
3
0
1
L
Ao Kuang
0
5
0
0
L
Medusa
SnakeS1
Medusa
3
3
1
1.17
W
0
3
6
1
L
1
2
2
1
W
Vamana
will19035
Vamana
2
0
4
4
W
Sun Wukong
zThegodlynoobz
Sun Wukong
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
23,628
35,494
Taken
38,382
13,309
Mitigated
17,503
11,663
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
331
115
0
21
655
129
0
0
655
1,392
0
W
7,010
79
66
848
5,030
1,309
120
1,229
3,801
55,437
0
W
Sol
3,648
1,277
0
3,200
7,021
1,338
190
1,285
5,736
37,321
0
L
Anubis
Manyja
Anubis
2,874
487
0
2,253
7,527
2,975
0
4,254
3,273
32,504
0
L
Ao Kuang
2,167
741
0
3,430
9,565
2,655
0
701
8,864
21,563
0
L
Medusa
SnakeS1
Medusa
7,741
3,381
0
2,922
8,569
2,955
0
3,954
4,615
0
53,274
W
3,327
493
1,667
4,263
13,056
6,094
135
3,020
10,036
16,209
0
L
2,871
1,206
949
2,088
9,178
4,595
0
5,076
4,102
12,814
0
W
Vamana
will19035
Vamana
2,990
1,240
0
1,041
5,713
3,204
371
911
4,802
0
40,998
W
Sun Wukong
zThegodlynoobz
Sun Wukong
6,653
1,890
0
4,942
7,562
5,558
0
1,906
5,610
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
35,246
242
Minions Killed
368
0
Camps Cleared
0
849,828
Distance Traveled
1,228,462
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,908
326
7
1
0
22,789
0
W
Agni
7,850
654
106
9
0
247,785
4
W
Sol
6,260
522
68
6
0
220,093
2
L
Anubis
6,022
502
60
5
0
196,545
1
L
Ao Kuang
5,458
455
54
5
0
214,889
2
L
Medusa
6,996
583
101
8
0
202,729
5
W
Artio
6,221
518
28
2
0
237,814
4
L
Atlas
5,521
460
20
2
0
212,876
2
W
Vamana
6,897
575
86
7
0
259,111
0
W
Sun Wukong
8,018
668
80
7
0
263,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role