Player Matchup

Vamana
Vamana
Mach 1 RiverHog
Vamana
Level 134
God Stats
1W - 0L
1,702 SR
Queue Stats
10W - 7L
1,610 Elo+
Party 1
Loki
Loki
SaiyanGodDJ
Loki
Level 148
God Stats
2W - 0L
1,874 SR
Queue Stats
74W - 41L
1,709 Elo+
Party 1
Ares
Ares
Shagoogie
Ares
Level 128
God Stats
4W - 2L
1,816 SR
Queue Stats
38W - 27L
1,688 Elo+
Party 1
Janus
Janus
vSeegs
Janus
Level 148
God Stats
4W - 5L
1,539 SR
Queue Stats
56W - 37L
1,700 Elo+
Party 1
Team Averages
Level 140
1,733 SR
1,677 Elo+

VS

Team Averages
Level 101
1,443 SR
1,633 Elo+
Ah Muzen Cab
Ah Muzen Cab
CristianSlim
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,429 SR
Queue Stats
18W - 32L
1,342 Elo+
Solo
Bacchus
Bacchus
HentaixKoneko
Bacchus
Level 107
God Stats
0W - 1L
1,512 SR
Queue Stats
4W - 2L
1,911 Elo+
Solo
Serqet
Serqet
ISHACK
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,762 Elo+
Solo
Hades
Hades
colonelpain
Hades
Level 107
God Stats
0W - 2L
1,329 SR
Queue Stats
10W - 16L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,077
808
6,013
8,235
7,788
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 1 / 3
8,196
820
4,158
6,383
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
2 / 0 / 7
8,248
825
9,249
7,520
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
vSeegs
Janus
16
8 / 1 / 4
9,350
935
11,604
5,789
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CristianSlim
Ah Muzen Cab
11
0 / 4 / 0
6,492
649
2,463
8,244
3,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Bacchus
12
0 / 4 / 1
6,880
688
2,792
8,601
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
ISHACK
Serqet
12
0 / 4 / 1
6,908
691
5,629
9,383
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 0
7,780
778
8,762
13,426
6,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
2
2
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CristianSlim
Ah Muzen Cab
0
4
0
0
L
Bacchus
0
4
1
0.13
L
Serqet
ISHACK
Serqet
0
4
1
0.13
W
2
0
9
6.5
W
4
1
3
5.5
W
Ares
2
0
7
5.5
L
2
4
0
0.5
W
Janus
vSeegs
Janus
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
19,646
27,927
Taken
39,654
19,252
Mitigated
24,632
6,188
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CristianSlim
Ah Muzen Cab
2,463
592
138
1,500
8,244
3,025
0
5,225
2,943
0
14,429
L
Bacchus
2,792
128
158
537
8,601
10,253
0
4,598
3,870
13,665
0
L
Serqet
ISHACK
Serqet
5,629
1,649
0
2,919
9,383
4,802
0
3,822
5,543
0
18,382
W
6,013
3,445
0
2,696
8,235
7,788
1,122
2,736
5,377
0
20,723
W
4,158
596
0
290
6,383
2,342
0
3,109
2,548
0
25,561
W
Ares
9,249
675
171
1,197
7,520
6,829
0
3,329
3,535
14,688
0
L
8,762
596
159
6,653
13,426
6,552
28
7,412
5,882
30,732
0
W
Janus
vSeegs
Janus
11,604
1,797
115
1,719
5,789
2,293
680
2,848
2,867
41,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
28,060
190
Minions Killed
136
9
Camps Cleared
7
826,265
Distance Traveled
623,089
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,492
649
32
3
1
137,306
0
L
Bacchus
6,880
688
20
2
0
151,989
3
L
Serqet
6,908
691
30
3
3
173,116
3
W
Vamana
8,077
808
26
3
2
207,226
2
W
Loki
8,196
820
54
5
1
222,835
0
W
Ares
8,248
825
17
2
2
198,996
3
L
Hades
7,780
778
54
5
3
160,678
0
W
Janus
9,350
935
93
9
4
197,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role