Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ReivaxSN
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,382 Elo+
Solo
Serqet
Serqet
Sneexe
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,037 Elo+
Solo
Sol
Sol
Zontimja
Sol
Level 66
God Stats
1W - 0L
1,196 SR
Queue Stats
79W - 96L
1,333 Elo+
Party 2
Raijin
Raijin
temp-834311
Raijin
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
88W - 118L
1,334 Elo+
Party 2
Team Averages
Level 75
1,400 SR
1,317 Elo+

VS

Team Averages
Level 73
1,352 SR
1,259 Elo+
Izanami
Izanami
Comfuzzled
Izanami
Level 31
God Stats
0W - 2L
1,414 SR
Queue Stats
29W - 58L
1,202 Elo+
Party 1
Raijin
Raijin
Moredarkness385
Raijin
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
30W - 57L
1,208 Elo+
Party 1
Ravana
Ravana
Mr_Sincity05
Ravana
Level 112
God Stats
0W - 5L
1,081 SR
Queue Stats
361W - 371L
1,401 Elo+
Solo
Cabrakan
Cabrakan
ashy-wing1
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 58L
1,137 Elo+
Party 1
Discordia
Discordia
xJhonkix
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 159L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 4 / 10
9,510
634
7,712
20,591
17,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
ReivaxSN
Atlas
18
3 / 4 / 10
10,716
714
11,484
14,551
10,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Sneexe
Serqet
15
2 / 5 / 6
9,312
621
4,810
13,103
5,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 7
10,239
683
13,640
11,184
4,387
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
20
12 / 6 / 4
13,363
891
19,979
12,118
4,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Comfuzzled
Izanami
18
9 / 5 / 12
11,542
769
14,080
10,849
3,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 10
9,851
657
8,835
13,270
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
17
0 / 3 / 19
9,784
652
7,079
14,013
6,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
ashy-wing1
Cabrakan
17
4 / 5 / 11
10,477
698
6,705
15,008
21,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
xJhonkix
Discordia
20
10 / 3 / 13
12,752
850
23,689
13,933
5,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
22
Kills
25
25
Deaths
22
37
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
10
1.5
L
Izanami
Comfuzzled
Izanami
9
5
12
3
L
2
6
10
1.17
L
Ravana
0
3
19
3.17
W
Atlas
ReivaxSN
Atlas
3
4
10
2
W
Serqet
Sneexe
Serqet
2
5
6
1
W
4
6
7
1.25
L
Cabrakan
ashy-wing1
Cabrakan
4
5
11
1.9
W
Raijin
12
6
4
2.33
L
Discordia
xJhonkix
Discordia
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,625
Damage
60,388
71,547
Taken
67,073
43,113
Mitigated
41,407
21,754
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,712
335
1,552
8,075
20,591
17,702
209
9,675
10,916
13,470
0
L
Izanami
Comfuzzled
Izanami
14,080
8,327
1,121
1,070
10,849
3,809
445
9,214
1,635
0
27,073
L
8,835
1,647
1,649
2,784
13,270
4,253
252
11,655
1,615
18,572
0
L
Ravana
7,079
843
2,515
5,709
14,013
6,828
100
11,102
2,156
0
12,009
W
Atlas
ReivaxSN
Atlas
11,484
4,371
1,164
2,227
14,551
10,237
378
6,732
7,819
25,658
0
W
Serqet
Sneexe
Serqet
4,810
1,075
896
1,091
13,103
5,962
107
6,625
6,478
0
9,740
W
13,640
1,405
786
2,131
11,184
4,387
1,728
7,374
3,810
26,567
0
L
Cabrakan
ashy-wing1
Cabrakan
6,705
615
195
1,925
15,008
21,437
61
9,781
5,227
11,833
0
W
Raijin
19,979
692
1,707
2,125
12,118
4,825
709
8,823
3,295
41,771
0
L
Discordia
xJhonkix
Discordia
23,689
1,788
1,557
6,289
13,933
5,080
169
11,063
2,727
52,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,140
Gold Earned
54,406
139
Minions Killed
130
0
Camps Cleared
0
1,322,267
Distance Traveled
1,363,475
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,510
634
9
1
0
249,251
0
L
Izanami
11,542
769
30
2
0
275,187
1
L
Raijin
9,851
657
21
1
0
262,518
0
L
Ravana
9,784
652
7
0
0
297,339
4
W
Atlas
10,716
714
38
3
0
259,440
0
W
Serqet
9,312
621
4
0
0
289,476
0
W
Sol
10,239
683
28
2
0
267,376
0
L
Cabrakan
10,477
698
5
0
0
250,967
0
W
Raijin
13,363
891
60
4
0
256,724
0
L
Discordia
12,752
850
67
4
0
277,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role