Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Niles_97
Hera
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,384 Elo+
Solo
Hercules
Hercules
Sasavala
Hercules
Level 37
God Stats
0W - 1L
1,186 SR
Queue Stats
16W - 19L
1,479 Elo+
Solo
Bacchus
Bacchus
Toni2208
Bacchus
Level 100
God Stats
5W - 6L
1,396 SR
Queue Stats
249W - 221L
1,547 Elo+
Solo
Ganesha
Ganesha
bleix2002
Ganesha
Level 116
God Stats
3W - 2L
1,565 SR
Queue Stats
118W - 123L
1,456 Elo+
Solo
Team Averages
Level 103
1,429 SR
1,473 Elo+

VS

Team Averages
Level 141
1,507 SR
1,483 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DeathWishh3
Kukulkan
Level 159
God Stats
7W - 8L
1,460 SR
Queue Stats
425W - 444L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
JA ALL3N
Jormungandr
Level 84
God Stats
4W - 2L
1,429 SR
Queue Stats
172W - 154L
1,514 Elo+
Solo
Zeus
Zeus
Zakrum
Zeus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,483 Elo+
Solo
Ullr
Ullr
nevermore0402
Ullr
Level 160
God Stats
2W - 1L
1,646 SR
Queue Stats
235W - 231L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 5 / 5
9,392
783
15,581
11,448
5,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
16
4 / 6 / 10
9,171
764
16,163
13,902
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Sasavala
Hercules
9
0 / 4 / 5
6,666
556
4,040
9,609
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Toni2208
Bacchus
16
4 / 3 / 6
9,022
752
11,392
22,149
22,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
bleix2002
Ganesha
15
0 / 3 / 8
8,167
681
5,883
12,973
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
1 / 2 / 14
10,062
839
10,010
17,918
24,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
DeathWishh3
Kukulkan
18
12 / 2 / 5
10,826
902
16,468
9,474
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
JA ALL3N
Jormungandr
17
6 / 3 / 13
11,189
932
11,474
17,828
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Zakrum
Zeus
16
1 / 3 / 13
9,171
764
15,907
9,331
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 11
8,516
710
8,286
13,677
6,665
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
15
Kills
21
21
Deaths
15
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
5
5
1.9
W
Cabrakan
 
Cabrakan
1
2
14
4
W
Kukulkan
DeathWishh3
Kukulkan
12
2
5
7.25
W
Jormungandr
JA ALL3N
Jormungandr
6
3
13
4.17
L
Hera
4
6
10
1.5
L
Hercules
Sasavala
Hercules
0
4
5
0.63
L
Bacchus
Toni2208
Bacchus
4
3
6
2.33
W
Zeus
Zakrum
Zeus
1
3
13
2.5
L
Ganesha
bleix2002
Ganesha
0
3
8
1.33
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,059
Damage
62,145
70,081
Taken
68,228
54,547
Mitigated
60,204
28,510
Healing
29,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,581
5,430
1,978
3,273
11,448
5,024
87
9,941
1,507
0
27,163
W
Cabrakan
 
Cabrakan
10,010
1,129
5,040
5,267
17,918
24,510
686
7,538
10,030
18,595
0
W
Kukulkan
DeathWishh3
Kukulkan
16,468
541
1,298
1,723
9,474
5,089
746
5,573
3,642
32,968
0
W
Jormungandr
JA ALL3N
Jormungandr
11,474
2,568
1,897
5,289
17,828
19,448
554
6,095
11,384
25,827
0
L
Hera
16,163
3,543
1,347
3,640
13,902
6,371
0
10,968
2,934
34,069
0
L
Hercules
Sasavala
Hercules
4,040
420
970
2,374
9,609
5,359
0
7,381
2,228
0
8,281
L
Bacchus
Toni2208
Bacchus
11,392
470
1,947
9,290
22,149
22,953
0
16,951
5,198
18,434
0
W
Zeus
Zakrum
Zeus
15,907
1,429
893
1,839
9,331
4,492
1,496
5,936
3,194
35,338
0
L
Ganesha
bleix2002
Ganesha
5,883
270
1,381
2,310
12,973
14,840
0
8,618
4,355
9,300
0
W
8,286
4,844
2,315
4,103
13,677
6,665
2,197
7,309
6,120
0
17,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
49,764
96
Minions Killed
141
0
Camps Cleared
0
975,200
Distance Traveled
1,073,858
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,392
783
32
3
0
188,654
0
W
Cabrakan
10,062
839
19
2
0
221,252
1
W
Kukulkan
10,826
902
33
3
0
214,520
0
W
Jormungandr
11,189
932
35
3
0
218,244
0
L
Hera
9,171
764
42
4
0
187,023
1
L
Hercules
6,666
556
6
1
0
129,415
1
L
Bacchus
9,022
752
16
1
0
226,551
0
W
Zeus
9,171
764
38
3
0
222,500
0
L
Ganesha
8,167
681
0
0
0
243,557
1
W
Ullr
8,516
710
16
1
0
197,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role