Player Matchup

Scylla
Scylla
KingofSinAMv
Scylla
Level 47
God Stats
1W - 2L
1,423 SR
Queue Stats
23W - 24L
1,379 Elo+
Solo
Loki
Loki
RED1651
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,193 Elo+
Party 1
Thor
Thor
Spoonburnner
Thor
Level 7
God Stats
0W - 2L
1,231 SR
Queue Stats
2W - 11L
1,227 Elo+
Party 1
Arachne
Arachne
happyfoot2
Arachne
Level 42
God Stats
33W - 34L
1,505 SR
Queue Stats
153W - 170L
1,407 Elo+
Solo
Cthulhu
Cthulhu
tinypcker
Cthulhu
Level 102
God Stats
45W - 38L
1,581 SR
Queue Stats
378W - 414L
1,415 Elo+
Party 1
Team Averages
Level 43
1,448 SR
1,324 Elo+

VS

Team Averages
Level 104
1,584 SR
1,537 Elo+
Ganesha
Ganesha
AardvarkPHD
Ganesha
Level 107
God Stats
10W - 4L
1,597 SR
Queue Stats
115W - 80L
1,566 Elo+
Party 2
Vamana
Vamana
Mind Of Logic0
Vamana
Level 139
God Stats
2W - 0L
1,223 SR
Queue Stats
163W - 91L
1,564 Elo+
Party 2
Rama
Rama
ScaryKitten1751
Rama
Level 57
God Stats
8W - 3L
1,787 SR
Queue Stats
155W - 81L
1,567 Elo+
Party 2
Neith
Neith
nerohadry2334
Neith
Level 65
God Stats
24W - 9L
1,749 SR
Queue Stats
58W - 56L
1,443 Elo+
Solo
Agni
Agni
xKinkyTurtlex
Agni
Level 153
God Stats
1W - 0L
1,562 SR
Queue Stats
154W - 99L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 7 / 4
12,010
1,092
19,533
15,612
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
RED1651
Loki
17
1 / 12 / 6
10,055
914
6,094
18,148
6,208
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 12 / 7
9,851
896
5,713
21,277
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
happyfoot2
Arachne
17
7 / 9 / 4
12,144
1,104
13,210
22,945
10,486
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
tinypcker
Cthulhu
18
0 / 4 / 11
10,754
978
15,225
26,463
23,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AardvarkPHD
Ganesha
19
1 / 3 / 33
12,600
1,145
15,024
18,913
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 6 / 18
12,147
1,104
19,103
20,618
16,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 19
12,131
1,103
20,221
6,362
2,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 1 / 17
13,164
1,197
17,509
10,800
4,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 2 / 23
13,908
1,264
23,558
8,865
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
154
14
Kills
44
44
Deaths
14
32
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AardvarkPHD
Ganesha
1
3
33
5.83
L
Scylla
6
7
4
1.14
W
9
6
18
3
L
Loki
RED1651
Loki
1
12
6
0.33
W
9
2
19
9.25
L
0
12
7
0.29
L
Arachne
happyfoot2
Arachne
7
9
4
1
W
11
1
17
19.5
L
Cthulhu
tinypcker
Cthulhu
0
4
11
1.38
W
14
2
23
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,775
Damage
95,415
104,445
Taken
65,558
55,078
Mitigated
44,828
7,117
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AardvarkPHD
Ganesha
15,024
1,553
0
1,364
18,913
17,904
0
11,524
7,389
26,660
0
L
Scylla
19,533
1,297
0
1,504
15,612
5,285
0
5,442
10,170
36,460
0
W
19,103
10,381
572
4,110
20,618
16,809
0
6,149
14,469
0
31,100
L
Loki
RED1651
Loki
6,094
1,963
0
476
18,148
6,208
0
8,436
9,712
0
16,565
W
20,221
18,078
0
997
6,362
2,319
0
3,294
3,068
0
40,523
L
5,713
1,775
0
113
21,277
9,714
0
7,496
13,781
0
11,650
L
Arachne
happyfoot2
Arachne
13,210
10,680
0
3,092
22,945
10,486
0
8,688
14,257
0
28,618
W
17,509
9,268
0
1,838
10,800
4,214
0
7,564
3,236
0
50,530
L
Cthulhu
tinypcker
Cthulhu
15,225
368
92
1,840
26,463
23,385
0
8,520
17,943
51,158
0
W
23,558
687
0
1,670
8,865
3,582
0
6,227
2,638
51,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,814
Gold Earned
63,950
181
Minions Killed
260
4
Camps Cleared
6
973,716
Distance Traveled
986,255
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,600
1,145
2
0
0
221,452
1
L
Scylla
12,010
1,092
29
3
4
183,659
0
W
Vamana
12,147
1,104
41
4
0
212,941
0
L
Loki
10,055
914
22
2
0
159,953
2
W
Rama
12,131
1,103
50
5
3
163,632
2
L
Thor
9,851
896
10
1
0
185,498
2
L
Arachne
12,144
1,104
40
4
0
229,343
1
W
Neith
13,164
1,197
97
9
3
176,619
3
L
Cthulhu
10,754
978
80
7
0
215,263
1
W
Agni
13,908
1,264
70
6
0
211,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role