Player Matchup

Poseidon
Poseidon
Bonjuer17
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Eset
Eset
PGG999
Eset
Level 146
God Stats
14W - 6L
1,699 SR
Queue Stats
475W - 440L
1,545 Elo+
Solo
Scylla
Scylla
S_i_o_n_n_a_c_h
Scylla
Level 159
God Stats
6W - 3L
1,653 SR
Queue Stats
327W - 324L
1,491 Elo+
Solo
Hercules
Hercules
ZipKaa
Hercules
Level 123
God Stats
3W - 1L
1,324 SR
Queue Stats
90W - 94L
1,485 Elo+
Solo
Heimdallr
Heimdallr
scorpion152s
Heimdallr
Level 129
God Stats
4W - 5L
1,395 SR
Queue Stats
192W - 187L
1,563 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,517 Elo+

VS

Team Averages
Level 45
1,564 SR
1,546 Elo+
Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
M0ira
Janus
Level 46
God Stats
2W - 3L
1,584 SR
Queue Stats
258W - 252L
1,463 Elo+
Solo
Skadi
Skadi
NEXTDK7
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 64L
1,583 Elo+
Solo
Artemis
Artemis
TricksOfDevil
Artemis
Level 108
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 3L
1,685 Elo+
Solo
Ravana
Ravana
XRANITELI2
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bonjuer17
Poseidon
15
2 / 4 / 19
9,334
849
8,576
11,031
3,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
PGG999
Eset
17
7 / 2 / 20
10,646
968
11,287
12,696
5,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 3 / 14
11,346
1,031
19,369
12,686
6,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ZipKaa
Hercules
17
6 / 2 / 22
10,799
982
10,585
17,787
23,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
scorpion152s
Heimdallr
15
3 / 4 / 15
9,142
831
10,253
13,618
13,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 5 / 6
8,866
806
6,904
18,243
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
M0ira
Janus
14
1 / 9 / 7
8,275
752
10,982
11,865
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
NEXTDK7
Skadi
15
3 / 6 / 5
8,183
744
13,463
11,354
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
15
2 / 8 / 4
8,433
767
9,446
12,078
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
XRANITELI2
Ravana
14
4 / 6 / 6
8,787
799
5,913
11,716
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
40
34
Kills
12
15
Deaths
34
90
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
6
1
W
Poseidon
Bonjuer17
Poseidon
2
4
19
2.88
L
Janus
M0ira
Janus
1
9
7
0.5
L
Skadi
NEXTDK7
Skadi
3
6
5
0.92
W
Eset
PGG999
Eset
7
2
20
8.5
W
16
3
14
7.67
L
Artemis
2
8
4
0.5
L
Ravana
XRANITELI2
Ravana
4
6
6
1.17
W
Hercules
ZipKaa
Hercules
6
2
22
8.5
W
Heimdallr
scorpion152s
Heimdallr
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,070
Damage
46,708
67,818
Taken
65,256
52,609
Mitigated
35,134
27,472
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,904
422
1,130
6,522
18,243
12,876
0
10,341
7,902
64
8,581
W
Poseidon
Bonjuer17
Poseidon
8,576
1,338
924
2,474
11,031
3,918
844
1,815
9,014
27,907
0
L
Janus
M0ira
Janus
10,982
432
436
908
11,865
3,838
0
7,865
4,000
28,476
0
L
Skadi
NEXTDK7
Skadi
13,463
3,749
351
963
11,354
4,411
0
5,841
5,513
0
24,652
W
Eset
PGG999
Eset
11,287
642
3,740
3,570
12,696
5,929
1,663
1,112
11,331
28,864
0
W
19,369
2,082
1,709
2,538
12,686
6,112
1,584
2,454
10,083
27,348
0
L
Artemis
9,446
3,199
0
1,490
12,078
5,102
295
7,215
4,863
0
25,406
L
Ravana
XRANITELI2
Ravana
5,913
1,191
538
1,765
11,716
8,907
0
7,970
3,746
0
5,825
W
Hercules
ZipKaa
Hercules
10,585
1,746
928
6,135
17,787
23,456
356
2,656
14,262
0
12,933
W
Heimdallr
scorpion152s
Heimdallr
10,253
4,323
1,670
3,784
13,618
13,194
1,627
2,359
11,057
0
22,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
42,544
120
Minions Killed
90
0
Camps Cleared
0
1,071,493
Distance Traveled
965,142
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,866
806
4
0
0
222,960
0
W
Poseidon
9,334
849
40
4
0
217,910
3
L
Janus
8,275
752
31
3
0
154,254
3
L
Skadi
8,183
744
15
1
0
177,311
2
W
Eset
10,646
968
41
4
0
216,967
3
W
Scylla
11,346
1,031
11
1
0
193,861
1
L
Artemis
8,433
767
35
3
0
221,424
2
L
Ravana
8,787
799
5
0
0
189,193
1
W
Hercules
10,799
982
5
0
0
240,496
1
W
Heimdallr
9,142
831
23
2
0
202,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role