Player Matchup

Janus
Janus
 
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
CraftduGeto
Artemis
Level 26
God Stats
8W - 12L
1,359 SR
Queue Stats
47W - 52L
1,403 Elo+
Party 2
Thor
Thor
KillerYani
Thor
Level 25
God Stats
33W - 27L
1,536 SR
Queue Stats
57W - 46L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
UwUGirI
Gilgamesh
Level 41
God Stats
7W - 0L
2,041 SR
Queue Stats
82W - 65L
1,494 Elo+
Party 2
Sol
Sol
Vielt
Sol
Level 31
God Stats
10W - 2L
1,667 SR
Queue Stats
77W - 70L
1,485 Elo+
Party 3
Team Averages
Level 36
1,621 SR
1,482 Elo+

VS

Team Averages
Level 59
1,665 SR
1,439 Elo+
Ao Kuang
Ao Kuang
Alvarohc10
Ao Kuang
Level 97
God Stats
28W - 13L
1,637 SR
Queue Stats
304W - 309L
1,409 Elo+
Party 1
Ganesha
Ganesha
FRENIYO
Ganesha
Level 29
God Stats
3W - 5L
1,644 SR
Queue Stats
52W - 50L
1,415 Elo+
Party 1
Apollo
Apollo
HASBULLAH21
Apollo
Level 105
God Stats
13W - 7L
1,593 SR
Queue Stats
386W - 414L
1,455 Elo+
Party 1
Hades
Hades
TERREMOTOCANARIO
Hades
Level 28
God Stats
3W - 4L
1,790 SR
Queue Stats
52W - 63L
1,437 Elo+
Party 1
Odin
Odin
xX69GANGGANG69Xx
Odin
Level 37
God Stats
2W - 3L
1,663 SR
Queue Stats
109W - 101L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 1
4,759
595
1,525
3,413
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
CraftduGeto
Artemis
7
1 / 3 / 1
4,106
513
2,240
3,449
582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 0 / 2
5,458
682
3,002
3,486
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
UwUGirI
Gilgamesh
6
0 / 0 / 4
4,322
540
3,903
5,657
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Vielt
Sol
11
6 / 1 / 0
6,291
786
5,863
3,634
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alvarohc10
Ao Kuang
7
1 / 2 / 1
4,299
537
1,189
4,935
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
FRENIYO
Ganesha
7
0 / 2 / 4
4,629
579
1,632
6,270
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
7
2 / 3 / 1
4,245
531
5,030
5,438
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 0
5,001
625
2,934
4,502
1,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 1
3,867
483
1,311
4,468
2,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
5
5
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
L
Ao Kuang
Alvarohc10
Ao Kuang
1
2
1
0.75
W
Artemis
CraftduGeto
Artemis
1
3
1
0.5
L
Ganesha
FRENIYO
Ganesha
0
2
4
1
L
Apollo
2
3
1
0.83
W
4
0
2
5
L
2
1
0
2
W
Gilgamesh
UwUGirI
Gilgamesh
0
0
4
2
W
Sol
Vielt
Sol
6
1
0
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
12,096
19,639
Taken
25,613
5,661
Mitigated
9,483
5,997
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,525
252
0
731
3,413
958
0
1,566
1,847
22,759
0
L
Ao Kuang
Alvarohc10
Ao Kuang
1,189
419
0
2,014
4,935
1,433
0
2,070
2,865
14,363
0
W
Artemis
CraftduGeto
Artemis
2,240
1,054
0
402
3,449
582
0
769
2,680
0
10,498
L
Ganesha
FRENIYO
Ganesha
1,632
410
0
1,177
6,270
2,888
0
99
6,171
9,561
0
L
Apollo
5,030
3,103
0
1,338
5,438
1,293
0
837
4,601
0
22,487
W
3,002
627
0
1,182
3,486
1,024
0
880
2,606
0
21,790
L
2,934
0
43
2,631
4,502
1,806
0
1,206
3,296
24,099
0
W
Gilgamesh
UwUGirI
Gilgamesh
3,903
1,186
0
1,846
5,657
1,917
0
1,608
4,049
0
8,218
W
Sol
Vielt
Sol
5,863
2,558
0
1,836
3,634
1,180
794
932
2,519
27,879
3,703
L
1,311
331
0
1,653
4,468
2,063
0
2,488
1,980
0
10,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
22,041
200
Minions Killed
167
0
Camps Cleared
0
796,946
Distance Traveled
736,497
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,759
595
52
7
0
152,210
2
L
Ao Kuang
4,299
537
34
4
0
174,264
1
W
Artemis
4,106
513
27
3
0
144,382
2
L
Ganesha
4,629
579
8
1
0
150,573
2
L
Apollo
4,245
531
49
6
0
139,076
0
W
Thor
5,458
682
50
6
0
180,558
0
L
Hades
5,001
625
56
7
0
155,994
2
W
Gilgamesh
4,322
540
8
1
0
163,740
2
W
Sol
6,291
786
63
8
0
156,056
3
L
Odin
3,867
483
20
3
0
116,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role