Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Kill3rSte4lthy
Ares
Level 58
God Stats
21W - 13L
1,549 SR
Queue Stats
224W - 277L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PsychoRaptor117
Ah Muzen Cab
Level 144
God Stats
3W - 3L
1,293 SR
Queue Stats
149W - 156L
1,493 Elo+
Solo
Nox
Nox
darkeryx
Nox
Level 132
God Stats
49W - 38L
1,533 SR
Queue Stats
769W - 820L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
yuri123
Gilgamesh
Level 128
God Stats
3W - 2L
1,647 SR
Queue Stats
135W - 124L
1,568 Elo+
Party 2
Team Averages
Level 120
1,505 SR
1,500 Elo+

VS

Team Averages
Level 72
1,527 SR
1,517 Elo+
Tiamat
Tiamat
Cs4cookie
Tiamat
Level 108
God Stats
4W - 9L
1,437 SR
Queue Stats
335W - 322L
1,524 Elo+
Solo
Fenrir
Fenrir
GLOBETOWN MELI
Fenrir
Level 43
God Stats
40W - 28L
1,634 SR
Queue Stats
212W - 185L
1,592 Elo+
Party 1
Bellona
Bellona
Insurrectionary
Bellona
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 148L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
RearedCentaur53
Sun Wukong
Level 84
God Stats
1W - 4L
1,372 SR
Queue Stats
317W - 282L
1,567 Elo+
Party 1
Chernobog
Chernobog
Soewat
Chernobog
Level 70
God Stats
3W - 2L
1,694 SR
Queue Stats
50W - 59L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 0 / 10
10,990
916
19,018
6,888
7,551
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 2 / 9
10,595
883
10,290
14,566
15,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
PsychoRaptor117
Ah Muzen Cab
18
5 / 1 / 6
11,569
964
14,383
6,307
3,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 8
10,952
913
8,789
4,947
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
yuri123
Gilgamesh
17
1 / 2 / 7
10,235
853
11,154
11,958
16,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

221

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cs4cookie
Tiamat
17
1 / 1 / 3
10,675
890
16,707
9,684
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 4
10,108
842
3,608
17,249
9,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 5
9,877
823
6,934
19,955
22,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RearedCentaur53
Sun Wukong
16
3 / 0 / 0
10,481
873
5,981
10,220
10,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Soewat
Chernobog
17
0 / 2 / 5
10,240
853
8,617
9,611
3,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
12
Kills
5
5
Deaths
12
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
10
6
L
Tiamat
Cs4cookie
Tiamat
1
1
3
2.5
L
1
4
4
0.75
L
0
5
5
0.5
W
2
2
9
3.25
W
Ah Muzen Cab
PsychoRaptor117
Ah Muzen Cab
5
1
6
8
L
Sun Wukong
RearedCentaur53
Sun Wukong
3
0
0
3
L
Chernobog
Soewat
Chernobog
0
2
5
1.25
W
3
0
8
7
W
Gilgamesh
yuri123
Gilgamesh
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,634
Damage
41,847
44,666
Taken
66,719
46,209
Mitigated
50,656
7,300
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,018
1,550
0
2,408
6,888
7,551
0
1,760
4,953
53,699
0
L
Tiamat
Cs4cookie
Tiamat
16,707
1,209
224
3,580
9,684
4,545
0
6,167
3,428
60,091
0
L
3,608
571
39
409
17,249
9,726
0
11,500
5,583
0
7,694
L
6,934
1,213
0
678
19,955
22,179
0
11,745
7,837
0
17,243
W
10,290
324
0
1,967
14,566
15,513
0
6,319
7,610
16,731
0
W
Ah Muzen Cab
PsychoRaptor117
Ah Muzen Cab
14,383
4,901
0
2,113
6,307
3,401
0
2,047
4,077
0
53,926
L
Sun Wukong
RearedCentaur53
Sun Wukong
5,981
582
0
852
10,220
10,641
0
5,170
4,909
2,869
20,152
L
Chernobog
Soewat
Chernobog
8,617
4,358
0
0
9,611
3,565
0
4,204
5,256
0
30,678
W
8,789
445
0
14
4,947
3,233
0
2,223
2,487
23,161
0
W
Gilgamesh
yuri123
Gilgamesh
11,154
2,002
0
798
11,958
16,511
0
4,134
7,309
1,376
19,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
51,381
259
Minions Killed
265
10
Camps Cleared
6
1,201,894
Distance Traveled
1,141,952
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,990
916
89
7
4
244,221
1
L
Tiamat
10,675
890
121
10
0
232,736
0
L
Fenrir
10,108
842
12
1
3
226,656
0
L
Bellona
9,877
823
21
2
0
225,954
0
W
Ares
10,595
883
18
2
0
238,219
0
W
Ah Muzen Cab
11,569
964
101
8
3
228,879
0
L
Sun Wukong
10,481
873
44
4
0
244,252
0
L
Chernobog
10,240
853
67
6
3
212,354
2
W
Nox
10,952
913
28
2
1
230,878
2
W
Gilgamesh
10,235
853
23
2
2
259,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role