Player Matchup

Hades
Hades
AluxioFTW
Hades
Level 70
God Stats
3W - 2L
1,672 SR
Queue Stats
23W - 26L
1,543 Elo+
Party 1
King Arthur
King Arthur
Craftierbobcat
King Arthur
Level 89
God Stats
5W - 8L
1,560 SR
Queue Stats
65W - 45L
1,667 Elo+
Party 1
Cupid
Cupid
Doomly14
Cupid
Level 65
God Stats
3W - 2L
1,612 SR
Queue Stats
25W - 24L
1,539 Elo+
Party 1
Ymir
Ymir
Jurasaurz
Ymir
Level 42
God Stats
1W - 7L
1,270 SR
Queue Stats
129W - 122L
1,514 Elo+
Solo
Serqet
Serqet
slothdogg_
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,495 Elo+
Party 1
Team Averages
Level 58
1,523 SR
1,552 Elo+

VS

Team Averages
Level 64
1,664 SR
1,523 Elo+
Ymir
Ymir
Batteriet123
Ymir
Level 124
God Stats
5W - 2L
2,049 SR
Queue Stats
106W - 76L
1,540 Elo+
Party 2
Izanami
Izanami
FranskJävel
Izanami
Level 47
God Stats
35W - 18L
1,654 SR
Queue Stats
76W - 54L
1,538 Elo+
Party 2
Hel
Hel
HelloSoyjaks
Hel
Level 30
God Stats
1W - 0L
1,636 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Hercules
Hercules
LaxDax
Hercules
Level 28
God Stats
13W - 12L
1,522 SR
Queue Stats
54W - 45L
1,510 Elo+
Party 2
Cerberus
Cerberus
Nightmight0901
Cerberus
Level 89
God Stats
11W - 12L
1,460 SR
Queue Stats
85W - 64L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AluxioFTW
Hades
12
2 / 5 / 4
7,774
457
10,688
14,081
5,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Craftierbobcat
King Arthur
13
2 / 5 / 2
8,218
483
9,238
14,416
7,450
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Doomly14
Cupid
12
4 / 7 / 2
8,008
471
12,247
12,582
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
1 / 4 / 5
7,409
436
8,399
18,075
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
slothdogg_
Serqet
12
0 / 5 / 4
7,168
422
4,887
16,203
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 3
10,213
601
11,515
14,588
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
FranskJävel
Izanami
17
7 / 0 / 10
10,369
610
13,887
10,461
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 10
9,099
535
13,250
13,581
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LaxDax
Hercules
13
3 / 1 / 7
8,496
500
9,388
14,070
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
12
4 / 2 / 7
8,704
512
10,329
17,471
15,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
9
Kills
26
26
Deaths
9
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hades
AluxioFTW
Hades
2
5
4
0.8
W
9
3
3
3.5
L
King Arthur
Craftierbobcat
King Arthur
2
5
2
0.6
L
Cupid
Doomly14
Cupid
4
7
2
0.71
W
Izanami
FranskJävel
Izanami
7
0
10
12
W
3
3
10
2.67
L
Ymir
1
4
5
0.88
W
Hercules
LaxDax
Hercules
3
1
7
6.5
W
Cerberus
4
2
7
3.75
L
Serqet
slothdogg_
Serqet
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,459
Damage
58,369
75,357
Taken
70,171
36,076
Mitigated
43,028
15,245
Healing
24,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AluxioFTW
Hades
10,688
2,305
433
5,516
14,081
5,464
0
9,365
4,684
48,645
0
W
11,515
2,747
0
2,472
14,588
7,377
1,503
1,661
12,777
76,208
0
L
King Arthur
Craftierbobcat
King Arthur
9,238
1,749
0
1,581
14,416
7,450
0
7,909
6,192
0
46,321
L
Cupid
Doomly14
Cupid
12,247
5,516
516
2,517
12,582
2,398
0
4,899
7,683
0
44,872
W
Izanami
FranskJävel
Izanami
13,887
9,195
0
2,993
10,461
4,595
3,182
795
9,666
0
82,524
W
13,250
821
2,939
8,534
13,581
5,516
0
4,945
8,342
64,749
0
L
Ymir
8,399
1,098
717
3,182
18,075
15,539
0
6,448
11,273
34,971
0
W
Hercules
LaxDax
Hercules
9,388
2,297
0
2,281
14,070
10,028
237
4,456
9,394
2,714
29,354
W
Cerberus
10,329
1,520
0
5,562
17,471
15,512
346
7,230
10,091
22,193
0
L
Serqet
slothdogg_
Serqet
4,887
1,455
0
783
16,203
5,225
0
7,679
8,359
0
40,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
46,881
402
Minions Killed
461
0
Camps Cleared
0
1,537,020
Distance Traveled
1,665,393
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,774
457
95
6
0
279,734
3
W
Ymir
10,213
601
107
6
0
334,913
3
L
King Arthur
8,218
483
105
6
0
327,498
8
L
Cupid
8,008
471
83
5
0
271,554
1
W
Izanami
10,369
610
163
10
0
322,734
2
W
Hel
9,099
535
98
6
0
334,970
2
L
Ymir
7,409
436
45
3
0
288,938
3
W
Hercules
8,496
500
73
4
0
334,884
3
W
Cerberus
8,704
512
20
1
0
337,892
1
L
Serqet
7,168
422
74
4
0
369,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role