Player Matchup

Xing Tian
Xing Tian
ArdalanGM
Xing Tian
Level 51
God Stats
6W - 3L
1,623 SR
Queue Stats
84W - 76L
1,494 Elo+
Party 1
Rama
Rama
BabaBooey0
Rama
Level 40
God Stats
5W - 4L
1,674 SR
Queue Stats
45W - 47L
1,513 Elo+
Party 1
Mercury
Mercury
IRcommander051
Mercury
Level 99
God Stats
0W - 1L
1,815 SR
Queue Stats
128W - 90L
1,541 Elo+
Party 1
Scylla
Scylla
akokos
Scylla
Level 48
God Stats
0W - 1L
1,279 SR
Queue Stats
61W - 55L
1,517 Elo+
Solo
Bellona
Bellona
grompsalimi
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 49
1,578 SR
1,513 Elo+

VS

Team Averages
Level 65
1,512 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BuzzIsBoss
Mulan
Level 46
God Stats
14W - 17L
1,542 SR
Queue Stats
147W - 163L
1,469 Elo+
Solo
Terra
Terra
Galaxias123
Terra
Level 49
God Stats
4W - 3L
1,638 SR
Queue Stats
40W - 44L
1,487 Elo+
Solo
Izanami
Izanami
muntfit
Izanami
Level 38
God Stats
25W - 18L
1,550 SR
Queue Stats
101W - 86L
1,498 Elo+
Solo
Fenrir
Fenrir
veryfancyhat
Fenrir
Level 38
God Stats
1W - 1L
1,329 SR
Queue Stats
76W - 75L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArdalanGM
Xing Tian
6
0 / 2 / 1
4,463
446
4,393
9,196
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 1
5,233
523
1,943
4,991
1,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 0
4,589
459
2,065
6,972
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
akokos
Scylla
8
0 / 1 / 0
4,246
425
62
4,724
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
grompsalimi
Bellona
7
0 / 2 / 0
4,256
426
772
4,846
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 1
6,641
664
3,591
3,067
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
4 / 0 / 0
6,935
694
6,229
3,547
1,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 2
5,452
545
2,730
4,704
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
muntfit
Izanami
10
2 / 1 / 1
5,601
560
6,106
5,261
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
1 / 0 / 2
5,569
557
1,316
4,926
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
1
3.5
L
Xing Tian
ArdalanGM
Xing Tian
0
2
1
0.25
L
1
2
1
0.75
W
Mulan
4
0
0
4
W
0
0
2
1
L
1
3
0
0.33
L
Scylla
akokos
Scylla
0
1
0
0
L
Bellona
grompsalimi
Bellona
0
2
0
0
W
Izanami
muntfit
Izanami
2
1
1
2.5
W
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,235
Damage
19,972
30,729
Taken
21,505
10,239
Mitigated
8,295
6,876
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,591
72
0
500
3,067
920
130
207
2,860
36,947
0
L
Xing Tian
ArdalanGM
Xing Tian
4,393
298
459
2,243
9,196
3,578
0
1,904
7,110
9,699
0
L
1,943
1,597
0
1,107
4,991
1,101
0
1,027
3,926
0
25,027
W
Mulan
6,229
888
0
2,425
3,547
1,684
280
321
3,099
0
39,900
W
2,730
723
780
1,387
4,704
2,741
261
1,084
3,620
8,598
0
L
2,065
686
0
2,090
6,972
1,670
0
890
5,892
0
19,479
L
Scylla
akokos
Scylla
62
62
0
500
4,724
1,273
0
2,138
2,438
13,217
0
L
Bellona
grompsalimi
Bellona
772
391
0
477
4,846
2,617
0
0
4,650
0
7,610
W
Izanami
muntfit
Izanami
6,106
3,976
0
1,522
5,261
1,462
0
2,444
2,817
0
42,652
W
Fenrir
1,316
312
0
3,310
4,926
1,488
0
399
4,527
0
28,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
30,198
161
Minions Killed
342
0
Camps Cleared
0
905,843
Distance Traveled
946,079
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,641
664
87
9
0
176,350
3
L
Xing Tian
4,463
446
8
1
0
208,937
1
L
Rama
5,233
523
63
6
0
181,885
1
W
Mulan
6,935
694
96
10
0
199,923
3
W
Terra
5,452
545
15
2
0
191,586
2
L
Mercury
4,589
459
42
4
0
194,299
2
L
Scylla
4,246
425
22
2
0
162,673
3
L
Bellona
4,256
426
26
3
0
158,049
0
W
Izanami
5,601
560
77
8
0
178,122
1
W
Fenrir
5,569
557
67
7
0
200,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role